Player Matchup

Achilles
Achilles
Balkor_Steel909
Achilles
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
300W - 280L
1,348 Elo+
Party 1
Cabrakan
Cabrakan
DeadliftHell34
Cabrakan
Level 8
God Stats
1W - 3L
1,760 SR
Queue Stats
73W - 102L
1,364 Elo+
Party 3
Cernunnos
Cernunnos
Loki8045
Cernunnos
Level 28
God Stats
39W - 32L
1,380 SR
Queue Stats
550W - 545L
1,448 Elo+
Solo
Pele
Pele
Moosey-Chan
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 286L
1,540 Elo+
Party 3
Chronos
Chronos
Theybannedkenjr
Chronos
Level 16
God Stats
14W - 10L
1,385 SR
Queue Stats
55W - 54L
1,434 Elo+
Party 1
Team Averages
Level 38
1,547 SR
1,427 Elo+

VS

Team Averages
Level 16
1,558 SR
1,489 Elo+
Aphrodite
Aphrodite
Halle
Aphrodite
Level 34
God Stats
6W - 5L
1,718 SR
Queue Stats
128W - 151L
1,473 Elo+
Party 2
Neith
Neith
Hngx
Neith
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
54W - 86L
1,473 Elo+
Party 2
King Arthur
King Arthur
Scotsman1028
King Arthur
Level 26
God Stats
2W - 6L
1,575 SR
Queue Stats
40W - 40L
1,574 Elo+
Solo
Ra
Ra
nsogkedi10
Ra
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Jing Wei
Jing Wei
qIx
Jing Wei
Level 4
God Stats
1W - 2L
1,718 SR
Queue Stats
41W - 47L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
5 / 1 / 9
10,297
490
9,938
13,620
13,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
13
2 / 6 / 7
9,272
442
3,072
12,711
15,460
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Loki8045
Cernunnos
14
6 / 6 / 6
10,088
480
11,057
13,224
5,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
15 / 3 / 5
11,610
553
16,182
21,534
9,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
13 / 1 / 6
12,665
603
14,795
12,737
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Halle
Aphrodite
16
9 / 7 / 8
12,206
581
20,567
18,998
8,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Hngx
Neith
15
6 / 9 / 9
10,733
511
14,507
16,627
5,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Scotsman1028
King Arthur
15
2 / 7 / 2
9,731
463
5,773
15,077
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 10 / 2
6,986
333
478
7,883
1,807
Jing Wei
qIx
Jing Wei
11
0 / 9 / 2
7,702
367
3,413
16,177
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
41
Kills
17
17
Deaths
42
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
9
9.5
W
Cabrakan
2
6
7
0.92
L
Aphrodite
Halle
Aphrodite
9
7
8
1.86
L
Neith
Hngx
Neith
6
9
9
1.17
W
Cernunnos
Loki8045
Cernunnos
6
6
6
1.5
W
15
3
5
5.83
L
King Arthur
Scotsman1028
King Arthur
2
7
2
0.43
W
13
1
6
16
L
0
10
2
0.1
L
Jing Wei
qIx
Jing Wei
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,044
Damage
44,738
73,826
Taken
74,762
49,236
Mitigated
30,891
16,153
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,938
1,991
0
2,709
13,620
13,976
2,015
1,780
11,415
0
44,983
W
Cabrakan
3,072
465
0
528
12,711
15,460
616
3,546
9,165
21,490
0
L
Aphrodite
Halle
Aphrodite
20,567
2,221
1,957
8,909
18,998
8,574
443
6,652
12,296
55,295
0
L
Neith
Hngx
Neith
14,507
9,485
0
1,608
16,627
5,947
1,489
4,977
11,600
0
48,106
W
Cernunnos
Loki8045
Cernunnos
11,057
4,754
0
2,291
13,224
5,090
506
4,417
8,757
0
46,816
W
16,182
3,113
0
8,750
21,534
9,034
2,761
7,388
14,122
436
81,460
L
King Arthur
Scotsman1028
King Arthur
5,773
663
0
2,073
15,077
10,200
114
2,188
12,545
0
40,118
W
14,795
2,995
0
1,875
12,737
5,676
5,777
3,914
8,798
78,685
0
L
478
322
0
0
7,883
1,807
46
1,925
5,908
9,867
0
L
Jing Wei
qIx
Jing Wei
3,413
2,757
0
2,836
16,177
4,363
3,342
2,476
13,476
0
30,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,932
Gold Earned
47,358
438
Minions Killed
306
0
Camps Cleared
0
1,855,063
Distance Traveled
1,638,256
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,297
490
64
3
0
397,620
3
W
Cabrakan
9,272
442
26
1
0
334,200
1
L
Aphrodite
12,206
581
54
3
0
330,486
3
L
Neith
10,733
511
101
5
0
337,769
1
W
Cernunnos
10,088
480
76
4
0
357,833
0
W
Pele
11,610
553
129
6
0
404,286
1
L
King Arthur
9,731
463
83
4
0
365,704
0
W
Chronos
12,665
603
143
7
0
361,124
2
L
Ra
6,986
333
15
1
0
243,137
0
L
Jing Wei
7,702
367
53
3
0
361,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role