Player Matchup

Chaac
Chaac
ExExtaziWCGH
Chaac
Level 71
God Stats
1W - 2L
1,417 SR
Queue Stats
10W - 5L
1,705 Elo+
Party 1
Athena
Athena
NehalemEX
Athena
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 148L
1,554 Elo+
Party 1
Chronos
Chronos
ReanimatedJoker
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,550 Elo+
Solo
Persephone
Persephone
WhiskeyTFoxtrot
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 68L
1,716 Elo+
Solo
Terra
Terra
asmeldia
Terra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 141L
1,503 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,606 Elo+

VS

Team Averages
Level 127
1,453 SR
1,529 Elo+
Mercury
Mercury
Azymuth
Mercury
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 195L
1,410 Elo+
Solo
Aphrodite
Aphrodite
JavatakerCFH
Aphrodite
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 174L
1,530 Elo+
Party 3
Kukulkan
Kukulkan
ZakkMontana
Kukulkan
Level 157
God Stats
0W - 3L
1,267 SR
Queue Stats
137W - 134L
1,663 Elo+
Party 3
Ullr
Ullr
sehuj
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,453 Elo+
Party 2
Raijin
Raijin
vFredPL
Raijin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 22
13,240
697
31,784
35,380
35,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
NehalemEX
Athena
20
6 / 4 / 23
13,669
719
17,995
41,550
31,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 6 / 17
12,331
649
19,359
20,368
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
WhiskeyTFoxtrot
Persephone
20
14 / 4 / 15
15,268
804
30,754
18,616
8,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
asmeldia
Terra
18
1 / 5 / 21
12,262
645
8,242
25,181
28,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azymuth
Mercury
17
2 / 11 / 8
11,544
608
11,822
24,486
13,077
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
JavatakerCFH
Aphrodite
19
3 / 4 / 12
12,849
676
15,511
26,744
27,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
ZakkMontana
Kukulkan
20
12 / 4 / 8
16,219
854
55,183
21,752
9,550
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
sehuj
Ullr
17
2 / 7 / 12
11,469
604
10,560
21,311
7,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
vFredPL
Raijin
20
4 / 6 / 12
12,751
671
26,584
19,816
7,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
75
32
Kills
23
24
Deaths
32
98
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mercury
Azymuth
Mercury
2
11
8
0.55
W
5
5
22
3.2
L
Aphrodite
JavatakerCFH
Aphrodite
3
4
12
2.25
W
Athena
NehalemEX
Athena
6
4
23
4.38
W
6
6
17
2.42
W
Persephone
WhiskeyTFoxtrot
Persephone
14
4
15
5.38
L
Kukulkan
ZakkMontana
Kukulkan
12
4
8
4
W
Terra
asmeldia
Terra
1
5
21
2.3
L
Ullr
sehuj
Ullr
2
7
12
1.14
L
Raijin
vFredPL
Raijin
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,134
Damage
119,660
141,095
Taken
114,109
112,631
Mitigated
65,327
73,087
Healing
56,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Azymuth
Mercury
11,822
5,326
1,452
1,352
24,486
13,077
935
17,478
6,858
0
18,876
W
31,784
3,879
2,847
16,633
35,380
35,228
1,139
25,212
9,647
995
55,892
L
Aphrodite
JavatakerCFH
Aphrodite
15,511
2,637
17,134
14,288
26,744
27,117
464
15,831
10,638
27,650
0
W
Athena
NehalemEX
Athena
17,995
3,063
3,239
16,216
41,550
31,872
415
25,354
15,719
29,650
0
W
19,359
6,097
493
3,425
20,368
8,469
3,050
15,683
4,142
38,466
0
W
Persephone
WhiskeyTFoxtrot
Persephone
30,754
2,477
2,338
4,888
18,616
8,248
942
13,513
4,965
61,228
0
L
Kukulkan
ZakkMontana
Kukulkan
55,183
3,607
3,839
6,027
21,752
9,550
68
15,376
6,151
103,896
0
W
Terra
asmeldia
Terra
8,242
467
13,600
9,408
25,181
28,814
517
15,589
9,343
16,461
0
L
Ullr
sehuj
Ullr
10,560
4,461
3,030
2,471
21,311
7,604
1,534
15,726
5,460
0
16,718
L
Raijin
vFredPL
Raijin
26,584
1,871
2,440
4,507
19,816
7,979
475
12,916
6,750
37,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,770
Gold Earned
64,832
195
Minions Killed
193
0
Camps Cleared
0
1,664,481
Distance Traveled
1,581,197
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,544
608
9
0
0
290,249
0
W
Chaac
13,240
697
42
2
0
315,838
1
L
Aphrodite
12,849
676
34
2
0
343,615
0
W
Athena
13,669
719
21
1
0
370,057
2
W
Chronos
12,331
649
46
2
0
323,845
0
W
Persephone
15,268
804
68
4
0
324,334
0
L
Kukulkan
16,219
854
105
6
0
357,202
1
W
Terra
12,262
645
18
1
0
330,407
0
L
Ullr
11,469
604
16
1
0
291,404
0
L
Raijin
12,751
671
29
2
0
298,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role