Player Matchup

Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Pancreas2397
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,140 Elo+
Solo
Hel
Hel
impathicpsycho54
Hel
Level 29
God Stats
6W - 4L
1,819 SR
Queue Stats
55W - 64L
1,420 Elo+
Solo
Danzaburou
Danzaburou
javanjailma
Danzaburou
Level 17
God Stats
7W - 3L
1,539 SR
Queue Stats
13W - 7L
1,551 Elo+
Solo
Anubis
Anubis
roseton-aereo
Anubis
Level 10
God Stats
12W - 9L
1,285 SR
Queue Stats
74W - 81L
1,165 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,355 Elo+

VS

Team Averages
Level 19
1,484 SR
1,344 Elo+
Ymir
Ymir
EveeBlackV
Ymir
Level 18
God Stats
1W - 5L
1,773 SR
Queue Stats
30W - 34L
1,405 Elo+
Solo
Fenrir
Fenrir
Jose9849
Fenrir
Level 22
God Stats
21W - 45L
1,302 SR
Queue Stats
139W - 219L
1,211 Elo+
Solo
Zhong Kui
Zhong Kui
RGPRYN9
Zhong Kui
Level 26
God Stats
2W - 1L
1,677 SR
Queue Stats
11W - 16L
1,302 Elo+
Solo
Ne Zha
Ne Zha
Treisin
Ne Zha
Level 18
God Stats
0W - 5L
1,201 SR
Queue Stats
132W - 133L
1,395 Elo+
Solo
Bacchus
Bacchus
krotthegod
Bacchus
Level 10
God Stats
8W - 9L
1,469 SR
Queue Stats
40W - 42L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 5 / 15
10,993
1,099
24,660
9,485
3,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
19 / 0 / 8
13,644
1,364
21,009
10,762
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 0 / 21
10,504
1,050
14,942
9,458
4,007
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
javanjailma
Danzaburou
18
6 / 2 / 17
11,527
1,153
20,280
10,975
4,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

16
2 / 1 / 17
10,007
1,001
7,786
7,390
4,032
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

349

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 4
9,697
970
4,574
26,933
10,631
Fenrir
Jose9849
Fenrir
13
0 / 7 / 2
8,409
841
1,179
7,432
2,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
RGPRYN9
Zhong Kui
16
4 / 5 / 4
10,564
1,056
17,483
30,784
15,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Treisin
Ne Zha
15
1 / 7 / 5
9,671
967
7,717
16,190
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
krotthegod
Bacchus
15
2 / 6 / 3
9,549
955
11,751
17,885
18,587
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
36
Kills
8
8
Deaths
36
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
5
15
2.7
L
1
11
4
0.27
L
Fenrir
Jose9849
Fenrir
0
7
2
0.14
W
19
0
8
23
L
Zhong Kui
RGPRYN9
Zhong Kui
4
5
4
1.2
L
Ne Zha
Treisin
Ne Zha
1
7
5
0.5
W
3
0
21
13.5
W
Danzaburou
javanjailma
Danzaburou
6
2
17
7.25
L
Bacchus
krotthegod
Bacchus
2
6
3
0.58
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,677
Damage
42,704
48,070
Taken
99,224
20,308
Mitigated
52,888
20,930
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,660
19,524
496
494
9,485
3,771
0
6,326
3,159
0
42,097
L
4,574
927
0
112
26,933
10,631
0
8,010
18,923
13,505
0
L
Fenrir
Jose9849
Fenrir
1,179
426
0
51
7,432
2,373
0
540
6,892
0
2,333
W
21,009
8,171
0
5,713
10,762
4,326
0
7,343
3,419
0
49,695
L
Zhong Kui
RGPRYN9
Zhong Kui
17,483
2,126
0
3,653
30,784
15,698
0
6,947
23,837
36,556
0
L
Ne Zha
Treisin
Ne Zha
7,717
2,302
0
683
16,190
5,599
0
3,425
12,765
0
20,514
W
14,942
2,033
7,447
4,671
9,458
4,007
0
6,331
3,127
23,927
0
W
Danzaburou
javanjailma
Danzaburou
20,280
11,797
0
1,503
10,975
4,172
0
7,478
3,497
0
27,141
L
Bacchus
krotthegod
Bacchus
11,751
1,271
0
1,305
17,885
18,587
0
3,806
14,079
20,563
0
W
7,786
1,451
0
606
7,390
4,032
0
6,330
1,060
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,675
Gold Earned
47,890
191
Minions Killed
96
3
Camps Cleared
3
883,411
Distance Traveled
756,417
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,993
1,099
59
6
1
134,425
1
L
Ymir
9,697
970
15
2
0
148,471
0
L
Fenrir
8,409
841
4
0
0
74,596
0
W
Pele
13,644
1,364
56
6
1
219,873
0
L
Zhong Kui
10,564
1,056
47
5
0
179,694
2
L
Ne Zha
9,671
967
16
2
2
188,470
0
W
Hel
10,504
1,050
31
3
1
202,136
0
W
Danzaburou
11,527
1,153
14
1
0
194,340
0
L
Bacchus
9,549
955
14
1
1
165,186
1
W
Anubis
10,007
1,001
31
3
0
132,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role