Player Matchup

Ra
Ra
Bakk_Bamsmack
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,179 Elo+
Solo
Neith
Neith
OwnJester5
Neith
Level 21
God Stats
1W - 1L
1,726 SR
Queue Stats
55W - 44L
1,485 Elo+
Solo
Cthulhu
Cthulhu
YoungerMass23
Cthulhu
Level 11
God Stats
2W - 5L
1,382 SR
Queue Stats
6W - 10L
1,178 Elo+
Solo
Hel
Hel
wolfis12
Hel
Level 9
God Stats
2W - 4L
1,464 SR
Queue Stats
20W - 29L
1,356 Elo+
Solo
Thanatos
Thanatos
x_No_M3rcy87
Thanatos
Level 16
God Stats
10W - 9L
1,563 SR
Queue Stats
16W - 19L
1,279 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,295 Elo+

VS

Team Averages
Level 24
1,705 SR
1,589 Elo+
Janus
Janus
FireFox_Copyrigh
Janus
Level 12
God Stats
11W - 2L
2,010 SR
Queue Stats
182W - 89L
1,930 Elo+
Party 1
Nu Wa
Nu Wa
Haizenn
Nu Wa
Level 47
God Stats
5W - 0L
1,921 SR
Queue Stats
135W - 85L
1,695 Elo+
Party 1
Chang'e
Chang'e
Headlynn
Chang'e
Level 18
God Stats
1W - 1L
1,311 SR
Queue Stats
55W - 83L
1,323 Elo+
Solo
Cerberus
Cerberus
Justinoneil65
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Solo
Zeus
Zeus
Papy_Rayh83
Zeus
Level 30
God Stats
192W - 94L
1,785 SR
Queue Stats
193W - 95L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,623
875
5,538
10,801
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
1 / 12 / 1
9,821
893
10,844
22,005
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
1 / 11 / 2
9,703
882
16,536
28,272
19,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 10 / 1
9,220
838
3,043
22,713
7,162
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thanatos
x_No_M3rcy87
Thanatos
15
1 / 6 / 2
9,365
851
5,020
17,585
13,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 19
11,640
1,058
18,954
8,291
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Haizenn
Nu Wa
19
11 / 1 / 19
12,846
1,168
25,009
9,154
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Headlynn
Chang'e
17
0 / 1 / 23
10,306
937
4,671
8,674
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Justinoneil65
Cerberus
18
4 / 0 / 18
11,887
1,081
7,285
10,708
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
21 / 1 / 13
13,872
1,261
37,144
9,611
3,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
134
4
Kills
42
43
Deaths
4
8
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
6
1
19
15.5
W
Nu Wa
Haizenn
Nu Wa
11
1
19
20.5
W
Chang'e
Headlynn
Chang'e
0
1
23
11.5
W
Cerberus
Justinoneil65
Cerberus
4
0
18
13
L
Neith
1
12
1
0.13
W
21
1
13
27.5
L
Cthulhu
1
11
2
0.18
L
0
10
1
0.05
L
Thanatos
x_No_M3rcy87
Thanatos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
93,063
101,376
Taken
46,438
49,386
Mitigated
24,958
10,905
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,538
32
1,031
30
10,801
3,667
0
10,446
355
18,155
0
W
18,954
284
0
0
8,291
3,263
0
3,766
4,425
43,435
0
W
Nu Wa
Haizenn
Nu Wa
25,009
7,816
431
2,003
9,154
3,606
0
4,696
4,283
52,339
0
W
Chang'e
Headlynn
Chang'e
4,671
965
3,899
3,165
8,674
3,348
0
4,379
4,195
6,834
0
W
Cerberus
Justinoneil65
Cerberus
7,285
974
0
2,125
10,708
10,993
0
5,565
4,843
18,720
0
L
Neith
10,844
4,247
0
3,161
22,005
5,747
0
18,865
3,140
0
48,065
W
37,144
2,540
1,807
3,146
9,611
3,748
0
5,886
3,575
54,481
0
L
Cthulhu
16,536
1,731
517
614
28,272
19,044
0
26,867
1,405
34,064
0
L
3,043
933
1,140
2,289
22,713
7,162
0
20,764
1,949
20,276
0
L
Thanatos
x_No_M3rcy87
Thanatos
5,020
66
0
2,123
17,585
13,766
0
16,121
1,464
0
12,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
60,551
178
Minions Killed
209
4
Camps Cleared
6
908,455
Distance Traveled
1,034,802
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,623
875
32
3
0
178,389
2
W
Janus
11,640
1,058
66
6
1
212,155
0
W
Nu Wa
12,846
1,168
61
6
2
197,957
0
W
Chang'e
10,306
937
9
1
0
190,123
0
W
Cerberus
11,887
1,081
32
3
0
233,102
1
L
Neith
9,821
893
64
6
2
164,990
0
W
Zeus
13,872
1,261
41
4
3
201,465
0
L
Cthulhu
9,703
882
39
4
0
196,453
2
L
Hel
9,220
838
33
3
0
189,196
2
L
Thanatos
9,365
851
10
1
2
179,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role