Player Matchup

Hachiman
Hachiman
Clevertino
Hachiman
Level 143
God Stats
0W - 1L
1,272 SR
Queue Stats
14W - 13L
1,595 Elo+
Solo
Ymir
Ymir
Cruelkillah
Ymir
Level 157
God Stats
6W - 7L
1,915 SR
Queue Stats
338W - 327L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ESPINBLACK
Cu Chulainn
Level 156
God Stats
17W - 18L
1,426 SR
Queue Stats
282W - 283L
1,546 Elo+
Solo
He Bo
He Bo
HallOrNuttin
He Bo
Level 148
God Stats
6W - 5L
1,915 SR
Queue Stats
372W - 365L
1,561 Elo+
Party 1
Anubis
Anubis
NuuWavee
Anubis
Level 115
God Stats
20W - 27L
1,336 SR
Queue Stats
217W - 184L
1,533 Elo+
Party 1
Team Averages
Level 144
1,573 SR
1,556 Elo+

VS

Team Averages
Level 106
1,445 SR
1,578 Elo+
Sylvanus
Sylvanus
Hunt 4 Yum Yums
Sylvanus
Level 99
God Stats
19W - 17L
1,500 SR
Queue Stats
119W - 101L
1,539 Elo+
Party 2
Artio
Artio
LegendaryNES
Artio
Level 81
God Stats
9W - 9L
1,226 SR
Queue Stats
328W - 297L
1,527 Elo+
Solo
Thanatos
Thanatos
NimbleDaGoon
Thanatos
Level 110
God Stats
1W - 5L
1,500 SR
Queue Stats
233W - 215L
1,538 Elo+
Party 2
Izanami
Izanami
Sethys Yum Yums
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 128L
1,600 Elo+
Party 2
Thoth
Thoth
The Rich MG
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 106L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clevertino
Hachiman
7
0 / 1 / 0
4,239
385
2,921
4,311
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 1
5,085
462
1,352
9,064
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
ESPINBLACK
Cu Chulainn
11
0 / 2 / 0
5,922
538
3,851
8,971
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 2
5,192
472
2,103
6,656
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
NuuWavee
Anubis
10
1 / 0 / 1
5,543
504
1,486
3,113
1,078
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 0 / 2
5,579
507
3,240
4,851
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 2
6,440
585
4,766
6,732
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
NimbleDaGoon
Thanatos
11
5 / 1 / 1
6,678
607
3,451
8,284
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
6,283
571
3,096
5,597
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 1
6,503
591
4,963
3,246
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
7
7
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Clevertino
Hachiman
0
1
0
0
L
1
1
1
1.5
L
Cu Chulainn
ESPINBLACK
Cu Chulainn
0
2
0
0
L
0
3
2
0.33
W
Sylvanus
0
0
2
1
W
0
1
2
1
W
Thanatos
NimbleDaGoon
Thanatos
5
1
1
5.5
L
Anubis
NuuWavee
Anubis
1
0
1
1.5
W
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
19,516
32,115
Taken
28,710
10,978
Mitigated
12,473
12,665
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Clevertino
Hachiman
2,921
1,472
0
1,718
4,311
781
0
1,065
3,246
0
19,108
L
1,352
194
0
3,452
9,064
3,171
0
4,404
4,468
13,295
0
L
Cu Chulainn
ESPINBLACK
Cu Chulainn
3,851
378
0
3,263
8,971
4,494
0
4,626
4,345
0
36,678
L
2,103
90
0
2,671
6,656
1,454
0
1,514
5,054
29,791
0
W
Sylvanus
3,240
907
2,630
2,930
4,851
2,876
0
1,278
3,573
16,336
0
W
4,766
679
0
2,911
6,732
4,198
0
707
5,750
37,532
0
W
Thanatos
NimbleDaGoon
Thanatos
3,451
712
0
8,456
8,284
2,699
0
1,239
6,995
0
28,700
L
Anubis
NuuWavee
Anubis
1,486
0
0
1,561
3,113
1,078
0
896
2,033
23,326
0
W
3,096
2,288
0
2,588
5,597
1,481
2,428
547
5,050
0
39,857
W
4,963
118
0
766
3,246
1,219
0
1,170
2,076
40,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
31,483
258
Minions Killed
339
0
Camps Cleared
0
881,888
Distance Traveled
1,034,755
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,239
385
25
2
0
136,192
1
L
Ymir
5,085
462
23
2
0
212,783
3
L
Cu Chulainn
5,922
538
95
9
0
162,135
1
L
He Bo
5,192
472
63
6
0
182,912
2
W
Sylvanus
5,579
507
31
3
0
202,249
3
W
Artio
6,440
585
69
6
0
224,910
0
W
Thanatos
6,678
607
73
7
0
239,512
4
L
Anubis
5,543
504
52
5
0
187,866
3
W
Izanami
6,283
571
88
8
0
160,217
2
W
Thoth
6,503
591
78
7
0
207,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role