Player Matchup

Nemesis
Nemesis
Bronze III
BySmite42
Nemesis
Bronze III
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 45L
1,560 MMR
Solo
Guan Yu
Guan Yu
Gold II
IchBinBenno
Guan Yu
Gold II
Level 81
God Stats
2W - 4L
1,330 SR
Queue Stats
389W - 366L
1,533 MMR
Solo
Rama
Rama
Bronze III
Paiboss
Rama
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,534 MMR
Party 2
Scylla
Scylla
Bronze III
PaioFox1
Scylla
Bronze III
Level 59
God Stats
0W - 2L
1,347 SR
Queue Stats
6W - 11L
1,534 MMR
Party 2
Athena
Athena
Silver II
Wreckreativac
Athena
Silver II
Level 160
God Stats
5W - 7L
1,815 SR
Queue Stats
212W - 207L
1,544 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,498 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,683 SR
1,535 MMR
Thanatos
Thanatos
Gold V
Caralbchagon
Thanatos
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
MatthewCro1233
Chang'e
Gold III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 428L
1,538 MMR
Solo
Ares
Ares
Gold II
Toubib101
Ares
Gold II
Level 160
God Stats
35W - 12L
1,924 SR
Queue Stats
119W - 99L
1,620 MMR
Party 1
Chaac
Chaac
Silver I
alsacz
Chaac
Silver I
Level 87
God Stats
3W - 9L
1,728 SR
Queue Stats
237W - 252L
1,542 MMR
Solo
Artemis
Artemis
Gold IV
dupduru
Artemis
Gold IV
Level 82
God Stats
3W - 2L
1,760 SR
Queue Stats
193W - 178L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BySmite42
Nemesis
18
7 / 3 / 7
11,562
526
10,310
23,365
11,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
IchBinBenno
Guan Yu
17
2 / 4 / 2
10,201
464
10,110
19,973
23,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Paiboss
Rama
15
1 / 8 / 3
8,980
408
4,573
21,317
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
PaioFox1
Scylla
14
4 / 8 / 7
9,636
438
7,703
11,997
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 11
9,789
445
11,606
24,457
20,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuSetDanzaburouNu WaApollo

VS

Bans
The MorriganKing ArthurKukulkanCu ChulainnPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caralbchagon
Thanatos
20
10 / 3 / 8
14,400
655
15,230
17,495
7,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 4 / 7
12,519
569
15,345
18,301
11,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
2 / 4 / 15
11,080
504
11,017
15,998
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
alsacz
Chaac
18
3 / 2 / 9
12,252
557
18,348
19,636
19,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
dupduru
Artemis
18
7 / 5 / 7
12,126
551
20,653
17,931
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
17
Kills
29
29
Deaths
18
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BySmite42
Nemesis
7
3
7
3.5
W
Thanatos
Caralbchagon
Thanatos
10
3
8
4.67
L
Guan Yu
IchBinBenno
Guan Yu
2
4
2
0.75
W
7
4
7
2.63
L
Rama
Paiboss
Rama
1
8
3
0.31
L
Scylla
PaioFox1
Scylla
4
8
7
0.94
W
Ares
2
4
15
2.38
L
3
6
11
1.42
W
Chaac
alsacz
Chaac
3
2
9
3.75
W
Artemis
dupduru
Artemis
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,302
Damage
80,593
101,109
Taken
89,361
68,693
Mitigated
62,111
22,273
Healing
45,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BySmite42
Nemesis
10,310
3,944
0
7,000
23,365
11,648
0
7,525
15,840
0
74,470
W
Thanatos
Caralbchagon
Thanatos
15,230
6,727
0
17,953
17,495
7,516
3,181
4,421
12,818
0
115,519
L
Guan Yu
IchBinBenno
Guan Yu
10,110
1,308
355
6,469
19,973
23,573
0
2,591
17,382
0
69,142
W
15,345
1,476
2,453
7,065
18,301
11,078
859
4,812
11,157
93,765
0
L
Rama
Paiboss
Rama
4,573
3,031
0
6,794
21,317
7,610
1,589
3,182
18,135
0
41,530
L
Scylla
PaioFox1
Scylla
7,703
970
0
115
11,997
4,949
420
4,983
7,014
40,356
0
W
Ares
11,017
365
0
1,488
15,998
16,082
1,343
4,012
11,810
28,253
0
L
11,606
3,778
560
980
24,457
20,913
0
8,081
16,376
38,541
0
W
Chaac
alsacz
Chaac
18,348
2,256
0
8,202
19,636
19,891
1,669
2,668
16,519
0
90,315
W
Artemis
dupduru
Artemis
20,653
9,940
0
8,627
17,931
7,544
2,199
2,850
15,044
0
92,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
62,377
464
Minions Killed
639
0
Camps Cleared
0
2,020,897
Distance Traveled
2,138,337
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,562
526
127
6
0
480,805
5
W
Thanatos
14,400
655
179
8
0
506,584
10
L
Guan Yu
10,201
464
132
6
0
427,433
3
W
Chang'e
12,519
569
154
7
0
408,559
7
L
Rama
8,980
408
79
4
0
313,863
2
L
Scylla
9,636
438
80
4
0
366,969
1
W
Ares
11,080
504
26
1
0
430,307
5
L
Athena
9,789
445
46
2
0
431,827
11
W
Chaac
12,252
557
153
7
0
433,432
2
W
Artemis
12,126
551
127
6
0
359,455
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role