Player Matchup

Mercury
Mercury
 
Mercury
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dr_Asit
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,251 Elo+
Solo
Bellona
Bellona
ForeverPsykBryt
Bellona
Level 26
God Stats
0W - 3L
1,827 SR
Queue Stats
0W - 5L
1,313 Elo+
Party 2
Achilles
Achilles
Mikotsuki
Achilles
Level 106
God Stats
0W - 2L
1,486 SR
Queue Stats
14W - 19L
1,347 Elo+
Solo
Janus
Janus
papawitzy
Janus
Level 25
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 3L
1,313 Elo+
Party 2
Team Averages
Level 48
1,510 SR
1,345 Elo+

VS

Team Averages
Level 82
1,500 SR
1,524 Elo+
Zeus
Zeus
Herflic
Zeus
Level 68
God Stats
1W - 0L
1,345 SR
Queue Stats
17W - 15L
1,484 Elo+
Solo
Ullr
Ullr
Lisce
Ullr
Level 135
God Stats
1W - 0L
1,496 SR
Queue Stats
12W - 8L
1,577 Elo+
Party 1
Mercury
Mercury
Midghet
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
PvtGravity
Ares
Level 24
God Stats
3W - 0L
1,659 SR
Queue Stats
6W - 4L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
mrniki45
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 9 / 7
8,499
654
5,047
15,909
5,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Dr_Asit
Cthulhu
15
1 / 7 / 10
8,769
675
9,104
19,749
17,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 3 / 5
11,340
872
10,596
21,764
15,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Mikotsuki
Achilles
15
6 / 7 / 4
10,259
789
9,463
13,633
8,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
papawitzy
Janus
15
3 / 7 / 3
9,024
694
8,144
13,049
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Herflic
Zeus
17
7 / 5 / 9
11,247
865
18,512
10,876
5,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Lisce
Ullr
19
11 / 2 / 11
12,802
985
21,366
13,087
6,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Midghet
Mercury
19
6 / 2 / 14
11,924
917
12,084
12,103
8,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 15
10,994
846
9,366
12,919
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
mrniki45
Ratatoskr
16
5 / 4 / 9
10,858
835
10,165
11,553
4,910
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
17
Kills
32
33
Deaths
17
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
9
7
0.5
L
Cthulhu
Dr_Asit
Cthulhu
1
7
10
0.86
L
6
3
5
2.83
W
Zeus
Herflic
Zeus
7
5
9
2.3
W
Ullr
Lisce
Ullr
11
2
11
8.25
W
Mercury
Midghet
Mercury
6
2
14
6.5
L
Achilles
Mikotsuki
Achilles
6
7
4
1.14
W
3
4
15
2.63
W
Ratatoskr
mrniki45
Ratatoskr
5
4
9
2.38
L
Janus
papawitzy
Janus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,354
Damage
71,493
84,104
Taken
60,538
50,792
Mitigated
41,799
8,263
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,047
2,659
0
1,385
15,909
5,111
0
3,478
12,331
0
21,761
L
Cthulhu
Dr_Asit
Cthulhu
9,104
1,166
318
2,293
19,749
17,240
0
9,020
10,564
25,673
0
L
10,596
1,757
0
3,951
21,764
15,879
2
8,060
13,629
6,487
20,361
W
Zeus
Herflic
Zeus
18,512
3,165
0
2,445
10,876
5,097
738
4,295
6,581
48,678
0
W
Ullr
Lisce
Ullr
21,366
9,536
0
396
13,087
6,834
880
4,307
8,780
0
50,350
W
Mercury
Midghet
Mercury
12,084
6,804
0
946
12,103
8,191
2,455
4,610
7,493
0
43,641
L
Achilles
Mikotsuki
Achilles
9,463
4,309
0
237
13,633
8,553
0
2,538
11,067
0
20,441
W
9,366
855
0
752
12,919
16,767
473
4,268
8,651
14,149
0
W
Ratatoskr
mrniki45
Ratatoskr
10,165
2,920
0
1,039
11,553
4,910
0
1,925
9,628
0
27,016
L
Janus
papawitzy
Janus
8,144
265
0
79
13,049
4,009
0
4,782
8,217
26,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
57,825
212
Minions Killed
278
3
Camps Cleared
10
1,099,451
Distance Traveled
1,282,839
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,499
654
48
4
1
229,410
4
L
Cthulhu
8,769
675
40
3
1
218,267
0
L
Bellona
11,340
872
44
3
1
276,586
1
W
Zeus
11,247
865
65
5
3
211,451
0
W
Ullr
12,802
985
86
7
2
247,191
0
W
Mercury
11,924
917
82
6
2
310,429
4
L
Achilles
10,259
789
26
2
0
168,410
0
W
Ares
10,994
846
5
0
0
261,068
0
W
Ratatoskr
10,858
835
40
3
3
252,700
2
L
Janus
9,024
694
54
4
0
206,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role