Player Matchup

Nike
Nike
HEVYKEVY
Nike
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 27L
1,388 Elo+
Solo
Cerberus
Cerberus
MrStickyNix
Cerberus
Level 18
God Stats
24W - 18L
1,534 SR
Queue Stats
104W - 107L
1,212 Elo+
Solo
Xbalanque
Xbalanque
Troykie
Xbalanque
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
80W - 83L
1,627 Elo+
Solo
Chang'e
Chang'e
hysteria8
Chang'e
Level 20
God Stats
2W - 1L
1,531 SR
Queue Stats
57W - 40L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
theBR0WNiE
Ao Kuang
Level 20
God Stats
19W - 16L
1,500 SR
Queue Stats
569W - 568L
1,544 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,460 Elo+

VS

Team Averages
Level 27
1,525 SR
1,544 Elo+
Nemesis
Nemesis
ALL WILL PRAISE
Nemesis
Level 36
God Stats
3W - 6L
1,304 SR
Queue Stats
337W - 321L
1,599 Elo+
Party 1
Fafnir
Fafnir
CowGh0st
Fafnir
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
12W - 15L
1,656 Elo+
Solo
Erlang Shen
Erlang Shen
GreatGuyMarco
Erlang Shen
Level 16
God Stats
14W - 16L
1,209 SR
Queue Stats
542W - 514L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Los Alfaros
Cu Chulainn
Level 29
God Stats
8W - 7L
1,637 SR
Queue Stats
115W - 146L
1,435 Elo+
Solo
Achilles
Achilles
Pinacalados
Achilles
Level 24
God Stats
9W - 6L
1,748 SR
Queue Stats
61W - 56L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 1 / 5
9,028
475
4,363
6,841
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
MrStickyNix
Cerberus
15
7 / 4 / 6
10,204
537
11,756
14,419
7,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Troykie
Xbalanque
16
5 / 4 / 4
10,878
573
7,444
11,874
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
hysteria8
Chang'e
17
4 / 2 / 3
10,472
551
15,396
13,682
12,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
theBR0WNiE
Ao Kuang
14
2 / 4 / 2
8,996
473
4,293
15,856
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
9,327
491
10,500
15,483
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
CowGh0st
Fafnir
5
0 / 3 / 1
6,051
318
481
3,417
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
GreatGuyMarco
Erlang Shen
12
1 / 4 / 1
7,729
407
3,624
11,821
5,776
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Los Alfaros
Cu Chulainn
15
3 / 4 / 4
9,531
502
9,489
16,763
8,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Pinacalados
Achilles
16
5 / 3 / 2
9,504
500
7,907
16,028
13,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
14
15
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Fafnir
CowGh0st
Fafnir
0
3
1
0.17
L
Erlang Shen
GreatGuyMarco
Erlang Shen
1
4
1
0.38
W
Nike
0
1
5
2.5
L
Cu Chulainn
Los Alfaros
Cu Chulainn
3
4
4
1.25
W
Cerberus
MrStickyNix
Cerberus
7
4
6
2.5
L
Achilles
Pinacalados
Achilles
5
3
2
2
W
Xbalanque
Troykie
Xbalanque
5
4
4
1.75
W
Chang'e
hysteria8
Chang'e
4
2
3
2.75
W
Ao Kuang
theBR0WNiE
Ao Kuang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,252
Damage
32,001
62,672
Taken
63,512
35,880
Mitigated
37,959
25,502
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,500
5,506
0
3,590
15,483
8,629
0
8,839
6,644
0
53,872
L
Fafnir
CowGh0st
Fafnir
481
170
168
675
3,417
1,585
0
1,588
1,829
2,498
0
L
Erlang Shen
GreatGuyMarco
Erlang Shen
3,624
1,640
207
741
11,821
5,776
1,132
6,812
5,009
0
27,008
W
Nike
4,363
231
0
0
6,841
5,259
551
0
6,541
0
40,237
L
Cu Chulainn
Los Alfaros
Cu Chulainn
9,489
3,250
0
5,106
16,763
8,062
508
6,217
10,546
0
38,276
W
Cerberus
MrStickyNix
Cerberus
11,756
1,010
407
4,649
14,419
7,008
1,315
344
13,975
59,461
0
L
Achilles
Pinacalados
Achilles
7,907
2,683
0
4,436
16,028
13,907
0
7,989
8,039
0
54,042
W
Xbalanque
Troykie
Xbalanque
7,444
5,032
0
4,197
11,874
4,688
3,907
137
11,737
0
60,354
W
Chang'e
hysteria8
Chang'e
15,396
558
395
7,463
13,682
12,864
578
0
13,632
77,098
0
W
Ao Kuang
theBR0WNiE
Ao Kuang
4,293
1,489
0
8,391
15,856
6,061
0
177
15,554
52,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
42,142
543
Minions Killed
301
0
Camps Cleared
0
1,604,572
Distance Traveled
1,499,294
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,327
491
82
4
0
354,090
0
L
Fafnir
6,051
318
2
0
0
102,036
1
L
Erlang Shen
7,729
407
51
3
0
355,210
0
W
Nike
9,028
475
86
5
0
307,561
6
L
Cu Chulainn
9,531
502
60
3
0
349,621
0
W
Cerberus
10,204
537
139
7
0
359,007
1
L
Achilles
9,504
500
106
6
0
338,337
0
W
Xbalanque
10,878
573
110
6
0
253,757
0
W
Chang'e
10,472
551
113
6
0
336,870
4
W
Ao Kuang
8,996
473
95
5
0
347,377
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role