Player Matchup

Ares
Ares
Silver I
Acord3on
Ares
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Bestfree
King Arthur
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Cubе
Ao Kuang
Bronze III
Level 107
God Stats
9W - 8L
1,500 SR
Queue Stats
12W - 13L
1,541 MMR
Solo
Apollo
Apollo
Gold IV
shabaa
Apollo
Gold IV
Level 141
God Stats
24W - 14L
1,563 SR
Queue Stats
148W - 148L
1,546 MMR
Solo
Chang'e
Chang'e
Bronze III
xAndrew1024x
Chang'e
Bronze III
Level 160
God Stats
4W - 3L
2,055 SR
Queue Stats
301W - 289L
1,534 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,624 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,617 SR
1,537 MMR
Danzaburou
Danzaburou
Bronze III
Godcsaga
Danzaburou
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 51L
1,542 MMR
Solo
Guan Yu
Guan Yu
Gold III
KolmersQay
Guan Yu
Gold III
Level 146
God Stats
42W - 27L
1,779 SR
Queue Stats
259W - 259L
1,540 MMR
Solo
Loki
Loki
Silver I
aRenewal
Loki
Silver I
Level 48
God Stats
12W - 7L
1,500 SR
Queue Stats
113W - 86L
1,558 MMR
Solo
Ymir
Ymir
Silver I
alexsuarez593
Ymir
Silver I
Level 160
God Stats
11W - 12L
1,440 SR
Queue Stats
45W - 41L
1,411 MMR
Party 1
Merlin
Merlin
Gold III
asesino4000
Merlin
Gold III
Level 160
God Stats
20W - 11L
1,864 SR
Queue Stats
214W - 194L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
4 / 6 / 11
15,462
499
18,308
38,260
51,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Bestfree
King Arthur
20
2 / 3 / 12
15,758
508
21,274
31,302
28,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Cubе
Ao Kuang
20
13 / 5 / 4
17,546
566
23,962
27,875
15,678
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
shabaa
Apollo
20
4 / 7 / 8
16,504
532
21,105
24,611
14,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
xAndrew1024x
Chang'e
20
3 / 7 / 10
15,451
498
24,016
29,118
14,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
PersephoneSetNu WaCthulhu

VS

Bans
TsukuyomiNemesisJanusYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Godcsaga
Danzaburou
20
3 / 6 / 11
16,182
522
17,057
23,430
10,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
KolmersQay
Guan Yu
20
2 / 7 / 12
14,414
465
22,181
37,129
48,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
20
10 / 1 / 11
17,591
567
25,536
26,691
12,374
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 7 / 16
13,102
423
8,313
37,442
39,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
13 / 5 / 6
17,755
573
38,678
19,789
9,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
84
26
Kills
28
28
Deaths
26
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ares
4
6
11
1.58
L
King Arthur
Bestfree
King Arthur
2
3
12
2.67
L
Ao Kuang
Cubе
Ao Kuang
13
5
4
3
W
Danzaburou
Godcsaga
Danzaburou
3
6
11
1.42
W
Guan Yu
KolmersQay
Guan Yu
2
7
12
1.14
W
Loki
10
1
11
15.5
W
0
7
16
1.14
W
Merlin
13
5
6
3.2
L
Apollo
shabaa
Apollo
4
7
8
1.14
L
Chang'e
xAndrew1024x
Chang'e
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,665
Damage
111,765
151,166
Taken
144,481
124,570
Mitigated
119,200
52,128
Healing
47,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
18,308
306
0
5,409
38,260
51,725
670
12,290
25,132
55,328
0
L
King Arthur
Bestfree
King Arthur
21,274
3,404
0
7,531
31,302
28,975
342
7,471
22,959
582
106,306
L
Ao Kuang
Cubе
Ao Kuang
23,962
6,528
0
8,030
27,875
15,678
6,541
8,768
18,747
160,558
0
W
Danzaburou
Godcsaga
Danzaburou
17,057
9,924
0
9,432
23,430
10,201
2,349
7,372
15,814
0
112,807
W
Guan Yu
KolmersQay
Guan Yu
22,181
1,696
9,086
17,507
37,129
48,273
616
15,307
21,822
0
89,487
W
Loki
25,536
9,649
0
9,268
26,691
12,374
73
11,837
14,854
0
163,120
W
8,313
1,026
0
1,338
37,442
39,316
110
19,517
17,925
52,108
0
W
Merlin
38,678
2,593
0
790
19,789
9,036
972
12,373
7,416
134,888
0
L
Apollo
shabaa
Apollo
21,105
15,279
0
6,656
24,611
14,029
2,526
5,364
18,982
0
147,311
L
Chang'e
xAndrew1024x
Chang'e
24,016
1,342
10,774
13,728
29,118
14,163
632
13,104
15,406
107,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,721
Gold Earned
79,044
778
Minions Killed
765
0
Camps Cleared
0
3,006,389
Distance Traveled
2,972,982
45
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,462
499
51
2
0
593,090
13
L
King Arthur
15,758
508
153
5
0
642,639
7
L
Ao Kuang
17,546
566
206
7
0
615,962
8
W
Danzaburou
16,182
522
181
6
0
520,300
7
W
Guan Yu
14,414
465
128
4
0
627,381
7
W
Loki
17,591
567
194
6
0
702,923
16
W
Ymir
13,102
423
46
1
0
548,707
11
W
Merlin
17,755
573
216
7
0
573,671
5
L
Apollo
16,504
532
214
7
0
577,170
12
L
Chang'e
15,451
498
154
5
0
577,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role