Player Matchup

Mercury
Mercury
ALL WILL PRAISE
Mercury
Level 36
God Stats
8W - 7L
1,500 SR
Queue Stats
337W - 321L
1,686 Elo+
Party 1
Erlang Shen
Erlang Shen
GreatGuyMarco
Erlang Shen
Level 16
God Stats
14W - 16L
1,327 SR
Queue Stats
542W - 514L
1,540 Elo+
Party 1
Sol
Sol
Muleske_
Sol
Level 27
God Stats
5W - 4L
1,820 SR
Queue Stats
88W - 102L
1,571 Elo+
Solo
Chaac
Chaac
Rison2TheTop
Chaac
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 92L
1,747 Elo+
Party 1
Merlin
Merlin
zeus_the_creeper
Merlin
Level 28
God Stats
14W - 15L
1,447 SR
Queue Stats
97W - 72L
1,583 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,625 Elo+

VS

Team Averages
Level 26
1,450 SR
1,556 Elo+
Erlang Shen
Erlang Shen
Brother_Giant
Erlang Shen
Level 25
God Stats
2W - 1L
1,642 SR
Queue Stats
14W - 10L
1,586 Elo+
Solo
Olorun
Olorun
DKSS_josibf
Olorun
Level 30
God Stats
5W - 1L
1,501 SR
Queue Stats
226W - 260L
1,504 Elo+
Solo
King Arthur
King Arthur
Fluentgamer4905
King Arthur
Level 20
God Stats
3W - 8L
1,105 SR
Queue Stats
86W - 84L
1,604 Elo+
Solo
Janus
Janus
Gallant90
Janus
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 14L
1,651 Elo+
Solo
Heimdallr
Heimdallr
phenominon
Heimdallr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 77L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,371
426
5,559
16,766
6,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
GreatGuyMarco
Erlang Shen
14
3 / 6 / 3
9,066
412
7,268
14,785
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 2
9,133
415
11,027
21,563
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 11 / 0
8,013
364
3,516
14,971
15,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 2 / 1
13,604
618
13,599
12,350
5,662
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brother_Giant
Erlang Shen
20
10 / 1 / 5
12,654
575
11,289
9,793
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
15
4 / 3 / 12
9,644
438
10,872
13,611
4,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Fluentgamer4905
King Arthur
18
9 / 3 / 6
11,731
533
13,700
17,298
14,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Gallant90
Janus
16
5 / 4 / 8
10,151
461
8,645
9,748
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
phenominon
Heimdallr
17
7 / 2 / 9
10,872
494
14,026
14,254
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
12
Kills
35
36
Deaths
13
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Erlang Shen
Brother_Giant
Erlang Shen
10
1
5
12.5
W
Olorun
4
3
12
3.33
W
King Arthur
Fluentgamer4905
King Arthur
9
3
6
4
W
Janus
Gallant90
Janus
5
4
8
2.25
L
Erlang Shen
GreatGuyMarco
Erlang Shen
3
6
3
0.75
L
2
7
2
0.43
L
0
11
0
0
W
Heimdallr
phenominon
Heimdallr
7
2
9
5.75
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
58,532
80,435
Taken
64,704
41,783
Mitigated
35,873
18,936
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,559
2,743
0
2,356
16,766
6,924
0
3,319
13,435
0
46,088
W
Erlang Shen
Brother_Giant
Erlang Shen
11,289
4,418
0
1,796
9,793
8,066
102
3,009
6,676
0
102,958
W
Olorun
10,872
5,827
882
4,456
13,611
4,814
1,876
6,175
7,436
46,455
0
W
King Arthur
Fluentgamer4905
King Arthur
13,700
1,890
0
3,636
17,298
14,899
1,074
4,790
12,416
0
70,646
W
Janus
Gallant90
Janus
8,645
510
220
2,491
9,748
2,906
216
3,378
6,176
55,201
0
L
Erlang Shen
GreatGuyMarco
Erlang Shen
7,268
2,650
525
1,167
14,785
7,907
118
6,868
7,642
0
33,936
L
11,027
1,140
699
10,673
21,563
6,286
1,269
5,714
15,539
56,181
0
L
3,516
716
0
1,177
14,971
15,004
1,198
1,353
13,432
0
29,905
W
Heimdallr
phenominon
Heimdallr
14,026
4,796
0
5,123
14,254
5,188
508
6,816
7,374
0
48,651
L
13,599
715
0
2,339
12,350
5,662
320
1,666
10,684
116,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
55,052
470
Minions Killed
514
0
Camps Cleared
0
1,958,669
Distance Traveled
2,024,627
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,371
426
65
3
0
415,278
5
W
Erlang Shen
12,654
575
149
7
0
417,679
4
W
Olorun
9,644
438
77
4
0
370,392
5
W
King Arthur
11,731
533
125
6
0
399,125
0
W
Janus
10,151
461
100
5
0
436,024
3
L
Erlang Shen
9,066
412
55
3
0
383,906
0
L
Sol
9,133
415
87
4
0
430,223
6
L
Chaac
8,013
364
52
2
0
331,113
0
W
Heimdallr
10,872
494
63
3
0
401,407
1
L
Merlin
13,604
618
211
10
0
398,149
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role