Player Matchup

King Arthur
King Arthur
BigBoyBrandon
King Arthur
Level 47
God Stats
35W - 26L
1,367 SR
Queue Stats
39W - 29L
1,569 Elo+
Party 3
Baron Samedi
Baron Samedi
TheMightyFrog
Baron Samedi
Level 106
God Stats
5W - 2L
1,319 SR
Queue Stats
240W - 199L
1,688 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yorkziea1
Tsukuyomi
Level 109
God Stats
4W - 2L
1,379 SR
Queue Stats
46W - 38L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
jbugger
Heimdallr
Level 69
God Stats
16W - 11L
1,633 SR
Queue Stats
434W - 413L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
yxngjoystick
Kukulkan
Level 48
God Stats
18W - 4L
1,816 SR
Queue Stats
179W - 172L
1,628 Elo+
Party 2
Team Averages
Level 76
1,503 SR
1,585 Elo+

VS

Team Averages
Level 71
1,478 SR
1,583 Elo+
Fenrir
Fenrir
DeicideVII
Fenrir
Level 45
God Stats
6W - 14L
1,387 SR
Queue Stats
54W - 65L
1,563 Elo+
Solo
Vulcan
Vulcan
KingTurducken
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,552 Elo+
Party 1
Achilles
Achilles
Ocheese
Achilles
Level 45
God Stats
8W - 5L
1,719 SR
Queue Stats
104W - 87L
1,600 Elo+
Party 1
Apollo
Apollo
T1gertheT0ny
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 1
Janus
Janus
Varagarde
Janus
Level 118
God Stats
2W - 2L
1,286 SR
Queue Stats
121W - 115L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoyBrandon
King Arthur
20
8 / 5 / 5
15,182
524
19,883
25,463
24,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TheMightyFrog
Baron Samedi
20
14 / 6 / 13
15,209
524
33,371
29,723
30,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Yorkziea1
Tsukuyomi
20
11 / 5 / 12
15,868
547
18,938
26,329
12,116
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
jbugger
Heimdallr
20
4 / 6 / 17
14,322
494
21,134
21,645
13,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
yxngjoystick
Kukulkan
20
7 / 6 / 12
15,021
518
11,520
15,189
7,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeicideVII
Fenrir
18
3 / 11 / 8
12,585
434
11,902
23,634
10,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 10 / 9
12,345
426
13,419
25,923
17,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Ocheese
Achilles
20
11 / 6 / 6
17,213
594
22,524
35,709
32,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
20
9 / 11 / 7
15,899
548
18,976
29,348
13,015
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Varagarde
Janus
20
4 / 6 / 7
14,811
511
12,666
18,040
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
64
44
Kills
27
28
Deaths
44
59
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigBoyBrandon
King Arthur
8
5
5
2.1
L
Fenrir
DeicideVII
Fenrir
3
11
8
0.64
L
0
10
9
0.45
L
Achilles
Ocheese
Achilles
11
6
6
2.33
L
Apollo
9
11
7
1.14
W
Baron Samedi
TheMightyFrog
Baron Samedi
14
6
13
3.42
L
Janus
Varagarde
Janus
4
6
7
1.25
W
Tsukuyomi
Yorkziea1
Tsukuyomi
11
5
12
3.4
W
Heimdallr
jbugger
Heimdallr
4
6
17
2.08
W
Kukulkan
yxngjoystick
Kukulkan
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,846
Damage
79,487
118,349
Taken
132,654
88,264
Mitigated
81,364
27,726
Healing
26,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigBoyBrandon
King Arthur
19,883
3,787
0
250
25,463
24,965
2,342
3,286
22,039
222
105,520
L
Fenrir
DeicideVII
Fenrir
11,902
973
0
5,719
23,634
10,665
568
7,875
15,604
0
64,246
L
13,419
7,273
846
4,373
25,923
17,707
628
11,131
14,690
48,821
0
L
Achilles
Ocheese
Achilles
22,524
5,467
0
7,287
35,709
32,147
1,020
10,914
24,593
0
107,156
L
Apollo
18,976
11,911
0
8,111
29,348
13,015
5,300
10,878
18,344
0
110,796
W
Baron Samedi
TheMightyFrog
Baron Samedi
33,371
2,317
2,882
10,127
29,723
30,337
695
8,066
21,435
94,524
0
L
Janus
Varagarde
Janus
12,666
385
0
620
18,040
7,830
875
5,551
12,391
98,579
0
W
Tsukuyomi
Yorkziea1
Tsukuyomi
18,938
5,480
0
6,767
26,329
12,116
2,180
5,762
20,360
0
104,299
W
Heimdallr
jbugger
Heimdallr
21,134
12,210
0
5,383
21,645
13,194
1,762
5,220
16,364
0
111,925
W
Kukulkan
yxngjoystick
Kukulkan
11,520
1,061
0
2,317
15,189
7,652
1,363
3,115
12,032
86,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,602
Gold Earned
72,853
750
Minions Killed
651
0
Camps Cleared
0
2,715,119
Distance Traveled
2,752,063
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,182
524
198
7
0
581,248
3
L
Fenrir
12,585
434
87
3
0
521,767
8
L
Vulcan
12,345
426
42
1
0
572,640
2
L
Achilles
17,213
594
168
6
0
558,591
2
L
Apollo
15,899
548
168
6
0
566,066
3
W
Baron Samedi
15,209
524
84
3
0
514,348
1
L
Janus
14,811
511
186
6
0
532,999
3
W
Tsukuyomi
15,868
547
153
5
0
577,779
0
W
Heimdallr
14,322
494
159
5
0
508,824
2
W
Kukulkan
15,021
518
156
5
0
532,920
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role