Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
B0X1NG DR4G0N99
Horus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,250 Elo+
Solo
Kukulkan
Kukulkan
eZMaRkZz
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,593 Elo+
Solo
Medusa
Medusa
littlespooderman
Medusa
Level 29
God Stats
3W - 7L
1,072 SR
Queue Stats
77W - 96L
1,491 Elo+
Solo
Mercury
Mercury
mrmalik186
Mercury
Level 27
God Stats
63W - 68L
1,558 SR
Queue Stats
507W - 545L
1,467 Elo+
Solo
Team Averages
Level 27
1,426 SR
1,460 Elo+

VS

Team Averages
Level 36
1,635 SR
1,538 Elo+
Mercury
Mercury
Blvcklightt
Mercury
Level 94
God Stats
5W - 1L
1,874 SR
Queue Stats
15W - 14L
1,565 Elo+
Party 1
Ares
Ares
JustJodham
Ares
Level 25
God Stats
9W - 4L
1,791 SR
Queue Stats
52W - 31L
1,728 Elo+
Party 1
Agni
Agni
Moumou2693
Agni
Level 22
God Stats
4W - 2L
1,565 SR
Queue Stats
59W - 69L
1,508 Elo+
Party 1
Anhur
Anhur
NSQ72
Anhur
Level 15
God Stats
19W - 15L
1,465 SR
Queue Stats
44W - 37L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
PommeCassis_7
Erlang Shen
Level 24
God Stats
8W - 8L
1,481 SR
Queue Stats
82W - 88L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 7 / 3
7,624
401
6,375
15,041
9,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 9 / 0
6,351
334
2,949
17,210
11,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
eZMaRkZz
Kukulkan
14
2 / 7 / 0
8,894
468
5,924
11,626
4,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 4 / 2
8,569
451
6,980
12,926
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
mrmalik186
Mercury
15
2 / 5 / 0
9,149
482
4,963
12,565
4,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blvcklightt
Mercury
17
9 / 1 / 6
10,603
558
11,995
12,295
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 2 / 10
10,697
563
11,473
12,143
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 4 / 6
10,100
532
8,375
9,342
5,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
NSQ72
Anhur
14
5 / 2 / 7
9,289
489
10,817
9,476
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
PommeCassis_7
Erlang Shen
17
3 / 0 / 6
10,083
531
6,703
13,182
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
9
Kills
31
32
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
3
0.36
L
0
9
0
0
W
Mercury
Blvcklightt
Mercury
9
1
6
12
W
8
2
10
6.5
W
6
4
6
2.25
W
Anhur
NSQ72
Anhur
5
2
7
4.25
W
Erlang Shen
PommeCassis_7
Erlang Shen
3
0
6
6
L
Kukulkan
eZMaRkZz
Kukulkan
2
7
0
0.29
L
4
4
2
1.25
L
Mercury
mrmalik186
Mercury
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
49,363
69,368
Taken
56,438
34,860
Mitigated
33,416
13,810
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,375
2,184
0
1,250
15,041
9,409
47
3,173
11,868
0
35,602
L
2,949
1,522
444
1,448
17,210
11,730
302
5,640
11,570
0
7,665
W
Mercury
Blvcklightt
Mercury
11,995
6,975
0
700
12,295
5,077
462
1,623
10,672
0
74,119
W
11,473
492
0
3,067
12,143
12,019
255
0
12,143
31,042
0
W
8,375
623
159
1,800
9,342
5,270
1,147
3,738
5,604
47,119
0
W
Anhur
NSQ72
Anhur
10,817
4,259
0
2,222
9,476
3,237
1,028
0
9,476
0
54,626
W
Erlang Shen
PommeCassis_7
Erlang Shen
6,703
3,287
0
3,298
13,182
7,813
2,672
563
12,619
0
52,362
L
Kukulkan
eZMaRkZz
Kukulkan
5,924
1,022
118
1,678
11,626
4,546
455
6,841
4,785
54,727
0
L
6,980
2,449
0
4,820
12,926
4,406
476
3,761
9,165
0
43,144
L
Mercury
mrmalik186
Mercury
4,963
1,846
0
4,052
12,565
4,769
607
433
12,132
0
54,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
50,772
325
Minions Killed
410
0
Camps Cleared
0
1,598,897
Distance Traveled
1,786,307
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,624
401
65
3
0
228,788
6
L
Horus
6,351
334
9
0
0
338,248
3
W
Mercury
10,603
558
114
6
0
408,149
0
W
Ares
10,697
563
27
1
0
360,539
2
W
Agni
10,100
532
91
5
0
285,651
1
W
Anhur
9,289
489
84
4
0
335,362
5
W
Erlang Shen
10,083
531
94
5
0
396,606
2
L
Kukulkan
8,894
468
101
5
0
314,927
2
L
Medusa
8,569
451
57
3
0
313,186
4
L
Mercury
9,149
482
93
5
0
403,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role