Player Matchup

Hel
Hel
 
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Bucket117
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
CosmicJunki
Fenrir
Level 17
God Stats
28W - 39L
1,505 SR
Queue Stats
79W - 93L
1,370 Elo+
Solo
Kukulkan
Kukulkan
CrazSquirrel365
Kukulkan
Level 8
God Stats
12W - 16L
1,730 SR
Queue Stats
22W - 34L
1,434 Elo+
Party 3
Skadi
Skadi
Goblinsaurus
Skadi
Level 16
God Stats
2W - 5L
1,353 SR
Queue Stats
36W - 52L
1,268 Elo+
Party 2
Team Averages
Level 15
1,518 SR
1,414 Elo+

VS

Team Averages
Level 19
1,486 SR
1,508 Elo+
Baron Samedi
Baron Samedi
CaptainBay
Baron Samedi
Level 29
God Stats
7W - 6L
1,421 SR
Queue Stats
15W - 13L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
CelestialSnarf
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SoleQuasar7321
Aphrodite
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,524 Elo+
Party 1
Artemis
Artemis
TheEliteCam
Artemis
Level 7
God Stats
8W - 3L
1,706 SR
Queue Stats
8W - 3L
1,637 Elo+
Party 1
Bacchus
Bacchus
flinstones25
Bacchus
Level 29
God Stats
3W - 2L
1,305 SR
Queue Stats
147W - 176L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
0 / 4 / 7
11,325
809
3,015
21,550
9,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Bucket117
Neith
17
0 / 4 / 9
12,401
886
6,503
15,514
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
17
8 / 10 / 2
13,066
933
15,266
24,217
17,255
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
17
2 / 10 / 5
11,767
841
15,358
18,589
7,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 6 / 7
11,409
815
8,156
18,872
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainBay
Baron Samedi
20
13 / 0 / 14
15,472
1,105
28,634
8,901
4,427
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
CelestialSnarf
Sun Wukong
15
0 / 3 / 4
10,293
735
1,770
3,442
1,929
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
SoleQuasar7321
Aphrodite
20
4 / 1 / 22
13,408
958
5,382
10,221
10,975
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
TheEliteCam
Artemis
20
13 / 5 / 18
14,944
1,067
43,373
20,512
10,519
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
flinstones25
Bacchus
20
4 / 1 / 25
15,029
1,074
13,740
11,809
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
117
10
Kills
34
34
Deaths
10
30
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
7
0.88
L
Neith
Bucket117
Neith
0
4
9
1.13
W
Baron Samedi
CaptainBay
Baron Samedi
13
0
14
20
W
Sun Wukong
CelestialSnarf
Sun Wukong
0
3
4
0.67
L
Fenrir
8
10
2
0.9
L
Kukulkan
2
10
5
0.45
L
0
6
7
0.58
W
Aphrodite
SoleQuasar7321
Aphrodite
4
1
22
15
W
Artemis
TheEliteCam
Artemis
13
5
18
4.4
W
Bacchus
flinstones25
Bacchus
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
92,899
98,742
Taken
54,885
47,399
Mitigated
44,357
26,984
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,015
1,859
13,434
9,451
21,550
9,141
0
11,456
10,094
9,522
0
L
Neith
Bucket117
Neith
6,503
1,952
0
2,712
15,514
6,929
0
7,457
8,057
0
24,747
W
Baron Samedi
CaptainBay
Baron Samedi
28,634
4,403
4,231
2,542
8,901
4,427
0
2,706
6,195
68,037
0
W
Sun Wukong
CelestialSnarf
Sun Wukong
1,770
573
0
0
3,442
1,929
0
764
2,678
0
4,347
L
Fenrir
15,266
3,041
0
673
24,217
17,255
0
10,500
13,717
0
24,264
L
Kukulkan
15,358
2,649
0
0
18,589
7,097
0
9,015
9,574
45,642
0
L
8,156
2,021
0
714
18,872
6,977
0
9,328
9,544
0
29,048
W
Aphrodite
SoleQuasar7321
Aphrodite
5,382
2,283
2,744
2,825
10,221
10,975
0
4,731
5,490
22,735
0
W
Artemis
TheEliteCam
Artemis
43,373
27,661
0
4,735
20,512
10,519
0
7,500
13,012
0
73,115
W
Bacchus
flinstones25
Bacchus
13,740
2,941
0
1,671
11,809
16,507
0
2,672
7,301
22,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,968
Gold Earned
69,146
200
Minions Killed
232
3
Camps Cleared
4
975,694
Distance Traveled
912,031
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,325
809
11
1
0
229,426
1
L
Neith
12,401
886
31
2
0
169,352
2
W
Baron Samedi
15,472
1,105
94
7
1
218,465
0
W
Sun Wukong
10,293
735
8
1
0
45,769
0
L
Fenrir
13,066
933
22
2
2
212,367
0
L
Kukulkan
11,767
841
82
6
1
139,987
2
L
Skadi
11,409
815
54
4
0
224,562
0
W
Aphrodite
13,408
958
49
4
1
216,785
0
W
Artemis
14,944
1,067
62
4
2
185,836
4
W
Bacchus
15,029
1,074
19
1
0
245,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role