Player Matchup

Chaac
Chaac
Ihxrmless
Chaac
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
112W - 97L
1,718 Elo+
Solo
Apollo
Apollo
Itachithesmurf
Apollo
Level 28
God Stats
3W - 0L
1,861 SR
Queue Stats
12W - 5L
1,693 Elo+
Solo
Yemoja
Yemoja
Junzinha
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Set
Set
KHlvl100ELXRPOT
Set
Level 15
God Stats
14W - 4L
1,471 SR
Queue Stats
187W - 158L
1,491 Elo+
Solo
Thoth
Thoth
TheCuhmLoader
Thoth
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 24L
1,690 Elo+
Solo
Team Averages
Level 11
1,566 SR
1,618 Elo+

VS

Team Averages
Level 40
1,603 SR
1,564 Elo+
Chiron
Chiron
CenyGnz
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DefGaming
Kali
Level 29
God Stats
4W - 5L
1,494 SR
Queue Stats
35W - 34L
1,605 Elo+
Solo
Ymir
Ymir
Diegorowo
Ymir
Level 6
God Stats
3W - 1L
1,834 SR
Queue Stats
6W - 4L
1,633 Elo+
Party 1
Raijin
Raijin
ElRuge
Raijin
Level 13
God Stats
7W - 5L
1,514 SR
Queue Stats
15W - 15L
1,438 Elo+
Solo
Thoth
Thoth
JH13MVP
Thoth
Level 24
God Stats
11W - 3L
1,673 SR
Queue Stats
64W - 19L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ihxrmless
Chaac
5
0 / 2 / 0
3,371
562
591
2,876
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 2
4,018
670
1,337
1,779
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Junzinha
Yemoja
4
0 / 1 / 0
3,253
542
487
1,794
616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 2 / 0
4,232
705
1,962
3,763
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,596
766
1,339
1,497
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CenyGnz
Chiron
6
2 / 2 / 0
3,731
622
1,082
2,794
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Kali
8
4 / 0 / 0
4,634
772
1,832
3,971
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
5
0 / 1 / 1
3,387
565
398
2,220
553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
ElRuge
Raijin
3
0 / 1 / 0
2,765
461
50
1,195
343
Thoth
JH13MVP
Thoth
1
0 / 0 / 0
2,580
430
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
6
6
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
CenyGnz
Chiron
2
2
0
1
L
Kali
4
0
0
4
L
Ymir
0
1
1
0.5
L
Raijin
ElRuge
Raijin
0
1
0
0
W
Chaac
Ihxrmless
Chaac
0
2
0
0
W
0
0
2
1
L
Thoth
JH13MVP
Thoth
0
0
0
0
W
Yemoja
Junzinha
Yemoja
0
1
0
0
W
3
2
0
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,716
Damage
3,362
11,709
Taken
10,180
4,487
Mitigated
2,610
2,630
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CenyGnz
Chiron
1,082
75
276
965
2,794
556
0
460
2,219
0
11,139
L
Kali
1,832
990
0
1,700
3,971
1,158
0
487
3,434
0
16,530
L
Ymir
398
128
0
0
2,220
553
0
72
2,134
2,838
0
L
Raijin
ElRuge
Raijin
50
0
0
88
1,195
343
0
677
446
2,818
0
W
Chaac
Ihxrmless
Chaac
591
250
0
333
2,876
1,379
0
0
2,876
0
10,717
W
1,337
772
0
629
1,779
898
0
227
1,552
0
18,956
L
Thoth
JH13MVP
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Junzinha
Yemoja
487
295
317
172
1,794
616
189
0
1,794
4,992
0
W
1,962
1,132
0
945
3,763
1,243
0
68
3,695
0
14,116
W
1,339
117
0
234
1,497
351
0
153
1,344
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,470
Gold Earned
17,097
147
Minions Killed
74
0
Camps Cleared
0
560,768
Distance Traveled
388,755
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,731
622
25
4
0
111,128
3
L
Kali
4,634
772
40
7
0
117,842
1
L
Ymir
3,387
565
4
1
0
113,196
1
L
Raijin
2,765
461
5
1
0
46,407
1
W
Chaac
3,371
562
20
3
0
108,849
0
W
Apollo
4,018
670
35
6
0
111,210
1
L
Thoth
2,580
430
0
0
0
182
0
W
Yemoja
3,253
542
15
3
0
109,201
0
W
Set
4,232
705
31
5
0
125,302
0
W
Thoth
4,596
766
46
8
0
106,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role