Player Matchup

Neith
Neith
Codwaslife
Neith
Level 120
God Stats
21W - 14L
1,737 SR
Queue Stats
176W - 149L
1,571 Elo+
Party 3
Da Ji
Da Ji
GhostFromDaWard
Da Ji
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 177L
1,587 Elo+
Party 1
Yemoja
Yemoja
SPIKO__HD
Yemoja
Level 65
God Stats
6W - 2L
1,610 SR
Queue Stats
10W - 4L
1,396 Elo+
Party 1
Hel
Hel
WZ G G1094
Hel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 103L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
fantaztic11
Cu Chulainn
Level 28
God Stats
17W - 11L
1,647 SR
Queue Stats
43W - 32L
1,564 Elo+
Party 3
Team Averages
Level 56
1,599 SR
1,531 Elo+

VS

Team Averages
Level 55
1,609 SR
1,497 Elo+
Ymir
Ymir
Aspire Dreamzz
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Scylla
Scylla
Relax9
Scylla
Level 88
God Stats
2W - 2L
1,530 SR
Queue Stats
67W - 76L
1,487 Elo+
Party 4
Mercury
Mercury
SRJ S1ayer
Mercury
Level 65
God Stats
5W - 5L
1,728 SR
Queue Stats
357W - 349L
1,486 Elo+
Party 2
Neith
Neith
Thirstenium
Neith
Level 77
God Stats
12W - 13L
1,593 SR
Queue Stats
39W - 49L
1,433 Elo+
Party 4
Osiris
Osiris
Weakz E3
Osiris
Level 23
God Stats
1W - 1L
1,695 SR
Queue Stats
106W - 143L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
11 / 0 / 8
11,334
597
12,975
7,185
2,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
13 / 2 / 3
11,668
614
12,207
16,438
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
SPIKO__HD
Yemoja
15
2 / 0 / 4
10,615
559
4,594
8,373
4,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 4 / 6
9,538
502
3,976
12,117
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
fantaztic11
Cu Chulainn
17
1 / 1 / 7
10,734
565
12,040
11,542
10,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,493
394
2,254
8,418
6,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Relax9
Scylla
14
2 / 9 / 2
8,500
447
8,907
13,964
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SRJ S1ayer
Mercury
14
2 / 6 / 0
8,697
458
6,078
15,349
5,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 4 / 0
7,474
393
3,722
10,341
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Weakz E3
Osiris
14
1 / 5 / 1
8,296
437
5,100
17,136
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
27
Kills
6
7
Deaths
27
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Neith
11
0
8
15
W
13
2
3
7.25
L
Scylla
Relax9
Scylla
2
9
2
0.33
W
Yemoja
SPIKO__HD
Yemoja
2
0
4
4
L
Mercury
SRJ S1ayer
Mercury
2
6
0
0.33
L
0
4
0
0
W
0
4
6
0.75
L
Osiris
Weakz E3
Osiris
1
5
1
0.3
W
Cu Chulainn
fantaztic11
Cu Chulainn
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,792
Damage
26,061
55,655
Taken
65,208
29,705
Mitigated
32,967
18,577
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,254
80
0
1,459
8,418
6,310
0
2,452
5,966
14,833
0
W
Neith
12,975
6,851
0
3,008
7,185
2,787
1,242
1,586
5,599
0
65,025
W
12,207
3,578
0
4,137
16,438
6,382
0
1,521
14,892
0
78,338
L
Scylla
Relax9
Scylla
8,907
381
0
1,447
13,964
4,230
0
3,172
10,792
51,250
0
W
Yemoja
SPIKO__HD
Yemoja
4,594
970
613
388
8,373
4,893
2,222
1,730
6,643
42,945
0
L
Mercury
SRJ S1ayer
Mercury
6,078
2,671
0
2,972
15,349
5,525
0
1,224
14,125
0
62,030
L
3,722
1,208
0
3,477
10,341
3,229
132
1,722
8,619
0
56,178
W
3,976
169
2,465
6,230
12,117
5,018
1,226
6,029
6,088
52,092
0
L
Osiris
Weakz E3
Osiris
5,100
1,790
0
4,040
17,136
13,673
0
0
17,136
0
39,083
W
Cu Chulainn
fantaztic11
Cu Chulainn
12,040
2,014
0
1,736
11,542
10,625
388
295
10,831
0
55,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
40,460
432
Minions Killed
396
0
Camps Cleared
0
1,639,624
Distance Traveled
1,673,348
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,493
394
18
1
0
317,966
5
W
Neith
11,334
597
100
5
0
324,026
5
W
Da Ji
11,668
614
99
5
0
383,097
0
L
Scylla
8,500
447
84
4
0
318,740
4
W
Yemoja
10,615
559
53
3
0
278,579
0
L
Mercury
8,697
458
101
5
0
361,149
2
L
Neith
7,474
393
116
6
0
323,886
9
W
Hel
9,538
502
88
5
0
333,795
2
L
Osiris
8,296
437
77
4
0
351,607
1
W
Cu Chulainn
10,734
565
92
5
0
320,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role