Player Matchup

Bellona
Bellona
Alok
Bellona
Level 29
God Stats
8W - 0L
2,035 SR
Queue Stats
23W - 8L
1,731 Elo+
Solo
Thanatos
Thanatos
Neithmain8400
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,767 Elo+
Solo
Anhur
Anhur
Robisonfam2493
Anhur
Level 8
God Stats
7W - 0L
1,905 SR
Queue Stats
18W - 5L
1,738 Elo+
Solo
Persephone
Persephone
YagaBabaWick
Persephone
Level 14
God Stats
7W - 3L
1,803 SR
Queue Stats
50W - 31L
1,726 Elo+
Solo
Yemoja
Yemoja
captain worm1
Yemoja
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
26W - 19L
1,773 Elo+
Solo
Team Averages
Level 19
1,801 SR
1,747 Elo+

VS

Team Averages
Level 19
1,507 SR
1,546 Elo+
Bellona
Bellona
AJG815
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Amerrica
Ravana
Level 29
God Stats
1W - 2L
1,507 SR
Queue Stats
71W - 48L
1,612 Elo+
Solo
Chaac
Chaac
Meters_Morales
Chaac
Level 9
God Stats
0W - 3L
1,464 SR
Queue Stats
46W - 60L
1,192 Elo+
Solo
Janus
Janus
Shades o Gray
Janus
Level 15
God Stats
3W - 6L
1,307 SR
Queue Stats
71W - 52L
1,795 Elo+
Solo
Chernobog
Chernobog
ejkillerenrikv
Chernobog
Level 17
God Stats
9W - 8L
1,759 SR
Queue Stats
83W - 102L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alok
Bellona
19
12 / 2 / 13
13,388
638
25,509
32,049
31,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Neithmain8400
Thanatos
19
9 / 5 / 5
12,912
615
9,246
17,506
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 2 / 6
11,753
560
9,015
15,494
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
YagaBabaWick
Persephone
19
15 / 3 / 7
13,710
653
25,855
16,040
7,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 1 / 19
11,144
531
6,766
15,200
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJG815
Bellona
14
1 / 9 / 2
9,102
433
9,459
20,692
17,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Amerrica
Ravana
14
2 / 7 / 3
9,487
452
11,425
19,188
7,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 10 / 4
9,518
453
8,159
22,046
13,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 4 / 3
10,717
510
12,664
16,315
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ejkillerenrikv
Chernobog
14
4 / 12 / 3
9,874
470
9,124
16,292
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
42
Kills
12
13
Deaths
42
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
AJG815
Bellona
1
9
2
0.22
W
Bellona
Alok
Bellona
12
2
13
9.25
L
Ravana
Amerrica
Ravana
2
7
3
0.5
L
3
10
4
0.5
W
Thanatos
Neithmain8400
Thanatos
9
5
5
2.3
W
6
2
6
4.5
L
2
4
3
0.88
W
Persephone
YagaBabaWick
Persephone
15
3
7
6.17
W
0
1
19
9.5
L
Chernobog
ejkillerenrikv
Chernobog
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,391
Damage
50,831
96,289
Taken
94,533
68,609
Mitigated
51,573
52,419
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AJG815
Bellona
9,459
3,402
0
3,010
20,692
17,512
314
4,949
15,668
0
55,315
W
Bellona
Alok
Bellona
25,509
9,518
0
17,338
32,049
31,856
668
4,182
27,687
12,514
87,611
L
Ravana
Amerrica
Ravana
11,425
3,039
0
1,998
19,188
7,597
0
8,708
10,202
0
55,974
L
8,159
1,052
0
2,468
22,046
13,201
0
10,589
11,275
0
43,678
W
Thanatos
Neithmain8400
Thanatos
9,246
2,706
0
14,756
17,506
7,490
474
3,834
13,518
0
84,872
W
9,015
3,625
0
6,244
15,494
8,286
4,261
2,440
12,984
0
102,900
L
12,664
252
0
4,998
16,315
5,721
956
5,917
10,010
82,401
0
W
Persephone
YagaBabaWick
Persephone
25,855
1,229
0
6,259
16,040
7,265
2,852
2,224
13,669
95,221
0
W
6,766
2,048
3,843
3,979
15,200
13,712
1,378
1,216
13,920
33,757
0
L
Chernobog
ejkillerenrikv
Chernobog
9,124
4,974
0
131
16,292
7,542
68
5,119
11,070
0
24,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,907
Gold Earned
48,698
620
Minions Killed
462
0
Camps Cleared
0
1,915,803
Distance Traveled
1,833,739
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,102
433
116
6
0
334,784
2
W
Bellona
13,388
638
167
8
0
414,582
6
L
Ravana
9,487
452
94
4
0
384,864
0
L
Chaac
9,518
453
69
3
0
367,665
0
W
Thanatos
12,912
615
128
6
0
399,754
0
W
Anhur
11,753
560
128
6
0
334,082
3
L
Janus
10,717
510
139
7
0
427,046
1
W
Persephone
13,710
653
146
7
0
394,235
2
W
Yemoja
11,144
531
51
2
0
373,150
2
L
Chernobog
9,874
470
44
2
0
319,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role