Player Matchup

Sun Wukong
Sun Wukong
GGrib
Sun Wukong
Level 6
God Stats
2W - 5L
1,629 SR
Queue Stats
91W - 82L
1,612 Elo+
Party 2
Fenrir
Fenrir
GUNIT1010
Fenrir
Level 96
God Stats
2W - 1L
1,534 SR
Queue Stats
47W - 34L
1,710 Elo+
Party 2
Neith
Neith
PrincessJay
Neith
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
25W - 30L
1,287 Elo+
Solo
Artemis
Artemis
Raylix
Artemis
Level 11
God Stats
48W - 59L
1,530 SR
Queue Stats
52W - 73L
1,423 Elo+
Party 1
Vulcan
Vulcan
pandewayaba
Vulcan
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 44L
1,472 Elo+
Party 1
Team Averages
Level 38
1,492 SR
1,501 Elo+

VS

Team Averages
Level 15
1,603 SR
1,548 Elo+
The Morrigan
The Morrigan
Downbadd
The Morrigan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 18L
1,522 Elo+
Party 3
Achilles
Achilles
HowlingWild
Achilles
Level 26
God Stats
4W - 5L
1,730 SR
Queue Stats
50W - 63L
1,495 Elo+
Solo
Zeus
Zeus
KieranFitz
Zeus
Level 13
God Stats
15W - 12L
1,618 SR
Queue Stats
51W - 27L
1,757 Elo+
Solo
Artemis
Artemis
SoccerScare
Artemis
Level 4
God Stats
4W - 10L
1,667 SR
Queue Stats
43W - 64L
1,570 Elo+
Solo
Poseidon
Poseidon
omwtofickurbutch
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GGrib
Sun Wukong
16
1 / 3 / 6
9,519
952
6,657
11,485
7,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
GUNIT1010
Fenrir
15
4 / 5 / 2
9,891
989
5,661
15,560
12,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 5
9,412
941
8,051
19,402
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Raylix
Artemis
15
1 / 5 / 7
9,234
923
5,267
12,547
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
15
3 / 9 / 5
9,808
981
9,359
11,581
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

128

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Downbadd
The Morrigan
18
18 / 1 / 11
13,711
1,371
22,839
4,142
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
HowlingWild
Achilles
17
2 / 4 / 14
10,179
1,018
10,359
14,479
14,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 2 / 15
11,391
1,139
19,471
5,931
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SoccerScare
Artemis
15
1 / 3 / 9
9,133
913
5,794
7,883
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 10
9,761
976
7,539
6,539
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
11
Kills
30
30
Deaths
11
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Downbadd
The Morrigan
18
1
11
23.5
L
Sun Wukong
GGrib
Sun Wukong
1
3
6
1.33
L
Fenrir
GUNIT1010
Fenrir
4
5
2
1
W
Achilles
HowlingWild
Achilles
2
4
14
2.25
W
7
2
15
7.25
L
2
8
5
0.56
L
Artemis
Raylix
Artemis
1
5
7
0.9
W
Artemis
SoccerScare
Artemis
1
3
9
1.83
W
2
1
10
7
L
Vulcan
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
66,002
70,575
Taken
38,974
35,347
Mitigated
23,797
3,813
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Downbadd
The Morrigan
22,839
4,181
0
910
4,142
1,826
0
445
3,526
40,837
0
L
Sun Wukong
GGrib
Sun Wukong
6,657
1,129
0
228
11,485
7,254
0
7,838
3,061
0
30,083
L
Fenrir
GUNIT1010
Fenrir
5,661
2,401
0
1,224
15,560
12,442
0
9,653
5,298
0
14,818
W
Achilles
HowlingWild
Achilles
10,359
3,828
0
608
14,479
14,365
0
4,255
9,959
0
19,011
W
19,471
2,666
0
0
5,931
2,276
0
1,845
4,061
37,523
0
L
8,051
4,829
0
1,521
19,402
6,962
0
12,761
5,970
0
32,955
L
Artemis
Raylix
Artemis
5,267
1,893
0
840
12,547
4,291
0
8,584
3,564
0
18,795
W
Artemis
SoccerScare
Artemis
5,794
2,463
0
756
7,883
2,997
0
1,220
6,513
0
11,139
W
7,539
596
0
647
6,539
2,333
0
1,594
4,920
29,199
0
L
Vulcan
9,359
3,666
0
0
11,581
4,398
0
8,758
2,233
26,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,864
Gold Earned
54,175
169
Minions Killed
187
4
Camps Cleared
7
896,393
Distance Traveled
912,883
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,711
1,371
54
5
2
208,196
0
L
Sun Wukong
9,519
952
52
5
1
207,232
0
L
Fenrir
9,891
989
14
1
1
201,685
3
W
Achilles
10,179
1,018
28
3
2
192,547
1
W
Zeus
11,391
1,139
50
5
2
176,629
0
L
Neith
9,412
941
41
4
1
151,742
0
L
Artemis
9,234
923
22
2
1
153,720
2
W
Artemis
9,133
913
7
1
1
154,377
1
W
Poseidon
9,761
976
48
5
0
181,134
0
L
Vulcan
9,808
981
40
4
0
182,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role