Player Matchup

Skadi
Skadi
Donny524
Skadi
Level 15
God Stats
56W - 39L
1,660 SR
Queue Stats
73W - 68L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
Gualxq
Nu Wa
Level 28
God Stats
3W - 1L
1,695 SR
Queue Stats
37W - 40L
1,376 Elo+
Solo
Bellona
Bellona
JLamadrid
Bellona
Level 16
God Stats
30W - 25L
1,569 SR
Queue Stats
120W - 117L
1,502 Elo+
Solo
Izanami
Izanami
Sup3rPawgs
Izanami
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
212W - 212L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 25
God Stats
160W - 168L
1,566 SR
Queue Stats
204W - 225L
1,561 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,517 Elo+

VS

Team Averages
Level 14
1,538 SR
1,456 Elo+
Agni
Agni
BlaAckKingZKD
Agni
Level 12
God Stats
6W - 13L
1,554 SR
Queue Stats
116W - 110L
1,379 Elo+
Party 1
Anubis
Anubis
THGKWRLD
Anubis
Level 11
God Stats
9W - 5L
1,581 SR
Queue Stats
109W - 94L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
YayoAviles
Danzaburou
Level 6
God Stats
2W - 4L
1,306 SR
Queue Stats
3W - 7L
1,411 Elo+
Solo
Arachne
Arachne
hopefullybetter
Arachne
Level 24
God Stats
2W - 3L
1,749 SR
Queue Stats
25W - 19L
1,516 Elo+
Solo
Ymir
Ymir
kinjean
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 57L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donny524
Skadi
12
0 / 2 / 2
8,517
406
1,961
3,826
1,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Gualxq
Nu Wa
17
10 / 4 / 4
11,720
558
19,676
12,558
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JLamadrid
Bellona
17
3 / 2 / 5
10,862
517
11,113
11,425
11,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Sup3rPawgs
Izanami
18
7 / 2 / 8
11,492
547
10,282
10,948
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Takokat16
Cthulhu
16
8 / 4 / 6
10,790
514
9,976
16,098
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,229
439
4,244
9,720
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
THGKWRLD
Anubis
14
4 / 10 / 2
9,946
474
8,339
14,896
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YayoAviles
Danzaburou
5
0 / 4 / 1
6,265
298
1,622
4,071
769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 3 / 1
10,949
521
5,981
20,709
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
kinjean
Ymir
16
3 / 6 / 6
10,500
500
9,434
21,431
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
14
14
Deaths
28
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Skadi
Donny524
Skadi
0
2
2
0.5
W
Nu Wa
Gualxq
Nu Wa
10
4
4
3
W
Bellona
JLamadrid
Bellona
3
2
5
2.75
W
Izanami
Sup3rPawgs
Izanami
7
2
8
5.5
L
Anubis
THGKWRLD
Anubis
4
10
2
0.5
W
Cthulhu
Takokat16
Cthulhu
8
4
6
2.75
L
Danzaburou
YayoAviles
Danzaburou
0
4
1
0.13
L
7
3
1
2.5
L
Ymir
kinjean
Ymir
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,008
Damage
29,620
54,855
Taken
70,827
38,641
Mitigated
33,170
9,553
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,244
86
0
9
9,720
2,739
892
3,442
6,117
52,563
0
W
Skadi
Donny524
Skadi
1,961
350
0
0
3,826
1,711
585
2,806
1,020
0
32,907
W
Nu Wa
Gualxq
Nu Wa
19,676
4,917
132
2,329
12,558
4,291
1,373
7,439
5,119
66,752
0
W
Bellona
JLamadrid
Bellona
11,113
3,398
0
1,142
11,425
11,495
1,247
2,032
9,393
0
76,096
W
Izanami
Sup3rPawgs
Izanami
10,282
6,237
0
2,546
10,948
5,665
1,340
4,519
6,429
0
82,717
L
Anubis
THGKWRLD
Anubis
8,339
274
0
3,134
14,896
5,205
0
7,524
7,028
45,019
0
W
Cthulhu
Takokat16
Cthulhu
9,976
770
0
3,404
16,098
15,479
1,532
5,221
10,877
41,825
0
L
Danzaburou
YayoAviles
Danzaburou
1,622
912
0
178
4,071
769
126
1,432
2,536
0
5,564
L
5,981
4,751
0
3,847
20,709
6,920
0
5,355
15,095
0
51,673
L
Ymir
kinjean
Ymir
9,434
1,092
0
513
21,431
17,537
374
10,383
10,399
47,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
46,889
531
Minions Killed
356
0
Camps Cleared
0
1,794,046
Distance Traveled
1,449,638
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,229
439
107
5
0
330,280
0
W
Skadi
8,517
406
67
3
0
231,732
0
W
Nu Wa
11,720
558
105
5
0
347,367
2
W
Bellona
10,862
517
143
7
0
431,328
5
W
Izanami
11,492
547
139
7
0
375,476
1
L
Anubis
9,946
474
65
3
0
305,728
0
W
Cthulhu
10,790
514
77
4
0
408,143
0
L
Danzaburou
6,265
298
12
1
0
115,326
0
L
Arachne
10,949
521
100
5
0
370,805
1
L
Ymir
10,500
500
72
3
0
327,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role