Player Matchup

Chiron
Chiron
Moor3b-KSA
Chiron
Level 64
God Stats
21W - 25L
1,678 SR
Queue Stats
165W - 219L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
SAMOOG
Cthulhu
Level 79
God Stats
6W - 7L
1,797 SR
Queue Stats
319W - 375L
1,391 Elo+
Party 1
Thanatos
Thanatos
cujo11
Thanatos
Level 28
God Stats
31W - 26L
1,390 SR
Queue Stats
334W - 407L
1,400 Elo+
Party 1
Camazotz
Camazotz
milkybar7
Camazotz
Level 105
God Stats
9W - 7L
1,568 SR
Queue Stats
188W - 152L
1,555 Elo+
Party 2
Ra
Ra
palamanic
Ra
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 88L
1,523 Elo+
Party 2
Team Averages
Level 76
1,587 SR
1,448 Elo+

VS

Team Averages
Level 74
1,474 SR
1,400 Elo+
Ymir
Ymir
ILCENSORE
Ymir
Level 29
God Stats
6W - 12L
1,276 SR
Queue Stats
381W - 435L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
Paddyjuk
Sun Wukong
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
ScOrPiOn218
Artemis
Level 20
God Stats
1W - 2L
1,593 SR
Queue Stats
8W - 10L
1,303 Elo+
Party 4
Poseidon
Poseidon
fastDoubleX
Poseidon
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
238W - 242L
1,425 Elo+
Party 3
Hun Batz
Hun Batz
lruki
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 288L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Moor3b-KSA
Chiron
8
3 / 2 / 3
5,377
489
5,077
5,405
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SAMOOG
Cthulhu
8
1 / 3 / 4
5,648
513
4,074
7,347
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
cujo11
Thanatos
11
5 / 1 / 6
6,815
620
6,346
8,094
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
milkybar7
Camazotz
12
7 / 1 / 2
6,994
636
6,688
12,452
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 1 / 5
7,208
655
6,882
5,204
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 4
4,766
433
1,894
7,591
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Paddyjuk
Sun Wukong
8
1 / 6 / 2
5,084
462
6,426
9,277
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ScOrPiOn218
Artemis
7
2 / 4 / 2
5,088
463
2,099
6,747
1,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
fastDoubleX
Poseidon
10
1 / 4 / 4
5,597
509
3,420
5,634
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
lruki
Hun Batz
10
4 / 3 / 2
6,281
571
4,715
8,294
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
20
Kills
8
8
Deaths
20
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
4
0.67
W
Chiron
Moor3b-KSA
Chiron
3
2
3
2.25
L
Sun Wukong
Paddyjuk
Sun Wukong
1
6
2
0.33
W
Cthulhu
SAMOOG
Cthulhu
1
3
4
1
L
Artemis
ScOrPiOn218
Artemis
2
4
2
0.75
W
Thanatos
cujo11
Thanatos
5
1
6
8
L
Poseidon
fastDoubleX
Poseidon
1
4
4
0.75
L
Hun Batz
lruki
Hun Batz
4
3
2
1.67
W
Camazotz
milkybar7
Camazotz
7
1
2
8
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,067
Damage
18,554
38,502
Taken
37,543
15,540
Mitigated
14,211
21,968
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,894
729
0
732
7,591
3,154
0
1,853
5,628
8,007
0
W
Chiron
Moor3b-KSA
Chiron
5,077
1,238
445
1,978
5,405
1,501
260
804
4,601
0
16,427
L
Sun Wukong
Paddyjuk
Sun Wukong
6,426
1,716
7
2,590
9,277
4,940
0
2,251
6,642
0
18,974
W
Cthulhu
SAMOOG
Cthulhu
4,074
430
0
1,214
7,347
3,733
288
1,155
6,192
18,396
0
L
Artemis
ScOrPiOn218
Artemis
2,099
706
0
1,768
6,747
1,709
0
2,224
4,523
0
14,733
W
Thanatos
cujo11
Thanatos
6,346
1,911
0
6,407
8,094
2,672
0
1,143
6,951
0
31,062
L
Poseidon
fastDoubleX
Poseidon
3,420
741
0
614
5,634
2,135
0
2,215
3,321
25,052
1,190
L
Hun Batz
lruki
Hun Batz
4,715
2,003
0
2,422
8,294
2,273
0
2,082
6,050
0
26,619
W
Camazotz
milkybar7
Camazotz
6,688
1,246
0
9,747
12,452
5,716
600
475
11,977
0
34,792
W
6,882
838
309
1,868
5,204
1,918
572
1,631
3,573
40,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
26,816
291
Minions Killed
172
0
Camps Cleared
0
1,044,262
Distance Traveled
1,002,254
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,766
433
12
1
0
180,524
2
W
Chiron
5,377
489
39
4
0
193,688
2
L
Sun Wukong
5,084
462
31
3
0
206,890
4
W
Cthulhu
5,648
513
28
3
0
205,418
2
L
Artemis
5,088
463
26
2
0
184,496
1
W
Thanatos
6,815
620
65
6
0
230,934
0
L
Poseidon
5,597
509
48
4
0
207,932
7
L
Hun Batz
6,281
571
55
5
0
222,412
0
W
Camazotz
6,994
636
66
6
0
204,238
0
W
Ra
7,208
655
93
8
0
209,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role