Player Matchup

Janus
Janus
Daetren
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,673 Elo+
Party 2
Yemoja
Yemoja
Kattungenz
Yemoja
Level 67
God Stats
3W - 3L
1,699 SR
Queue Stats
260W - 286L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reborn937
Tsukuyomi
Level 48
God Stats
4W - 5L
1,224 SR
Queue Stats
193W - 189L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
SpankThatGoat
The Morrigan
Level 38
God Stats
3W - 4L
1,700 SR
Queue Stats
130W - 117L
1,519 Elo+
Party 1
Sol
Sol
iorguz
Sol
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,543 Elo+

VS

Team Averages
Level 98
1,581 SR
1,530 Elo+
Cthulhu
Cthulhu
Aeni
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,679 Elo+
Party 3
Yemoja
Yemoja
Funnyphantom48
Yemoja
Level 128
God Stats
2W - 2L
1,688 SR
Queue Stats
101W - 123L
1,400 Elo+
Party 3
Zeus
Zeus
Zohork
Zeus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 59L
1,510 Elo+
Solo
Olorun
Olorun
billionborg
Olorun
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 132L
1,527 Elo+
Party 3
Chiron
Chiron
sonkasgombas
Chiron
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 31L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daetren
Janus
20
8 / 5 / 11
16,046
669
50,816
24,703
13,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Kattungenz
Yemoja
20
2 / 2 / 17
14,054
586
13,352
22,824
33,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Reborn937
Tsukuyomi
20
12 / 6 / 13
16,866
703
52,186
32,631
20,114
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SpankThatGoat
The Morrigan
20
3 / 4 / 16
15,087
629
17,640
18,526
9,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
iorguz
Sol
20
4 / 8 / 8
14,498
604
39,442
35,392
18,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeni
Cthulhu
20
1 / 6 / 12
13,029
543
11,054
52,622
59,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 3 / 10
13,815
576
8,130
41,462
47,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Zohork
Zeus
20
12 / 7 / 10
16,752
698
51,190
32,508
15,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
19
4 / 6 / 6
13,716
572
11,176
31,719
17,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
20
5 / 7 / 14
14,830
618
33,542
38,984
21,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
29
Kills
25
25
Deaths
29
65
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aeni
Cthulhu
1
6
12
1.17
W
Janus
Daetren
Janus
8
5
11
2.7
L
3
3
10
2.67
W
Yemoja
Kattungenz
Yemoja
2
2
17
5.25
W
Tsukuyomi
Reborn937
Tsukuyomi
12
6
13
3.08
W
The Morrigan
SpankThatGoat
The Morrigan
3
4
16
2.75
L
Zeus
Zohork
Zeus
12
7
10
2.43
L
Olorun
4
6
6
1.17
W
Sol
iorguz
Sol
4
8
8
1
L
Chiron
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,436
Damage
115,092
134,076
Taken
197,295
95,160
Mitigated
161,628
81,222
Healing
110,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aeni
Cthulhu
11,054
837
1,729
7,301
52,622
59,604
0
30,181
21,689
45,588
0
W
Janus
Daetren
Janus
50,816
452
5,293
5,324
24,703
13,438
1,035
17,494
7,209
85,438
0
L
8,130
1,622
36,138
14,017
41,462
47,433
1,227
25,191
15,607
20,671
0
W
Yemoja
Kattungenz
Yemoja
13,352
2,316
18,706
7,150
22,824
33,384
1,057
13,880
8,944
26,327
0
W
Tsukuyomi
Reborn937
Tsukuyomi
52,186
13,748
5,778
11,630
32,631
20,114
1,353
18,655
13,976
0
81,888
W
The Morrigan
SpankThatGoat
The Morrigan
17,640
1,464
6,094
4,536
18,526
9,766
656
9,090
9,403
39,696
0
L
Zeus
Zohork
Zeus
51,190
1,654
5,282
5,483
32,508
15,875
1,152
18,261
13,915
95,495
0
L
Olorun
11,176
3,468
16,459
9,064
31,719
17,596
1,659
22,854
8,398
32,263
0
W
Sol
iorguz
Sol
39,442
5,986
3,821
12,890
35,392
18,458
2,560
22,398
12,994
67,498
0
L
Chiron
33,542
10,114
7,313
7,648
38,984
21,120
1,593
22,157
16,436
0
75,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,551
Gold Earned
72,142
253
Minions Killed
252
0
Camps Cleared
0
2,172,122
Distance Traveled
1,791,183
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,029
543
48
2
0
358,952
0
W
Janus
16,046
669
94
4
0
463,652
1
L
Yemoja
13,815
576
15
1
0
402,574
0
W
Yemoja
14,054
586
14
1
0
408,018
0
W
Tsukuyomi
16,866
703
30
1
0
498,735
0
W
The Morrigan
15,087
629
62
3
0
454,979
0
L
Zeus
16,752
698
85
4
0
404,556
1
L
Olorun
13,716
572
27
1
0
244,109
0
W
Sol
14,498
604
53
2
0
346,738
0
L
Chiron
14,830
618
77
3
0
380,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role