Player Matchup

Sun Wukong
Sun Wukong
Polo is Goated
Sun Wukong
Level 87
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 9L
1,355 Elo+
Solo
Neith
Neith
TheKingPatriots
Neith
Level 77
God Stats
4W - 3L
1,311 SR
Queue Stats
42W - 29L
1,534 Elo+
Solo
Anubis
Anubis
Wisedrop7213
Anubis
Level 59
God Stats
2W - 0L
1,823 SR
Queue Stats
2W - 0L
1,708 Elo+
Solo
Team Averages
Level 74
1,623 SR
1,532 Elo+

VS

Team Averages
Level 95
1,462 SR
1,367 Elo+
Bellona
Bellona
ELLLSEA
Bellona
Level 61
God Stats
10W - 15L
1,385 SR
Queue Stats
163W - 226L
1,369 Elo+
Party 1
Mulan
Mulan
FinalXKution
Mulan
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 262L
1,403 Elo+
Solo
Freya
Freya
Team_Crank
Freya
Level 152
God Stats
1W - 8L
1,500 SR
Queue Stats
766W - 917L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Polo is Goated
Sun Wukong
15
4 / 3 / 4
10,759
633
9,319
15,204
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 5
11,540
679
10,564
12,693
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
5 / 6 / 3
12,021
707
14,697
16,622
9,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELLLSEA
Bellona
13
2 / 5 / 4
10,011
589
6,103
17,843
7,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 3 / 10
11,242
661
13,036
16,111
6,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
15
9 / 4 / 2
11,294
664
15,788
15,661
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
14
14
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
ELLLSEA
Bellona
2
5
4
0.8
L
3
3
10
2.67
W
Sun Wukong
Polo is Goated
Sun Wukong
4
3
4
2
L
Freya
9
4
2
2.5
W
3
5
5
1.1
W
Anubis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
34,927
44,519
Taken
49,615
24,619
Mitigated
19,523
14,306
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ELLLSEA
Bellona
6,103
1,835
0
216
17,843
7,635
499
6,240
11,403
0
27,599
L
13,036
3,402
547
1,711
16,111
6,381
266
4,967
10,919
0
45,784
W
Sun Wukong
Polo is Goated
Sun Wukong
9,319
2,418
0
2,573
15,204
11,079
21
4,016
10,321
0
31,124
L
Freya
15,788
4,936
0
6,407
15,661
5,507
1,109
3,694
11,842
43,571
0
W
10,564
5,160
0
3,421
12,693
4,140
2,497
5,491
6,798
0
66,653
W
Anubis
14,697
536
0
8,312
16,622
9,400
370
5,131
11,137
57,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
32,547
205
Minions Killed
151
0
Camps Cleared
0
756,967
Distance Traveled
835,835
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,011
589
53
3
0
263,555
2
L
Mulan
11,242
661
55
3
0
308,302
2
W
Sun Wukong
10,759
633
33
2
0
275,474
0
L
Freya
11,294
664
43
3
0
263,978
2
W
Neith
11,540
679
86
5
0
227,997
2
W
Anubis
12,021
707
86
5
0
253,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role