Player Matchup

Ra
Ra
Bronze III
Blankki
Ra
Bronze III
Level 39
God Stats
0W - 1L
1,895 SR
Queue Stats
1W - 3L
1,401 MMR
Party 1
Odin
Odin
Bronze III
NIlkkanissanit
Odin
Bronze III
Level 34
God Stats
1W - 2L
1,813 SR
Queue Stats
2W - 7L
1,320 MMR
Party 1
Hachiman
Hachiman
Bronze III
Rookimasa
Hachiman
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,320 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,736 SR
1,347 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,419 SR
1,309 MMR
Artemis
Artemis
Silver II
Etsura
Artemis
Silver II
Level 147
God Stats
2W - 0L
1,717 SR
Queue Stats
33W - 36L
1,319 MMR
Solo
Discordia
Discordia
Gold V
MrtChe
Discordia
Gold V
Level 122
God Stats
16W - 28L
992 SR
Queue Stats
173W - 205L
1,421 MMR
Party 2
Nike
Nike
Silver II
RegisDemonius
Nike
Silver II
Level 159
God Stats
14W - 11L
1,547 SR
Queue Stats
53W - 68L
1,187 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
10,885
640
7,445
11,586
7,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 6
10,380
611
4,865
15,545
16,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Rookimasa
Hachiman
13
2 / 7 / 4
10,183
599
9,082
14,688
6,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
YmirPersephoneAresCupidHercules

VS

Bans
ThothVamanaTerraChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Etsura
Artemis
16
8 / 3 / 4
12,380
728
14,290
10,396
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MrtChe
Discordia
15
5 / 2 / 7
11,713
689
15,007
8,967
4,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 13
11,416
672
7,803
12,654
10,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
15
15
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
Artemis
Etsura
Artemis
8
3
4
3.33
W
Discordia
MrtChe
Discordia
5
2
7
4.25
L
1
6
6
0.67
W
2
3
13
2.83
L
Hachiman
Rookimasa
Hachiman
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
37,100
41,819
Taken
32,017
31,093
Mitigated
20,790
10,092
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,445
1,220
2,023
3,877
11,586
7,462
0
5,819
5,767
57,930
0
W
Artemis
Etsura
Artemis
14,290
7,942
0
3,911
10,396
5,434
2,405
2,384
7,880
0
84,633
W
Discordia
MrtChe
Discordia
15,007
965
510
3,062
8,967
4,412
791
2,708
6,209
61,917
0
L
4,865
1,874
0
1,124
15,545
16,840
0
4,662
10,883
0
19,635
W
7,803
983
1,251
2,112
12,654
10,944
144
2,377
10,202
0
33,594
L
Hachiman
Rookimasa
Hachiman
9,082
3,172
0
3,068
14,688
6,791
64
4,644
10,044
0
43,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
35,509
190
Minions Killed
228
0
Camps Cleared
0
869,809
Distance Traveled
928,351
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,885
640
110
6
0
304,522
3
W
Artemis
12,380
728
109
6
0
278,354
3
W
Discordia
11,713
689
81
5
0
319,521
5
L
Odin
10,380
611
31
2
0
303,999
5
W
Nike
11,416
672
38
2
0
330,476
0
L
Hachiman
10,183
599
49
3
0
261,288
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role