Player Matchup

Janus
Janus
DrHemyPopper
Janus
Level 107
God Stats
17W - 22L
1,514 SR
Queue Stats
152W - 153L
1,560 Elo+
Party 2
Apollo
Apollo
Drewcyy
Apollo
Level 28
God Stats
39W - 31L
1,443 SR
Queue Stats
278W - 282L
1,420 Elo+
Party 2
Bellona
Bellona
Orioles777
Bellona
Level 85
God Stats
23W - 12L
1,691 SR
Queue Stats
343W - 352L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
THIS GUY8583
Danzaburou
Level 89
God Stats
2W - 1L
1,741 SR
Queue Stats
89W - 104L
1,400 Elo+
Party 2
Ymir
Ymir
XxMD TAKEOVERxX
Ymir
Level 80
God Stats
2W - 2L
1,277 SR
Queue Stats
311W - 312L
1,456 Elo+
Party 2
Team Averages
Level 78
1,533 SR
1,464 Elo+

VS

Team Averages
Level 48
1,375 SR
1,589 Elo+
King Arthur
King Arthur
HR8852GB
King Arthur
Level 24
God Stats
4W - 6L
1,340 SR
Queue Stats
68W - 71L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
HieroZoomer
Nu Wa
Level 66
God Stats
2W - 6L
1,567 SR
Queue Stats
174W - 182L
1,562 Elo+
Party 1
Thor
Thor
InvaderMothFlaps
Thor
Level 85
God Stats
6W - 18L
1,237 SR
Queue Stats
194W - 197L
1,538 Elo+
Party 1
Skadi
Skadi
Sveinny
Skadi
Level 62
God Stats
3W - 2L
1,231 SR
Queue Stats
51W - 54L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
xxsmitexxtroll69
Sylvanus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,066
533
6,339
6,911
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Drewcyy
Apollo
15
4 / 0 / 1
9,049
532
6,256
8,425
2,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Orioles777
Bellona
16
6 / 0 / 7
9,339
549
15,626
13,941
10,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
THIS GUY8583
Danzaburou
16
6 / 1 / 4
9,628
566
8,654
10,406
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 9
7,715
454
5,448
10,674
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HR8852GB
King Arthur
13
0 / 6 / 0
7,427
437
4,767
18,459
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
7,690
452
11,676
7,567
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,274
428
2,732
13,664
4,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Sveinny
Skadi
13
1 / 4 / 1
7,544
444
5,136
9,398
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
7,092
417
8,301
12,584
10,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
4
4
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Apollo
Drewcyy
Apollo
4
0
1
4.5
L
King Arthur
HR8852GB
King Arthur
0
6
0
0
L
2
3
1
0.83
L
1
4
2
0.5
W
Bellona
Orioles777
Bellona
6
0
7
9.5
L
Skadi
Sveinny
Skadi
1
4
1
0.38
W
Danzaburou
THIS GUY8583
Danzaburou
6
1
4
8
W
0
2
9
2.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,323
Damage
32,612
50,357
Taken
61,672
25,178
Mitigated
31,863
10,369
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,339
225
0
1,214
6,911
2,131
0
3,515
3,107
73,444
0
W
Apollo
Drewcyy
Apollo
6,256
3,537
0
2,884
8,425
2,788
950
2,735
5,475
0
51,695
L
King Arthur
HR8852GB
King Arthur
4,767
710
0
5,330
18,459
10,927
368
865
17,106
0
40,100
L
11,676
1,728
0
904
7,567
2,832
0
2,538
4,859
49,111
0
L
2,732
314
0
5,025
13,664
4,651
0
1,441
12,033
0
31,365
W
Bellona
Orioles777
Bellona
15,626
6,379
0
3,366
13,941
10,748
362
2,671
10,467
0
67,157
L
Skadi
Sveinny
Skadi
5,136
2,284
0
2,798
9,398
3,023
570
2,032
7,292
0
32,505
W
Danzaburou
THIS GUY8583
Danzaburou
8,654
4,394
0
1,170
10,406
3,527
43
3,637
6,517
0
69,721
W
5,448
476
0
1,735
10,674
5,984
0
5,572
4,742
26,203
0
L
8,301
2,409
816
5,681
12,584
10,430
90
4,628
7,863
35,099
9,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,797
Gold Earned
37,027
525
Minions Killed
365
0
Camps Cleared
0
1,655,486
Distance Traveled
1,603,672
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,066
533
159
9
0
357,251
5
W
Apollo
9,049
532
112
7
0
312,382
0
L
King Arthur
7,427
437
66
4
0
317,424
0
L
Nu Wa
7,690
452
97
6
0
313,548
3
L
Thor
7,274
428
71
4
0
333,033
0
W
Bellona
9,339
549
95
6
0
302,409
0
L
Skadi
7,544
444
71
4
0
311,779
1
W
Danzaburou
9,628
566
116
7
0
339,798
4
W
Ymir
7,715
454
43
3
0
343,646
1
L
Sylvanus
7,092
417
60
4
0
327,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role