Player Matchup

Scylla
Scylla
Danielpop122
Scylla
Level 65
God Stats
5W - 3L
1,555 SR
Queue Stats
109W - 116L
1,344 Elo+
Solo
Ymir
Ymir
Ploffie
Ymir
Level 67
God Stats
2W - 3L
1,509 SR
Queue Stats
3W - 9L
1,269 Elo+
Solo
Cupid
Cupid
Potatosystem
Cupid
Level 67
God Stats
0W - 1L
1,495 SR
Queue Stats
298W - 343L
1,483 Elo+
Solo
King Arthur
King Arthur
Rasmus117
King Arthur
Level 121
God Stats
36W - 47L
1,483 SR
Queue Stats
388W - 391L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
Рэйтмерн
Ratatoskr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 153L
1,563 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,432 Elo+

VS

Team Averages
Level 95
1,651 SR
1,452 Elo+
Erlang Shen
Erlang Shen
GladiatorWolf9
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,376 Elo+
Party 1
Fenrir
Fenrir
KOLOsok26
Fenrir
Level 80
God Stats
19W - 17L
1,696 SR
Queue Stats
71W - 88L
1,406 Elo+
Solo
Khepri
Khepri
Paha2
Khepri
Level 89
God Stats
4W - 1L
1,748 SR
Queue Stats
20W - 20L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Siamou
Nu Wa
Level 121
God Stats
4W - 1L
1,810 SR
Queue Stats
25W - 11L
1,644 Elo+
Solo
Artemis
Artemis
iRyannnBlakeee
Artemis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 2 / 2
9,273
515
3,998
10,016
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ploffie
Ymir
10
0 / 5 / 2
7,320
407
2,301
14,819
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 1
8,300
461
3,835
12,087
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Rasmus117
King Arthur
18
8 / 3 / 3
10,920
607
13,140
15,690
13,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
15
4 / 6 / 3
9,164
509
8,616
14,685
4,875
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GladiatorWolf9
Erlang Shen
13
0 / 6 / 8
8,051
447
3,201
11,915
9,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
KOLOsok26
Fenrir
13
4 / 7 / 4
8,743
486
6,782
15,781
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Paha2
Khepri
12
1 / 2 / 8
7,525
418
5,259
6,208
5,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Siamou
Nu Wa
18
5 / 1 / 9
11,443
636
15,996
5,759
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 0 / 6
10,677
593
18,325
8,435
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
16
Kills
19
19
Deaths
16
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
2
2
1.5
W
Erlang Shen
GladiatorWolf9
Erlang Shen
0
6
8
0.67
W
Fenrir
KOLOsok26
Fenrir
4
7
4
0.86
W
Khepri
Paha2
Khepri
1
2
8
2.5
L
Ymir
Ploffie
Ymir
0
5
2
0.2
L
2
3
1
0.83
L
King Arthur
Rasmus117
King Arthur
8
3
3
3.17
W
Nu Wa
Siamou
Nu Wa
5
1
9
9.5
W
9
0
6
12
L
Ratatoskr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
49,563
67,297
Taken
48,098
34,355
Mitigated
27,347
14,447
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,998
90
0
1,555
10,016
3,417
0
4,098
5,918
62,735
0
W
Erlang Shen
GladiatorWolf9
Erlang Shen
3,201
1,632
0
1,801
11,915
9,031
435
839
10,922
0
42,945
W
Fenrir
KOLOsok26
Fenrir
6,782
1,747
0
3,290
15,781
7,620
0
2,277
13,436
0
37,082
W
Khepri
Paha2
Khepri
5,259
71
282
833
6,208
5,067
256
2,076
4,023
26,652
0
L
Ymir
Ploffie
Ymir
2,301
264
540
2,004
14,819
8,810
310
5,845
8,974
13,685
0
L
3,835
1,497
397
4,409
12,087
3,954
0
3,535
8,552
0
48,430
L
King Arthur
Rasmus117
King Arthur
13,140
1,855
0
2,015
15,690
13,299
0
3,954
11,736
0
83,164
W
Nu Wa
Siamou
Nu Wa
15,996
3,297
0
1,579
5,759
2,151
2,226
337
5,348
87,362
0
W
18,325
8,061
0
4,345
8,435
3,478
787
560
7,875
0
71,666
L
Ratatoskr
8,616
1,860
0
3,527
14,685
4,875
0
3,823
10,862
0
62,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
46,439
502
Minions Killed
420
0
Camps Cleared
0
1,770,550
Distance Traveled
1,739,923
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,273
515
134
7
0
338,422
5
W
Erlang Shen
8,051
447
64
4
0
353,187
1
W
Fenrir
8,743
486
64
4
0
357,531
2
W
Khepri
7,525
418
27
2
0
367,811
1
L
Ymir
7,320
407
11
1
0
358,770
4
L
Cupid
8,300
461
103
6
0
315,804
3
L
King Arthur
10,920
607
154
9
0
360,019
4
W
Nu Wa
11,443
636
153
9
0
332,933
7
W
Artemis
10,677
593
112
6
0
328,461
5
L
Ratatoskr
9,164
509
100
6
0
397,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role