Player Matchup

Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Cipherhax
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,367 Elo+
Solo
Cerberus
Cerberus
Usually Limp
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 2
Aphrodite
Aphrodite
tarra_irl
Aphrodite
Level 67
God Stats
15W - 16L
1,525 SR
Queue Stats
95W - 90L
1,550 Elo+
Solo
Team Averages
Level 75
1,505 SR
1,465 Elo+

VS

Team Averages
Level 40
1,573 SR
1,515 Elo+
Izanami
Izanami
SSjTurtle
Izanami
Level 16
God Stats
2W - 2L
1,568 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
SalaciousB
Achilles
Level 22
God Stats
49W - 28L
1,581 SR
Queue Stats
239W - 177L
1,592 Elo+
Party 1
Fenrir
Fenrir
cosmicity
Fenrir
Level 23
God Stats
6W - 3L
1,672 SR
Queue Stats
254W - 150L
1,578 Elo+
Party 1
Cabrakan
Cabrakan
grss
Cabrakan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
katya1234
Janus
Level 100
God Stats
10W - 3L
1,544 SR
Queue Stats
11W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 3
7,680
768
5,857
10,490
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
 
Pele
13
3 / 4 / 2
7,652
765
4,981
10,154
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Cipherhax
Merlin
13
0 / 3 / 1
6,527
653
5,961
5,857
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Usually Limp
Cerberus
11
0 / 7 / 5
6,264
626
5,912
14,624
7,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
tarra_irl
Aphrodite
11
1 / 5 / 3
6,828
683
4,636
10,802
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SSjTurtle
Izanami
15
4 / 2 / 18
8,721
872
9,366
7,821
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SalaciousB
Achilles
14
5 / 2 / 12
8,446
845
8,181
8,785
8,852
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
cosmicity
Fenrir
14
6 / 1 / 16
9,130
913
8,528
7,672
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
grss
Cabrakan
14
4 / 1 / 16
8,187
819
6,152
8,132
8,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
katya1234
Janus
16
5 / 0 / 15
9,288
929
13,860
2,994
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
6
Kills
24
24
Deaths
6
14
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
3
0.7
L
Pele
 
Pele
3
4
2
1
L
Merlin
Cipherhax
Merlin
0
3
1
0.17
W
Izanami
SSjTurtle
Izanami
4
2
18
6.5
W
Achilles
SalaciousB
Achilles
5
2
12
5.5
L
Cerberus
Usually Limp
Cerberus
0
7
5
0.36
W
Fenrir
cosmicity
Fenrir
6
1
16
14
W
Cabrakan
grss
Cabrakan
4
1
16
12
W
Janus
katya1234
Janus
5
0
15
12.5
L
Aphrodite
tarra_irl
Aphrodite
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
46,087
51,927
Taken
35,404
22,529
Mitigated
28,449
16,997
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,857
2,263
0
2,397
10,490
3,609
0
3,760
6,496
0
30,241
L
Pele
 
Pele
4,981
587
686
2,280
10,154
3,695
1
3,130
6,772
0
14,324
L
Merlin
Cipherhax
Merlin
5,961
241
561
756
5,857
1,943
0
3,292
2,391
24,175
0
W
Izanami
SSjTurtle
Izanami
9,366
5,651
0
958
7,821
3,288
1,725
4,067
3,754
0
39,320
W
Achilles
SalaciousB
Achilles
8,181
1,326
0
393
8,785
8,852
383
3,436
5,349
0
14,876
L
Cerberus
Usually Limp
Cerberus
5,912
300
416
2,448
14,624
7,068
0
3,960
10,197
14,213
0
W
Fenrir
cosmicity
Fenrir
8,528
2,126
0
2,960
7,672
6,259
269
3,744
3,928
0
18,458
W
Cabrakan
grss
Cabrakan
6,152
1,067
0
386
8,132
8,890
0
4,309
3,823
9,331
0
W
Janus
katya1234
Janus
13,860
824
0
1,714
2,994
1,160
72
1,285
1,709
46,796
0
L
Aphrodite
tarra_irl
Aphrodite
4,636
476
3,444
4,009
10,802
6,214
0
5,442
4,896
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,951
Gold Earned
43,772
205
Minions Killed
222
4
Camps Cleared
10
898,691
Distance Traveled
1,010,505
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,680
768
69
7
2
176,576
0
L
Pele
7,652
765
35
4
1
214,514
3
L
Merlin
6,527
653
48
5
0
146,585
0
W
Izanami
8,721
872
87
9
5
197,060
0
W
Achilles
8,446
845
14
1
0
196,985
0
L
Cerberus
6,264
626
41
4
0
189,390
3
W
Fenrir
9,130
913
25
3
2
217,128
0
W
Cabrakan
8,187
819
8
1
0
201,236
0
W
Janus
9,288
929
88
9
3
198,096
4
L
Aphrodite
6,828
683
12
1
1
171,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role