Player Matchup

Ymir
Ymir
AtlasMontgomery
Ymir
Level 23
God Stats
8W - 7L
1,485 SR
Queue Stats
27W - 21L
1,557 Elo+
Solo
Izanami
Izanami
BastionHero
Izanami
Level 18
God Stats
3W - 1L
1,838 SR
Queue Stats
17W - 16L
1,465 Elo+
Party 1
Loki
Loki
Buckan
Loki
Level 14
God Stats
13W - 15L
1,545 SR
Queue Stats
24W - 23L
1,521 Elo+
Party 1
Sobek
Sobek
Fennwen
Sobek
Level 28
God Stats
2W - 4L
1,677 SR
Queue Stats
186W - 165L
1,584 Elo+
Solo
Zeus
Zeus
Nennix
Zeus
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 22L
1,640 Elo+
Party 1
Team Averages
Level 27
1,609 SR
1,553 Elo+

VS

Team Averages
Level 40
1,598 SR
1,657 Elo+
Jormungandr
Jormungandr
Dimoniuss
Jormungandr
Level 16
God Stats
6W - 2L
1,569 SR
Queue Stats
7W - 7L
1,668 Elo+
Solo
Apollo
Apollo
LoveSmellsLikeUs
Apollo
Level 6
God Stats
22W - 8L
1,787 SR
Queue Stats
75W - 45L
1,813 Elo+
Solo
Ra
Ra
Starlordwar1
Ra
Level 13
God Stats
13W - 6L
1,924 SR
Queue Stats
32W - 21L
1,636 Elo+
Solo
Nemesis
Nemesis
SxeSOSO
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,723 Elo+
Party 2
Geb
Geb
saleem1995
Geb
Level 158
God Stats
16W - 24L
1,212 SR
Queue Stats
348W - 335L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 16
17,810
937
17,309
43,343
45,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
BastionHero
Izanami
20
5 / 3 / 12
17,933
944
36,797
33,163
25,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Buckan
Loki
20
4 / 7 / 6
16,457
866
13,887
24,447
10,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Fennwen
Sobek
18
1 / 1 / 0
13,969
735
1,217
2,993
1,433
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
Nennix
Zeus
20
10 / 6 / 10
19,658
1,035
58,329
25,394
12,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dimoniuss
Jormungandr
20
1 / 3 / 16
17,012
895
21,280
34,461
46,008
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 7 / 7
19,331
1,017
43,005
24,420
12,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 3 / 5
16,585
873
20,490
13,490
5,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SxeSOSO
Nemesis
20
7 / 9 / 6
17,691
931
29,506
32,493
15,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 0 / 9
15,606
821
8,909
30,386
48,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
22
Kills
19
19
Deaths
22
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
2
16
5
L
Izanami
BastionHero
Izanami
5
3
12
3.67
L
Loki
Buckan
Loki
4
7
6
1
W
Jormungandr
Dimoniuss
Jormungandr
1
3
16
3
L
Sobek
Fennwen
Sobek
1
1
0
1
W
10
7
7
1.93
L
Zeus
Nennix
Zeus
10
6
10
2.5
W
1
3
5
1.17
W
Nemesis
SxeSOSO
Nemesis
7
9
6
1.11
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,539
Damage
123,190
129,340
Taken
135,250
95,274
Mitigated
127,969
10,963
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,309
1,681
1,847
6,168
43,343
45,614
0
19,429
23,668
48,115
0
L
Izanami
BastionHero
Izanami
36,797
27,045
0
0
33,163
25,434
0
11,851
21,162
0
79,152
L
Loki
Buckan
Loki
13,887
2,711
0
694
24,447
10,666
0
7,405
16,917
0
43,134
W
Jormungandr
Dimoniuss
Jormungandr
21,280
2,590
0
526
34,461
46,008
0
18,909
15,552
53,444
0
L
Sobek
Fennwen
Sobek
1,217
66
0
646
2,993
1,433
0
1,346
1,547
2,664
0
W
43,005
22,979
0
3,757
24,420
12,487
0
13,282
11,138
0
97,172
L
Zeus
Nennix
Zeus
58,329
7,508
0
1,608
25,394
12,127
0
9,902
15,367
103,771
0
W
20,490
288
8,247
2,193
13,490
5,960
0
8,807
4,683
80,848
0
W
Nemesis
SxeSOSO
Nemesis
29,506
16,612
0
7,538
32,493
15,240
0
19,301
13,192
0
60,517
W
8,909
314
0
3,410
30,386
48,274
0
16,556
13,830
13,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,827
Gold Earned
86,225
358
Minions Killed
411
4
Camps Cleared
24
1,457,987
Distance Traveled
1,980,747
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
17,810
937
84
4
1
387,710
1
L
Izanami
17,933
944
107
6
0
348,117
1
L
Loki
16,457
866
53
3
1
333,633
1
W
Jormungandr
17,012
895
61
3
0
434,689
0
L
Sobek
13,969
735
1
0
0
39,879
1
W
Apollo
19,331
1,017
107
6
15
359,395
1
L
Zeus
19,658
1,035
113
6
2
348,648
1
W
Ra
16,585
873
167
9
2
441,436
1
W
Nemesis
17,691
931
70
4
7
370,251
2
W
Geb
15,606
821
6
0
0
374,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role