Player Matchup

Jormungandr
Jormungandr
GrandLotusIroh21
Jormungandr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
408W - 371L
1,585 Elo+
Solo
Nemesis
Nemesis
SleepyQwO
Nemesis
Level 12
God Stats
11W - 9L
1,818 SR
Queue Stats
437W - 381L
1,626 Elo+
Solo
Hel
Hel
Smurfysmurf3638
Hel
Level 9
God Stats
6W - 7L
1,774 SR
Queue Stats
30W - 26L
1,663 Elo+
Solo
Anhur
Anhur
XxItsmePekoraxX
Anhur
Level 15
God Stats
23W - 17L
1,889 SR
Queue Stats
184W - 87L
1,666 Elo+
Solo
Skadi
Skadi
ltzManual_311
Skadi
Level 12
God Stats
34W - 29L
1,836 SR
Queue Stats
407W - 388L
1,644 Elo+
Solo
Team Averages
Level 15
1,764 SR
1,637 Elo+

VS

Team Averages
Level 20
1,591 SR
1,683 Elo+
Hera
Hera
AceNinja1
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 180L
1,672 Elo+
Party 1
Freya
Freya
Always-_-Mamba
Freya
Level 22
God Stats
5W - 6L
1,243 SR
Queue Stats
240W - 171L
1,772 Elo+
Solo
Nemesis
Nemesis
BeefBoss
Nemesis
Level 25
God Stats
5W - 0L
1,784 SR
Queue Stats
33W - 34L
1,578 Elo+
Party 1
Bellona
Bellona
Trinda123
Bellona
Level 9
God Stats
6W - 0L
1,500 SR
Queue Stats
86W - 101L
1,761 Elo+
Solo
He Bo
He Bo
keritas021-2
He Bo
Level 15
God Stats
5W - 0L
1,927 SR
Queue Stats
24W - 15L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrandLotusIroh21
Jormungandr
7
1 / 6 / 1
4,710
428
2,246
6,798
2,270
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
SleepyQwO
Nemesis
7
0 / 2 / 0
4,567
415
2,763
6,355
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 1
5,181
471
1,045
7,075
2,280
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 0
5,623
511
3,028
8,653
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 0
5,766
524
2,110
3,142
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 1 / 3
5,699
518
4,697
3,453
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 0 / 1
6,540
595
3,276
5,222
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
BeefBoss
Nemesis
10
1 / 0 / 2
5,602
509
1,432
3,995
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Trinda123
Bellona
11
2 / 0 / 0
6,188
563
5,285
5,400
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 3
6,121
556
2,845
4,221
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
0
1
3
1.5
W
7
0
1
7.5
W
Nemesis
BeefBoss
Nemesis
1
0
2
2
L
Jormungandr
GrandLotusIroh21
Jormungandr
1
6
1
0.25
L
Nemesis
SleepyQwO
Nemesis
0
2
0
0
L
0
2
1
0.25
W
Bellona
Trinda123
Bellona
2
0
0
2
L
0
2
0
0
W
2
2
3
1.75
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,192
Damage
17,535
32,023
Taken
22,291
9,871
Mitigated
9,069
11,304
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,697
1,108
0
750
3,453
1,114
0
1,610
1,843
31,977
0
W
3,276
1,197
0
3,488
5,222
1,497
0
1,061
4,161
31,677
0
W
Nemesis
BeefBoss
Nemesis
1,432
478
0
1,183
3,995
2,171
0
128
3,867
0
30,438
L
Jormungandr
GrandLotusIroh21
Jormungandr
2,246
349
0
393
6,798
2,270
0
3,434
3,240
16,750
0
L
Nemesis
SleepyQwO
Nemesis
2,763
887
0
1,366
6,355
1,815
0
2,397
3,810
0
18,208
L
1,045
265
737
3,646
7,075
2,280
315
3,379
3,510
25,419
0
W
Bellona
Trinda123
Bellona
5,285
1,671
0
3,000
5,400
3,015
360
0
5,400
0
28,528
L
3,028
1,349
0
4,902
8,653
2,580
371
0
8,203
0
30,250
W
2,845
50
0
1,348
4,221
1,272
526
492
3,729
22,762
0
L
2,110
746
0
260
3,142
926
0
1,200
1,942
0
25,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
30,150
255
Minions Killed
271
0
Camps Cleared
0
926,850
Distance Traveled
1,011,131
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,699
518
63
6
0
190,981
4
W
Freya
6,540
595
58
5
0
197,548
2
W
Nemesis
5,602
509
56
5
0
213,622
0
L
Jormungandr
4,710
428
28
3
0
170,480
2
L
Nemesis
4,567
415
38
3
0
208,339
0
L
Hel
5,181
471
55
5
0
186,319
1
W
Bellona
6,188
563
61
6
0
215,277
0
L
Anhur
5,623
511
70
6
0
159,214
3
W
He Bo
6,121
556
33
3
0
193,703
2
L
Skadi
5,766
524
64
6
0
202,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role