Player Matchup

Ymir
Ymir
Carlos1432
Ymir
Level 78
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 39L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
Hugobros32
Heimdallr
Level 67
God Stats
53W - 33L
1,608 SR
Queue Stats
108W - 109L
1,547 Elo+
Party 2
Eset
Eset
RiskyBiznu
Eset
Level 69
God Stats
3W - 2L
1,753 SR
Queue Stats
26W - 27L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
TiedUp
Sun Wukong
Level 107
God Stats
0W - 2L
1,592 SR
Queue Stats
57W - 46L
1,556 Elo+
Solo
Ares
Ares
XaVéia
Ares
Level 125
God Stats
12W - 8L
1,702 SR
Queue Stats
301W - 340L
1,561 Elo+
Solo
Team Averages
Level 89
1,631 SR
1,522 Elo+

VS

Team Averages
Level 82
1,494 SR
1,478 Elo+
Anubis
Anubis
Dewayne4k
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KurokoJ
Bakasura
Level 97
God Stats
5W - 5L
1,264 SR
Queue Stats
16W - 17L
1,268 Elo+
Solo
Cthulhu
Cthulhu
Notty19
Cthulhu
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 169L
1,536 Elo+
Solo
Hercules
Hercules
enragedjawa
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,533 Elo+
Party 1
Neith
Neith
zerokor
Neith
Level 87
God Stats
12W - 3L
1,707 SR
Queue Stats
37W - 20L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 7
11,967
499
19,790
25,111
18,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Hugobros32
Heimdallr
17
3 / 6 / 7
11,383
474
12,240
23,233
8,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 11 / 5
10,927
455
9,477
16,147
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
TiedUp
Sun Wukong
20
7 / 3 / 3
12,995
541
26,198
28,156
33,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
XaVéia
Ares
18
4 / 7 / 7
11,966
499
6,269
20,371
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dewayne4k
Anubis
20
13 / 3 / 10
13,612
567
22,150
16,075
10,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
KurokoJ
Bakasura
20
7 / 4 / 9
12,863
536
15,145
20,599
9,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Notty19
Cthulhu
18
5 / 3 / 16
12,414
517
14,013
20,912
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
enragedjawa
Hercules
18
2 / 6 / 5
11,629
485
15,918
28,816
33,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
zerokor
Neith
20
7 / 5 / 9
14,199
592
18,006
18,232
8,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
21
Kills
34
35
Deaths
21
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
8
7
1.19
W
Anubis
Dewayne4k
Anubis
13
3
10
6
L
Heimdallr
Hugobros32
Heimdallr
3
6
7
1.08
W
Bakasura
KurokoJ
Bakasura
7
4
9
2.88
W
Cthulhu
Notty19
Cthulhu
5
3
16
4.33
L
1
11
5
0.32
L
Sun Wukong
TiedUp
Sun Wukong
7
3
3
2.83
L
Ares
XaVéia
Ares
4
7
7
1.07
W
Hercules
enragedjawa
Hercules
2
6
5
0.75
W
Neith
zerokor
Neith
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,974
Damage
85,232
113,018
Taken
104,634
76,971
Mitigated
79,122
24,157
Healing
38,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,790
3,367
0
3,648
25,111
18,759
168
8,667
16,151
63,985
0
W
Anubis
Dewayne4k
Anubis
22,150
568
0
6,316
16,075
10,151
1,385
9,530
6,545
95,036
0
L
Heimdallr
Hugobros32
Heimdallr
12,240
5,676
0
7,307
23,233
8,735
2,132
12,067
11,166
0
77,273
W
Bakasura
KurokoJ
Bakasura
15,145
10,151
0
2,876
20,599
9,720
2,143
5,767
14,832
0
85,985
W
Cthulhu
Notty19
Cthulhu
14,013
568
902
5,317
20,912
17,471
333
10,223
10,689
45,420
0
L
9,477
243
1,102
1,201
16,147
5,479
0
8,925
7,111
69,791
0
L
Sun Wukong
TiedUp
Sun Wukong
26,198
8,439
0
7,042
28,156
33,906
614
4,276
22,635
5,981
101,255
L
Ares
XaVéia
Ares
6,269
364
0
3,857
20,371
10,092
0
5,413
14,933
41,774
0
W
Hercules
enragedjawa
Hercules
15,918
7,602
1,164
12,564
28,816
33,577
1,020
4,664
24,152
10,913
55,463
W
Neith
zerokor
Neith
18,006
11,871
0
9,115
18,232
8,203
1,432
7,642
10,590
0
132,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
64,717
550
Minions Killed
655
0
Camps Cleared
0
2,119,521
Distance Traveled
2,360,265
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,967
499
95
4
0
400,617
0
W
Anubis
13,612
567
140
6
0
431,549
7
L
Heimdallr
11,383
474
126
5
0
421,235
1
W
Bakasura
12,863
536
150
6
0
564,617
4
W
Cthulhu
12,414
517
59
2
0
487,304
8
L
Eset
10,927
455
98
4
0
395,947
4
L
Sun Wukong
12,995
541
161
7
0
445,421
5
L
Ares
11,966
499
70
3
0
456,301
5
W
Hercules
11,629
485
110
5
0
436,107
9
W
Neith
14,199
592
196
8
0
440,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role