Player Matchup

Ymir
Ymir
 
Ymir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Anunnaki-C-R-P
Erlang Shen
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,318 Elo+
Solo
Freya
Freya
IslandBoI68
Freya
Level 43
God Stats
11W - 19L
1,283 SR
Queue Stats
190W - 242L
1,338 Elo+
Solo
Neith
Neith
MatiasCau2001
Neith
Level 86
God Stats
13W - 10L
1,311 SR
Queue Stats
102W - 135L
1,342 Elo+
Party 2
Loki
Loki
juanchomm
Loki
Level 37
God Stats
4W - 3L
1,311 SR
Queue Stats
133W - 173L
1,335 Elo+
Party 2
Team Averages
Level 49
1,381 SR
1,366 Elo+

VS

Team Averages
Level 40
1,451 SR
1,401 Elo+
Sylvanus
Sylvanus
Baby_ImFatal
Sylvanus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,352 Elo+
Solo
Chang'e
Chang'e
DANTE GOSBEE
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 59L
1,372 Elo+
Party 1
Izanami
Izanami
F6227
Izanami
Level 41
God Stats
16W - 18L
1,470 SR
Queue Stats
105W - 148L
1,345 Elo+
Solo
Camazotz
Camazotz
Generalhamer
Camazotz
Level 45
God Stats
2W - 8L
1,523 SR
Queue Stats
31W - 69L
1,452 Elo+
Party 1
Cupid
Cupid
Wake4Life87
Cupid
Level 40
God Stats
0W - 1L
1,264 SR
Queue Stats
69W - 51L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 4 / 6
6,889
530
4,969
9,054
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Anunnaki-C-R-P
Erlang Shen
12
2 / 0 / 1
6,815
524
2,594
8,312
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 4
6,028
464
4,692
7,302
3,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
7 / 1 / 2
8,356
643
10,133
5,807
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
2 / 1 / 1
7,113
547
3,430
8,337
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baby_ImFatal
Sylvanus
7
1 / 3 / 2
5,527
425
2,272
8,428
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
DANTE GOSBEE
Chang'e
9
1 / 2 / 0
5,982
460
3,526
5,006
1,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
F6227
Izanami
12
0 / 3 / 0
7,265
559
5,348
6,026
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Generalhamer
Camazotz
9
1 / 2 / 1
6,131
472
3,609
7,440
2,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 2
6,689
515
5,587
8,043
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
6
6
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
6
1.25
W
Erlang Shen
Anunnaki-C-R-P
Erlang Shen
2
0
1
2.5
L
Sylvanus
Baby_ImFatal
Sylvanus
1
3
2
0.67
L
Chang'e
DANTE GOSBEE
Chang'e
1
2
0
0.5
L
Izanami
F6227
Izanami
0
3
0
0
L
Camazotz
Generalhamer
Camazotz
1
2
1
0.75
W
0
0
4
2
W
7
1
2
8
L
3
3
2
1.33
W
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
20,342
38,812
Taken
34,943
20,115
Mitigated
11,338
13,247
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,969
939
329
1,243
9,054
6,229
0
1,486
7,568
20,770
0
W
Erlang Shen
Anunnaki-C-R-P
Erlang Shen
2,594
1,500
0
2,751
8,312
4,781
900
1,350
6,962
0
27,138
L
Sylvanus
Baby_ImFatal
Sylvanus
2,272
857
482
2,587
8,428
3,139
0
2,005
6,423
10,895
0
L
Chang'e
DANTE GOSBEE
Chang'e
3,526
501
737
1,897
5,006
1,753
43
2,739
2,217
16,682
0
L
Izanami
F6227
Izanami
5,348
3,732
0
250
6,026
2,077
2,696
291
5,610
0
46,859
L
Camazotz
Generalhamer
Camazotz
3,609
1,362
24
3,380
7,440
2,045
0
2,614
4,776
0
18,536
W
4,692
1,693
0
2,854
7,302
3,277
0
1,462
5,840
18,344
0
W
10,133
3,792
0
1,916
5,807
3,116
2,668
1,196
4,611
0
57,259
L
5,587
2,314
202
1,178
8,043
2,324
252
2,012
6,031
0
28,162
W
Loki
3,430
395
0
4,154
8,337
2,712
0
304
8,033
0
43,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
31,594
322
Minions Killed
235
0
Camps Cleared
0
1,156,579
Distance Traveled
1,015,208
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,889
530
33
3
0
233,406
3
W
Erlang Shen
6,815
524
59
5
0
228,295
0
L
Sylvanus
5,527
425
15
1
0
121,163
2
L
Chang'e
5,982
460
44
3
0
256,176
5
L
Izanami
7,265
559
101
8
0
177,212
4
L
Camazotz
6,131
472
32
2
0
219,200
1
W
Freya
6,028
464
32
2
0
218,381
0
W
Neith
8,356
643
105
8
0
210,158
2
L
Cupid
6,689
515
43
3
0
241,457
1
W
Loki
7,113
547
93
7
0
266,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role