Player Matchup

Jormungandr
Jormungandr
ASRTM
Jormungandr
Level 18
God Stats
9W - 13L
1,464 SR
Queue Stats
10W - 15L
1,340 Elo+
Solo
Baba Yaga
Baba Yaga
AhhApplesauce
Baba Yaga
Level 24
God Stats
5W - 9L
1,707 SR
Queue Stats
110W - 112L
1,384 Elo+
Party 1
Fafnir
Fafnir
NovaWhiteScarab
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 104L
1,280 Elo+
Solo
Thor
Thor
SmokyDawg420
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
my_little_zombie
Neith
Level 24
God Stats
4W - 9L
1,453 SR
Queue Stats
102W - 107L
1,367 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,374 Elo+

VS

Team Averages
Level 24
1,526 SR
1,363 Elo+
Cerberus
Cerberus
DU-IRAQUE
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,434 Elo+
Solo
Neith
Neith
Nickpee123
Neith
Level 23
God Stats
11W - 6L
1,798 SR
Queue Stats
72W - 78L
1,323 Elo+
Solo
Kuzenbo
Kuzenbo
Sweetfrosty1415
Kuzenbo
Level 27
God Stats
7W - 11L
1,329 SR
Queue Stats
31W - 36L
1,319 Elo+
Solo
Nu Wa
Nu Wa
cardealia
Nu Wa
Level 25
God Stats
12W - 7L
1,500 SR
Queue Stats
59W - 56L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
getHAZE98
Cu Chulainn
Level 17
God Stats
27W - 25L
1,501 SR
Queue Stats
100W - 78L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASRTM
Jormungandr
2
0 / 0 / 0
6,143
198
0
2,467
782
Baba Yaga
AhhApplesauce
Baba Yaga
20
5 / 4 / 10
14,467
467
25,962
24,479
12,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 2 / 1
12,567
405
6,807
20,847
27,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
0 / 20 / 2
10,366
334
5,512
28,565
11,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 7 / 3
15,086
487
34,471
27,900
13,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DU-IRAQUE
Cerberus
19
1 / 4 / 9
13,320
430
7,058
30,567
42,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
20
8 / 5 / 6
15,834
511
18,385
17,920
8,244
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 2 / 4
13,616
439
7,480
23,062
33,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
cardealia
Nu Wa
19
2 / 4 / 4
13,398
432
22,656
17,479
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
getHAZE98
Cu Chulainn
20
12 / 3 / 2
15,767
509
27,339
28,702
30,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
18
Kills
28
33
Deaths
18
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASRTM
Jormungandr
0
0
0
0
L
Baba Yaga
AhhApplesauce
Baba Yaga
5
4
10
2.5
W
Cerberus
DU-IRAQUE
Cerberus
1
4
9
1.38
W
Neith
8
5
6
2.2
L
0
2
1
0.25
L
0
20
2
0.05
W
5
2
4
3.5
W
Nu Wa
cardealia
Nu Wa
2
4
4
1
W
Cu Chulainn
getHAZE98
Cu Chulainn
12
3
2
4.33
L
13
7
3
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,752
Damage
82,918
104,258
Taken
117,730
64,977
Mitigated
122,677
25,736
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASRTM
Jormungandr
0
0
0
0
2,467
782
0
2,467
0
0
0
L
Baba Yaga
AhhApplesauce
Baba Yaga
25,962
2,616
1,116
9,078
24,479
12,250
531
9,914
14,390
92,692
0
W
Cerberus
DU-IRAQUE
Cerberus
7,058
1,038
0
6,974
30,567
42,998
1,671
7,010
23,432
55,569
0
W
Neith
18,385
11,720
0
550
17,920
8,244
2,384
5,885
12,010
0
112,930
L
6,807
2,468
0
3,366
20,847
27,092
0
7,590
13,157
44,218
0
L
5,512
2,348
0
1,528
28,565
11,382
82
8,985
19,455
0
46,489
W
7,480
2,410
0
624
23,062
33,678
1,704
4,860
18,003
58,983
0
W
Nu Wa
cardealia
Nu Wa
22,656
4,670
549
6,804
17,479
7,055
2,185
7,015
10,339
99,963
0
W
Cu Chulainn
getHAZE98
Cu Chulainn
27,339
6,230
0
926
28,702
30,702
1,122
7,425
21,177
13,188
121,855
L
34,471
16,269
0
10,648
27,900
13,471
2,845
10,418
17,157
0
104,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
71,935
440
Minions Killed
714
0
Camps Cleared
0
1,843,307
Distance Traveled
2,773,485
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,143
198
0
0
0
0
0
L
Baba Yaga
14,467
467
149
5
0
540,843
3
W
Cerberus
13,320
430
161
5
0
598,808
0
W
Neith
15,834
511
169
5
0
497,192
4
L
Fafnir
12,567
405
75
2
0
386,917
2
L
Thor
10,366
334
71
2
0
404,674
0
W
Kuzenbo
13,616
439
69
2
0
583,936
10
W
Nu Wa
13,398
432
152
5
0
502,180
0
W
Cu Chulainn
15,767
509
163
5
0
591,369
0
L
Neith
15,086
487
145
5
0
510,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role