Player Matchup

Chaac
Chaac
Jeteclateasec
Chaac
Level 29
God Stats
2W - 2L
1,681 SR
Queue Stats
59W - 51L
1,660 Elo+
Solo
Anubis
Anubis
Mr Roger2309
Anubis
Level 29
God Stats
2W - 3L
1,223 SR
Queue Stats
161W - 166L
1,400 Elo+
Solo
Sol
Sol
Sweets_MAFA
Sol
Level 16
God Stats
5W - 3L
1,678 SR
Queue Stats
18W - 18L
1,524 Elo+
Solo
Hun Batz
Hun Batz
XxLaTRuNxX
Hun Batz
Level 29
God Stats
4W - 6L
1,678 SR
Queue Stats
85W - 113L
1,490 Elo+
Solo
Apollo
Apollo
XxRubendracoxX
Apollo
Level 28
God Stats
0W - 3L
1,285 SR
Queue Stats
27W - 34L
1,511 Elo+
Solo
Team Averages
Level 26
1,509 SR
1,517 Elo+

VS

Team Averages
Level 21
1,473 SR
1,485 Elo+
Bakasura
Bakasura
Anime_girl_grrrr
Bakasura
Level 20
God Stats
7W - 4L
1,276 SR
Queue Stats
47W - 46L
1,594 Elo+
Party 2
Skadi
Skadi
Extremc
Skadi
Level 18
God Stats
1W - 0L
1,219 SR
Queue Stats
102W - 88L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
GobliinxD
Kukulkan
Level 18
God Stats
25W - 4L
1,931 SR
Queue Stats
34W - 13L
1,709 Elo+
Party 2
Achilles
Achilles
Hyroum-a
Achilles
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 56L
1,247 Elo+
Party 1
Sylvanus
Sylvanus
titipinky
Sylvanus
Level 37
God Stats
24W - 20L
1,436 SR
Queue Stats
52W - 61L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,764
542
7,246
14,267
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
1 / 9 / 3
8,058
448
7,038
11,627
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 5 / 4
7,802
433
13,821
12,506
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
XxLaTRuNxX
Hun Batz
16
2 / 5 / 1
9,419
523
6,826
15,583
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 10 / 3
8,460
470
8,476
16,372
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
10,502
583
10,434
14,665
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
Extremc
Skadi
14
4 / 4 / 5
8,157
453
9,937
17,123
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
GobliinxD
Kukulkan
19
18 / 2 / 4
12,170
676
20,129
10,376
4,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Hyroum-a
Achilles
15
2 / 0 / 3
8,284
460
3,260
7,382
8,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
titipinky
Sylvanus
14
4 / 3 / 9
9,220
512
8,404
17,240
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
10
Kills
33
34
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Skadi
Extremc
Skadi
4
4
5
1.63
W
Kukulkan
GobliinxD
Kukulkan
18
2
4
10
W
Achilles
Hyroum-a
Achilles
2
0
3
3.5
L
3
5
0
0.6
L
Anubis
1
9
3
0.28
L
1
5
4
0.6
L
Hun Batz
XxLaTRuNxX
Hun Batz
2
5
1
0.5
L
3
10
3
0.45
W
Sylvanus
titipinky
Sylvanus
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
52,164
70,355
Taken
66,786
29,404
Mitigated
33,752
17,236
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,434
6,998
0
7,948
14,665
6,023
702
1,471
13,069
0
68,139
W
Skadi
Extremc
Skadi
9,937
6,074
0
4,533
17,123
6,218
1,190
7,280
9,818
0
44,751
W
Kukulkan
GobliinxD
Kukulkan
20,129
2,044
0
838
10,376
4,587
1,764
2,703
7,648
84,912
0
W
Achilles
Hyroum-a
Achilles
3,260
949
0
1,087
7,382
8,116
325
1,112
6,070
0
32,555
L
7,246
1,577
0
3,492
14,267
11,497
540
4,993
8,499
0
48,207
L
Anubis
7,038
93
0
2,495
11,627
4,667
0
4,179
7,045
36,324
0
L
13,821
3,081
0
4,802
12,506
3,601
0
5,306
6,925
45,337
0
L
Hun Batz
XxLaTRuNxX
Hun Batz
6,826
1,979
0
4,792
15,583
5,379
0
5,220
9,531
0
71,602
L
8,476
3,556
0
1,655
16,372
4,260
48
8,835
7,397
0
30,838
W
Sylvanus
titipinky
Sylvanus
8,404
671
4,749
7,652
17,240
8,808
469
8,293
8,947
28,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
48,333
384
Minions Killed
469
0
Camps Cleared
0
1,531,812
Distance Traveled
1,727,437
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,502
583
159
9
0
439,803
2
W
Skadi
8,157
453
59
3
0
289,437
0
W
Kukulkan
12,170
676
158
9
0
347,817
5
W
Achilles
8,284
460
55
3
0
347,014
2
L
Chaac
9,764
542
85
5
0
311,262
0
L
Anubis
8,058
448
68
4
0
242,107
1
L
Sol
7,802
433
57
3
0
309,898
0
L
Hun Batz
9,419
523
127
7
0
357,502
2
L
Apollo
8,460
470
47
3
0
311,043
1
W
Sylvanus
9,220
512
38
2
0
303,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role