Player Matchup

Pele
Pele
Anime_guy9
Pele
Level 38
God Stats
6W - 6L
1,500 SR
Queue Stats
59W - 49L
1,665 Elo+
Party 3
Sobek
Sobek
Hrparadise
Sobek
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
219W - 176L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MackerShmeet
Cu Chulainn
Level 64
God Stats
23W - 18L
1,279 SR
Queue Stats
194W - 160L
1,465 Elo+
Party 1
Thoth
Thoth
Ttv_M-G0D78
Thoth
Level 88
God Stats
2W - 3L
1,535 SR
Queue Stats
224W - 192L
1,683 Elo+
Party 3
Anhur
Anhur
sillygoosse
Anhur
Level 67
God Stats
1W - 2L
1,343 SR
Queue Stats
162W - 135L
1,489 Elo+
Party 1
Team Averages
Level 57
1,431 SR
1,572 Elo+

VS

Team Averages
Level 70
1,584 SR
1,497 Elo+
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Sayjinnie
Sylvanus
Level 13
God Stats
12W - 4L
1,855 SR
Queue Stats
21W - 10L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
ThatOnly_Shugoki
Danzaburou
Level 80
God Stats
11W - 6L
1,565 SR
Queue Stats
49W - 56L
1,399 Elo+
Solo
Ne Zha
Ne Zha
cubic_till
Ne Zha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,373 Elo+
Party 2
Chernobog
Chernobog
sethstar2
Chernobog
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,578
458
875
5,403
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
8
0 / 0 / 1
5,031
503
1,714
7,444
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
MackerShmeet
Cu Chulainn
9
3 / 0 / 0
5,588
559
3,529
3,371
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
5,112
511
1,031
3,843
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,302
530
5,763
4,921
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 0 / 0
6,753
675
3,312
3,800
1,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Sayjinnie
Sylvanus
7
0 / 1 / 2
4,798
480
2,341
6,578
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ThatOnly_Shugoki
Danzaburou
9
0 / 3 / 0
5,161
516
1,391
5,764
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
cubic_till
Ne Zha
7
0 / 0 / 2
4,635
464
993
3,502
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
sethstar2
Chernobog
7
0 / 0 / 2
4,409
441
4,687
6,924
1,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
3
3
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
0
3
L
0
1
0
0
L
Sobek
0
0
1
0.5
L
Cu Chulainn
MackerShmeet
Cu Chulainn
3
0
0
3
W
Sylvanus
Sayjinnie
Sylvanus
0
1
2
1
W
Danzaburou
ThatOnly_Shugoki
Danzaburou
0
3
0
0
L
0
1
0
0
W
Ne Zha
cubic_till
Ne Zha
0
0
2
1
W
Chernobog
sethstar2
Chernobog
0
0
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,912
Damage
12,724
24,982
Taken
26,568
8,908
Mitigated
8,526
11,329
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,312
1,316
0
2,249
3,800
1,195
0
659
3,067
53,538
0
L
875
341
0
2,559
5,403
1,571
0
1,170
4,233
0
19,894
L
Sobek
1,714
114
0
3,895
7,444
3,408
0
2,298
5,146
17,582
0
L
Cu Chulainn
MackerShmeet
Cu Chulainn
3,529
413
0
1,030
3,371
1,818
52
0
3,371
0
19,200
W
Sylvanus
Sayjinnie
Sylvanus
2,341
889
1,764
2,925
6,578
2,537
0
940
5,586
15,830
0
W
Danzaburou
ThatOnly_Shugoki
Danzaburou
1,391
750
0
2,354
5,764
1,536
406
0
5,514
0
20,489
L
1,031
116
0
1,573
3,843
961
0
880
2,963
24,089
0
W
Ne Zha
cubic_till
Ne Zha
993
305
0
1,057
3,502
1,839
0
116
3,386
0
20,338
W
Chernobog
sethstar2
Chernobog
4,687
3,260
0
2,519
6,924
1,419
128
864
6,020
0
19,516
L
5,763
2,534
0
2,272
4,921
1,150
0
1,305
3,616
0
25,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
25,756
228
Minions Killed
259
0
Camps Cleared
0
904,733
Distance Traveled
903,869
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,753
675
98
10
0
184,287
2
L
Pele
4,578
458
45
5
0
202,176
0
L
Sobek
5,031
503
22
2
0
193,689
0
L
Cu Chulainn
5,588
559
42
4
0
195,566
2
W
Sylvanus
4,798
480
33
3
0
183,137
1
W
Danzaburou
5,161
516
49
5
0
157,178
2
L
Thoth
5,112
511
57
6
0
144,402
0
W
Ne Zha
4,635
464
44
4
0
223,486
1
W
Chernobog
4,409
441
35
4
0
155,781
1
L
Anhur
5,302
530
62
6
0
168,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role