Player Matchup

Jing Wei
Jing Wei
Boredoffarming
Jing Wei
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
DRE2FAB
Zhong Kui
Level 107
God Stats
1W - 2L
1,328 SR
Queue Stats
63W - 63L
1,627 Elo+
Solo
Fenrir
Fenrir
Hanthel
Fenrir
Level 107
God Stats
6W - 7L
1,614 SR
Queue Stats
109W - 109L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Hanthoole
Nu Wa
Level 27
God Stats
11W - 18L
1,232 SR
Queue Stats
134W - 133L
1,473 Elo+
Party 2
King Arthur
King Arthur
Ramboen
King Arthur
Level 64
God Stats
3W - 9L
1,456 SR
Queue Stats
68W - 78L
1,370 Elo+
Party 2
Team Averages
Level 73
1,426 SR
1,488 Elo+

VS

Team Averages
Level 83
1,412 SR
1,509 Elo+
Zhong Kui
Zhong Kui
Arnoldhej
Zhong Kui
Level 61
God Stats
40W - 34L
1,463 SR
Queue Stats
94W - 87L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
Cirogol
Aphrodite
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 209L
1,519 Elo+
Party 1
Sobek
Sobek
Zabuzas
Sobek
Level 48
God Stats
2W - 1L
1,515 SR
Queue Stats
30W - 36L
1,408 Elo+
Solo
Medusa
Medusa
hroosty
Medusa
Level 100
God Stats
9W - 16L
1,081 SR
Queue Stats
159W - 139L
1,680 Elo+
Solo
Osiris
Osiris
senyalk
Osiris
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
283W - 265L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
2 / 10 / 9
12,707
908
18,001
21,319
9,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
DRE2FAB
Zhong Kui
19
3 / 7 / 9
13,668
976
26,208
21,949
17,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Hanthel
Fenrir
19
4 / 9 / 10
13,354
954
13,922
27,110
18,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Hanthoole
Nu Wa
19
3 / 10 / 6
13,236
945
18,487
18,975
8,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ramboen
King Arthur
19
3 / 8 / 7
12,993
928
11,870
34,694
46,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arnoldhej
Zhong Kui
20
13 / 2 / 19
16,146
1,153
30,685
17,568
21,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Cirogol
Aphrodite
20
12 / 0 / 24
16,805
1,200
21,826
15,521
15,217
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Zabuzas
Sobek
19
2 / 2 / 16
12,713
908
5,665
10,933
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
hroosty
Medusa
20
5 / 6 / 24
14,797
1,057
27,557
23,486
11,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
senyalk
Osiris
20
12 / 5 / 24
16,329
1,166
29,723
26,518
36,788
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
151
15
Kills
44
44
Deaths
15
41
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Arnoldhej
Zhong Kui
13
2
19
11.25
L
Jing Wei
2
10
9
0.65
W
Aphrodite
Cirogol
Aphrodite
12
0
24
24
L
Zhong Kui
DRE2FAB
Zhong Kui
3
7
9
1.07
L
Fenrir
Hanthel
Fenrir
4
9
10
1
L
Nu Wa
Hanthoole
Nu Wa
3
10
6
0.6
L
King Arthur
Ramboen
King Arthur
3
8
7
0.81
W
Sobek
Zabuzas
Sobek
2
2
16
5
W
Medusa
hroosty
Medusa
5
6
24
2.83
W
Osiris
senyalk
Osiris
12
5
24
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,488
Damage
115,456
124,047
Taken
94,026
99,448
Mitigated
101,532
17,321
Healing
34,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Arnoldhej
Zhong Kui
30,685
4,380
0
5,671
17,568
21,763
0
8,859
8,139
59,184
0
L
Jing Wei
18,001
14,219
0
2,751
21,319
9,436
0
7,935
13,074
0
45,976
W
Aphrodite
Cirogol
Aphrodite
21,826
3,675
8,931
11,110
15,521
15,217
0
8,120
7,080
39,533
0
L
Zhong Kui
DRE2FAB
Zhong Kui
26,208
1,542
0
6,602
21,949
17,238
0
11,184
10,461
58,974
0
L
Fenrir
Hanthel
Fenrir
13,922
2,946
0
702
27,110
18,353
0
11,550
15,013
0
28,981
L
Nu Wa
Hanthoole
Nu Wa
18,487
5,213
0
0
18,975
8,107
0
10,631
8,044
43,400
0
L
King Arthur
Ramboen
King Arthur
11,870
1,179
0
7,266
34,694
46,314
0
16,876
17,218
0
27,995
W
Sobek
Zabuzas
Sobek
5,665
443
0
2,118
10,933
16,595
0
5,840
4,787
13,498
0
W
Medusa
hroosty
Medusa
27,557
17,665
0
5,297
23,486
11,169
0
8,373
14,713
0
79,189
W
Osiris
senyalk
Osiris
29,723
11,176
0
1,483
26,518
36,788
0
12,063
13,745
0
43,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,958
Gold Earned
76,790
243
Minions Killed
284
9
Camps Cleared
8
1,332,253
Distance Traveled
1,216,135
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,146
1,153
80
6
2
284,824
0
L
Jing Wei
12,707
908
59
4
2
290,484
0
W
Aphrodite
16,805
1,200
45
3
1
288,727
0
L
Zhong Kui
13,668
976
89
6
2
238,014
3
L
Fenrir
13,354
954
24
2
2
278,740
0
L
Nu Wa
13,236
945
54
4
2
234,879
0
L
King Arthur
12,993
928
17
1
1
290,136
0
W
Sobek
12,713
908
11
1
0
97,729
0
W
Medusa
14,797
1,057
117
8
5
263,545
1
W
Osiris
16,329
1,166
31
2
0
281,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role