Player Matchup

Izanami
Izanami
Gold III
Yeezir_2k
Izanami
Gold III
Level 95
God Stats
27W - 18L
1,674 SR
Queue Stats
119W - 126L
1,531 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,674 SR
1,531 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,500 SR
1,500 MMR
Cupid
Cupid
Bronze III
Deriksterz22
Cupid
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Yeezir_2k
Izanami
13
2 / 1 / 0
7,173
1,025
3,355
5,094
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Hun BatzZeusFenrirPoseidonSol

VS

Bans
MedusaOsirisChang'eAh Muzen CabHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,817
831
2,947
5,824
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Izanami
Yeezir_2k
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,355
Damage
2,947
5,094
Taken
5,824
1,580
Mitigated
1,759
2,385
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,947
1,238
0
1,062
5,824
1,759
610
0
5,824
0
19,922
W
Izanami
Yeezir_2k
Izanami
3,355
2,097
0
2,385
5,094
1,580
2,278
40
5,054
0
41,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,173
Gold Earned
5,817
88
Minions Killed
36
0
Camps Cleared
0
124,025
Distance Traveled
119,849
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,817
831
36
5
0
119,849
4
W
Izanami
7,173
1,025
88
13
0
124,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role