Player Matchup

Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
KysYx_Zetsuma
Thoth
Level 47
God Stats
2W - 1L
1,364 SR
Queue Stats
106W - 110L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
Le-furet83
Amaterasu
Level 107
God Stats
42W - 20L
1,578 SR
Queue Stats
160W - 131L
1,535 Elo+
Party 2
Izanami
Izanami
MkDBryant
Izanami
Level 67
God Stats
40W - 16L
1,691 SR
Queue Stats
543W - 465L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
darkbee2411
Jormungandr
Level 146
God Stats
10W - 6L
1,346 SR
Queue Stats
700W - 598L
1,467 Elo+
Party 2
Team Averages
Level 98
1,496 SR
1,521 Elo+

VS

Team Averages
Level 71
1,455 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
ItzStheno
Xbalanque
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 320L
1,557 Elo+
Party 1
Ra
Ra
Omega1018
Ra
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 116L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Shadow14607
Cthulhu
Level 7
God Stats
1W - 3L
1,353 SR
Queue Stats
5W - 11L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
simplistic696
Erlang Shen
Level 42
God Stats
26W - 31L
1,422 SR
Queue Stats
214W - 238L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
14 / 1 / 4
9,095
650
12,005
10,432
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 4
7,209
515
3,616
4,645
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Le-furet83
Amaterasu
12
1 / 3 / 8
7,661
547
2,588
12,672
6,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
MkDBryant
Izanami
14
0 / 2 / 3
7,723
552
3,284
8,593
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
darkbee2411
Jormungandr
14
6 / 0 / 8
8,658
618
10,784
10,102
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 4 / 0
6,598
471
5,326
10,789
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ItzStheno
Xbalanque
12
3 / 3 / 1
8,099
579
10,264
9,730
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
7,889
564
4,946
9,669
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Shadow14607
Cthulhu
9
0 / 9 / 0
5,686
406
2,649
12,017
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
simplistic696
Erlang Shen
9
0 / 3 / 1
6,019
430
3,960
10,646
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
6
7
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
14
1
4
16
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Xbalanque
ItzStheno
Xbalanque
3
3
1
1.17
W
1
1
4
3
W
Amaterasu
Le-furet83
Amaterasu
1
3
8
1.67
W
Izanami
MkDBryant
Izanami
0
2
3
0.75
L
1
4
0
0.25
L
Cthulhu
Shadow14607
Cthulhu
0
9
0
0
W
Jormungandr
darkbee2411
Jormungandr
6
0
8
10
L
Erlang Shen
simplistic696
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
27,145
46,444
Taken
52,851
22,061
Mitigated
17,972
15,514
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,005
5,084
0
2,719
10,432
4,377
0
1,995
8,317
0
46,176
L
Fenrir
 
Fenrir
5,326
926
29
3,482
10,789
3,701
0
2,662
8,052
0
34,844
L
Xbalanque
ItzStheno
Xbalanque
10,264
3,657
0
2,918
9,730
2,708
1,182
1,186
8,544
0
46,291
W
3,616
168
0
1,140
4,645
1,368
422
781
3,750
35,023
0
W
Amaterasu
Le-furet83
Amaterasu
2,588
1,225
0
3,944
12,672
6,499
126
1,273
11,323
0
22,150
W
Izanami
MkDBryant
Izanami
3,284
2,041
0
3,502
8,593
2,686
878
0
8,593
0
56,153
L
4,946
421
212
3,394
9,669
3,354
0
3,833
5,811
49,055
0
L
Cthulhu
Shadow14607
Cthulhu
2,649
838
0
210
12,017
4,706
99
4,136
7,648
18,247
0
W
Jormungandr
darkbee2411
Jormungandr
10,784
2,229
0
4,209
10,102
7,131
1,198
3,176
6,866
49,166
0
L
Erlang Shen
simplistic696
Erlang Shen
3,960
2,245
0
3,263
10,646
3,503
318
2,100
8,396
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
34,291
377
Minions Killed
331
0
Camps Cleared
0
1,380,353
Distance Traveled
1,281,368
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,095
650
74
5
0
305,162
1
L
Fenrir
6,598
471
66
5
0
267,193
2
L
Xbalanque
8,099
579
79
6
0
250,002
4
W
Thoth
7,209
515
54
4
0
250,480
3
W
Amaterasu
7,661
547
42
3
0
299,992
7
W
Izanami
7,723
552
104
7
0
260,203
2
L
Ra
7,889
564
102
7
0
251,026
5
L
Cthulhu
5,686
406
34
2
0
250,425
0
W
Jormungandr
8,658
618
103
7
0
264,516
1
L
Erlang Shen
6,019
430
50
4
0
262,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role