Player Matchup

Neith
Neith
ExTr3m_AnDrE
Neith
Level 34
God Stats
25W - 21L
1,425 SR
Queue Stats
60W - 61L
1,414 Elo+
Party 1
King Arthur
King Arthur
FatalFitton
King Arthur
Level 27
God Stats
11W - 9L
1,473 SR
Queue Stats
20W - 21L
1,162 Elo+
Solo
Ra
Ra
Tschernobylz_
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,460 Elo+
Party 1
Team Averages
Level 26
1,466 SR
1,346 Elo+

VS

Team Averages
Level 53
1,411 SR
1,342 Elo+
Janus
Janus
Hunny_Queen91
Janus
Level 25
God Stats
0W - 1L
1,284 SR
Queue Stats
140W - 147L
1,386 Elo+
Solo
Discordia
Discordia
oxoxSIENNAxoxo
Discordia
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 25L
1,200 Elo+
Solo
Erlang Shen
Erlang Shen
xSpliit_SeCoNd_X
Erlang Shen
Level 121
God Stats
37W - 51L
1,450 SR
Queue Stats
175W - 192L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
10,136
724
12,212
8,695
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
FatalFitton
King Arthur
12
3 / 2 / 4
8,916
637
4,125
9,569
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 11
10,043
717
7,644
8,937
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,359
597
12,315
10,877
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
oxoxSIENNAxoxo
Discordia
6
0 / 6 / 2
6,977
498
425
4,660
1,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xSpliit_SeCoNd_X
Erlang Shen
12
3 / 2 / 2
8,856
633
6,559
13,349
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
King Arthur
FatalFitton
King Arthur
3
2
4
2.5
L
2
7
3
0.5
W
3
3
11
2.83
L
Discordia
oxoxSIENNAxoxo
Discordia
0
6
2
0.17
L
Erlang Shen
xSpliit_SeCoNd_X
Erlang Shen
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
19,299
27,201
Taken
28,886
14,732
Mitigated
11,052
10,512
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,212
6,146
585
4,187
8,695
3,281
1,703
4,774
3,657
0
36,731
W
King Arthur
FatalFitton
King Arthur
4,125
186
0
1,260
9,569
7,668
180
2,812
6,539
0
15,070
L
12,315
715
0
0
10,877
3,169
210
3,441
7,386
35,359
0
W
7,644
1,396
1,702
2,778
8,937
3,783
654
4,564
4,105
33,577
0
L
Discordia
oxoxSIENNAxoxo
Discordia
425
266
0
24
4,660
1,038
0
1,552
3,058
1,669
0
L
Erlang Shen
xSpliit_SeCoNd_X
Erlang Shen
6,559
2,591
0
4,294
13,349
6,845
0
2,716
10,223
0
28,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
24,192
124
Minions Killed
89
0
Camps Cleared
0
693,643
Distance Traveled
570,726
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,136
724
54
4
0
215,669
4
W
King Arthur
8,916
637
14
1
0
245,440
0
L
Janus
8,359
597
46
3
0
204,510
0
W
Ra
10,043
717
56
4
0
232,534
1
L
Discordia
6,977
498
1
0
0
102,117
0
L
Erlang Shen
8,856
633
42
3
0
264,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role