Player Matchup

Geb
Geb
OutpatSteakhaus
Geb
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 288L
1,100 Elo+
Solo
Nu Wa
Nu Wa
QuickRambo
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,442 Elo+
Solo
Cupid
Cupid
TheSilentPoet
Cupid
Level 104
God Stats
2W - 6L
1,832 SR
Queue Stats
333W - 316L
1,542 Elo+
Solo
Fenrir
Fenrir
acridicous
Fenrir
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
250W - 271L
1,377 Elo+
Solo
Susano
Susano
mothmannn
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,483 Elo+
Solo
Team Averages
Level 69
1,566 SR
1,389 Elo+

VS

Team Averages
Level 98
1,441 SR
1,412 Elo+
Artio
Artio
LeFauno
Artio
Level 47
God Stats
16W - 8L
1,206 SR
Queue Stats
432W - 440L
1,340 Elo+
Party 1
Skadi
Skadi
MarissaLeeC5
Skadi
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 133L
1,569 Elo+
Solo
Cernunnos
Cernunnos
Sergioajcp
Cernunnos
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
342W - 369L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
billy-ball
Ah Puch
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
473W - 492L
1,347 Elo+
Solo
Thoth
Thoth
midgetrepublic
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 12
10,691
764
8,224
18,320
21,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
18
3 / 6 / 9
10,044
717
13,812
11,955
4,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 7
11,569
826
13,867
14,387
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
acridicous
Fenrir
14
1 / 7 / 8
8,305
593
9,644
14,927
12,872
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
mothmannn
Susano
15
4 / 7 / 10
9,086
649
10,134
15,905
6,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LeFauno
Artio
14
1 / 6 / 17
9,998
714
2,635
14,002
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 12
10,956
783
13,139
15,070
6,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Sergioajcp
Cernunnos
20
16 / 4 / 11
13,542
967
20,618
16,641
7,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
billy-ball
Ah Puch
19
6 / 2 / 11
11,576
827
17,536
12,745
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 1 / 12
11,415
815
13,456
8,033
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
92
17
Kills
29
29
Deaths
17
46
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artio
LeFauno
Artio
1
6
17
1.58
W
3
4
12
2.25
L
1
5
12
1.4
L
Nu Wa
3
6
9
1.25
W
Cernunnos
Sergioajcp
Cernunnos
16
4
11
5.38
L
8
4
7
2.88
L
Fenrir
acridicous
Fenrir
1
7
8
0.71
W
Ah Puch
billy-ball
Ah Puch
6
2
11
5.75
W
3
1
12
9
L
Susano
mothmannn
Susano
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,681
Damage
67,384
75,494
Taken
66,491
52,825
Mitigated
35,738
22,081
Healing
32,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
LeFauno
Artio
2,635
0
4,100
2,247
14,002
12,609
128
3,651
10,351
5,395
0
W
13,139
5,251
1,507
5,606
15,070
6,491
2,014
4,914
10,156
0
41,489
L
8,224
625
2,193
2,326
18,320
21,517
27
7,402
10,450
12,955
0
L
Nu Wa
13,812
3,510
0
710
11,955
4,630
0
5,786
6,025
27,985
0
W
Cernunnos
Sergioajcp
Cernunnos
20,618
9,454
3,237
3,251
16,641
7,485
2,103
4,831
11,810
0
37,881
L
13,867
7,990
2,727
5,279
14,387
6,809
1,394
7,828
6,289
0
38,691
L
Fenrir
acridicous
Fenrir
9,644
1,939
1,675
1,734
14,927
12,872
0
5,389
9,376
0
13,622
W
Ah Puch
billy-ball
Ah Puch
17,536
756
3,618
4,563
12,745
5,858
240
5,153
7,592
44,460
0
W
13,456
314
2,079
2,205
8,033
3,295
301
3,487
4,546
36,727
0
L
Susano
mothmannn
Susano
10,134
1,790
1,333
4,104
15,905
6,997
1,023
5,842
9,727
0
20,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
57,487
141
Minions Killed
196
0
Camps Cleared
0
1,128,631
Distance Traveled
1,143,284
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,998
714
4
0
0
244,309
0
W
Skadi
10,956
783
53
4
0
210,795
1
L
Geb
10,691
764
8
1
0
224,278
0
L
Nu Wa
10,044
717
27
2
0
213,027
4
W
Cernunnos
13,542
967
28
2
0
197,785
0
L
Cupid
11,569
826
76
5
0
232,956
0
L
Fenrir
8,305
593
3
0
0
232,574
0
W
Ah Puch
11,576
827
56
4
0
224,248
0
W
Thoth
11,415
815
55
4
0
266,147
0
L
Susano
9,086
649
27
2
0
225,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role