Player Matchup

Danzaburou
Danzaburou
Blynnix
Danzaburou
Level 69
God Stats
7W - 7L
1,462 SR
Queue Stats
52W - 37L
1,481 Elo+
Solo
Pele
Pele
Mr_Kubik
Pele
Level 94
God Stats
5W - 5L
1,534 SR
Queue Stats
45W - 47L
1,493 Elo+
Party 1
Janus
Janus
Snake_Eyez2001
Janus
Level 88
God Stats
20W - 22L
1,364 SR
Queue Stats
1,210W - 1,140L
1,545 Elo+
Solo
Achilles
Achilles
SnowIord
Achilles
Level 108
God Stats
1W - 2L
1,256 SR
Queue Stats
44W - 44L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
nothingelse666
Baron Samedi
Level 121
God Stats
8W - 7L
1,450 SR
Queue Stats
237W - 240L
1,406 Elo+
Solo
Team Averages
Level 96
1,413 SR
1,486 Elo+

VS

Team Averages
Level 63
1,556 SR
1,431 Elo+
Ao Kuang
Ao Kuang
Love_Machine21
Ao Kuang
Level 46
God Stats
0W - 2L
1,248 SR
Queue Stats
17W - 28L
1,287 Elo+
Party 2
Neith
Neith
M3pErD0nAs
Neith
Level 41
God Stats
0W - 8L
1,398 SR
Queue Stats
19W - 29L
1,453 Elo+
Solo
Cthulhu
Cthulhu
PlastiK V10
Cthulhu
Level 106
God Stats
18W - 8L
1,739 SR
Queue Stats
335W - 356L
1,529 Elo+
Solo
Ullr
Ullr
SpeedySlothKing
Ullr
Level 89
God Stats
33W - 33L
1,666 SR
Queue Stats
505W - 477L
1,575 Elo+
Solo
Ymir
Ymir
Xx_KONGZiiLLA_xX
Ymir
Level 35
God Stats
2W - 3L
1,728 SR
Queue Stats
17W - 26L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blynnix
Danzaburou
13
4 / 2 / 2
8,150
543
5,729
7,730
2,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
13
5 / 2 / 2
8,124
542
5,984
8,795
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 3
8,376
558
5,369
6,577
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SnowIord
Achilles
14
2 / 0 / 3
8,389
559
7,668
7,457
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
nothingelse666
Baron Samedi
11
0 / 4 / 4
6,386
426
5,119
7,131
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 1 / 1
7,360
491
2,234
11,997
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
12
5 / 3 / 3
7,608
507
8,272
10,101
3,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PlastiK V10
Cthulhu
13
0 / 3 / 0
7,640
509
4,430
11,153
7,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 1 / 0
7,796
520
3,806
6,875
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 4
5,460
364
917
8,960
4,712
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
9
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blynnix
Danzaburou
4
2
2
2.5
L
Ao Kuang
2
1
1
2.5
L
Neith
5
3
3
2.17
W
Pele
5
2
2
3
L
Cthulhu
PlastiK V10
Cthulhu
0
3
0
0
W
1
1
3
2.5
W
Achilles
SnowIord
Achilles
2
0
3
3.5
L
2
1
0
2
L
0
4
4
0.5
W
Baron Samedi
nothingelse666
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
19,659
37,690
Taken
49,086
19,474
Mitigated
22,035
13,674
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blynnix
Danzaburou
5,729
2,123
0
3,367
7,730
2,757
0
932
6,798
0
44,077
L
Ao Kuang
2,234
516
0
6,639
11,997
3,788
0
2,215
9,630
34,312
0
L
Neith
8,272
4,233
561
3,811
10,101
3,091
162
2,335
7,383
0
36,526
W
Pele
5,984
1,584
1,094
3,515
8,795
4,761
712
1,202
7,593
0
56,593
L
Cthulhu
PlastiK V10
Cthulhu
4,430
1,159
0
5,029
11,153
7,627
108
628
9,868
49,302
0
W
5,369
330
0
685
6,577
2,090
445
248
6,329
60,930
0
W
Achilles
SnowIord
Achilles
7,668
2,875
0
2,613
7,457
6,302
520
4,218
3,239
0
40,738
L
3,806
1,220
0
94
6,875
2,817
0
2,137
4,459
0
47,720
L
917
77
494
1,486
8,960
4,712
0
2,172
6,603
6,985
0
W
Baron Samedi
nothingelse666
Baron Samedi
5,119
499
365
2,035
7,131
3,564
763
981
6,150
19,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
35,864
408
Minions Killed
368
0
Camps Cleared
0
1,379,804
Distance Traveled
1,353,134
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,150
543
75
5
0
254,805
2
L
Ao Kuang
7,360
491
71
5
0
297,149
0
L
Neith
7,608
507
84
6
0
259,087
0
W
Pele
8,124
542
87
6
0
302,529
1
L
Cthulhu
7,640
509
110
7
0
259,665
1
W
Janus
8,376
558
125
8
0
283,569
6
W
Achilles
8,389
559
87
6
0
286,023
0
L
Ullr
7,796
520
93
6
0
280,520
3
L
Ymir
5,460
364
10
1
0
256,713
2
W
Baron Samedi
6,386
426
34
2
0
252,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role