Player Matchup

Cu Chulainn
Cu Chulainn
Drake-the-Merc24
Cu Chulainn
Level 18
God Stats
7W - 15L
1,500 SR
Queue Stats
42W - 55L
1,335 Elo+
Solo
Da Ji
Da Ji
MostinStar
Da Ji
Level 24
God Stats
7W - 2L
1,691 SR
Queue Stats
32W - 32L
1,351 Elo+
Party 1
Scylla
Scylla
Pi Prixm
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,395 Elo+
Solo
Nemesis
Nemesis
With_Elegance
Nemesis
Level 4
God Stats
0W - 2L
1,236 SR
Queue Stats
9W - 8L
1,226 Elo+
Solo
Ares
Ares
Yeet459
Ares
Level 4
God Stats
1W - 2L
1,539 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Team Averages
Level 11
1,493 SR
1,337 Elo+

VS

Team Averages
Level 46
1,545 SR
1,630 Elo+
Nike
Nike
CrackAddicted
Nike
Level 153
God Stats
2W - 3L
1,551 SR
Queue Stats
70W - 42L
1,719 Elo+
Party 2
Yemoja
Yemoja
DPH
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,776 Elo+
Party 2
Neith
Neith
IIcacoII
Neith
Level 18
God Stats
13W - 10L
1,540 SR
Queue Stats
78W - 88L
1,430 Elo+
Solo
Kali
Kali
PoTashium19
Kali
Level 16
God Stats
43W - 22L
1,574 SR
Queue Stats
161W - 125L
1,600 Elo+
Party 2
Hel
Hel
Rastamusss
Hel
Level 14
God Stats
26W - 15L
1,561 SR
Queue Stats
43W - 29L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drake-the-Merc24
Cu Chulainn
17
1 / 8 / 8
11,870
913
16,346
29,115
15,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
18
7 / 16 / 4
13,462
1,036
30,372
35,753
18,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Pi Prixm
Scylla
14
0 / 5 / 1
9,678
744
1,822
3,899
907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
16
0 / 4 / 4
10,544
811
11,171
16,743
6,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Yeet459
Ares
19
3 / 8 / 7
13,606
1,047
15,284
28,847
39,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 4 / 14
15,874
1,221
50,840
26,005
17,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
DPH
Yemoja
20
0 / 1 / 33
13,786
1,060
10,620
15,358
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
IIcacoII
Neith
19
5 / 2 / 19
12,813
986
14,762
6,739
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 18
12,579
968
11,716
17,222
11,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 2 / 23
14,450
1,112
19,731
17,142
15,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
148
11
Kills
41
41
Deaths
11
24
Assists
107
Player
Kills
Deaths
Assists
KDA
W
22
4
14
7.25
W
Yemoja
DPH
Yemoja
0
1
33
16.5
L
Cu Chulainn
Drake-the-Merc24
Cu Chulainn
1
8
8
0.63
W
Neith
IIcacoII
Neith
5
2
19
7.25
L
Da Ji
7
16
4
0.56
L
Scylla
Pi Prixm
Scylla
0
5
1
0.1
W
5
2
18
7
W
9
2
23
10.25
L
Nemesis
0
4
4
0.5
L
Ares
Yeet459
Ares
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,995
Damage
107,669
114,357
Taken
82,466
81,581
Mitigated
66,666
12,681
Healing
39,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,840
22,948
0
1,110
26,005
17,813
0
4,816
21,189
0
82,943
W
Yemoja
DPH
Yemoja
10,620
3,657
12,042
5,071
15,358
18,326
0
3,863
11,495
22,184
0
L
Cu Chulainn
Drake-the-Merc24
Cu Chulainn
16,346
8,064
0
627
29,115
15,585
0
8,809
19,998
0
44,713
W
Neith
IIcacoII
Neith
14,762
8,219
0
1,484
6,739
2,956
0
1,430
5,309
0
30,678
L
Da Ji
30,372
11,293
1,250
7,498
35,753
18,502
0
8,565
27,006
0
49,156
L
Scylla
Pi Prixm
Scylla
1,822
459
0
0
3,899
907
0
707
3,126
4,540
0
W
11,716
9,968
0
2,589
17,222
11,729
0
3,858
13,364
0
18,988
W
19,731
935
9,393
7,736
17,142
15,842
0
3,139
14,003
37,488
0
L
Nemesis
11,171
4,747
0
2,305
16,743
6,893
0
4,919
11,612
0
23,134
L
Ares
Yeet459
Ares
15,284
2,800
0
1,001
28,847
39,694
0
6,333
22,264
28,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
69,502
146
Minions Killed
208
4
Camps Cleared
7
924,285
Distance Traveled
1,187,978
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
15,874
1,221
91
7
0
226,489
0
W
Yemoja
13,786
1,060
24
2
1
221,405
1
L
Cu Chulainn
11,870
913
42
3
0
255,684
1
W
Neith
12,813
986
30
2
3
187,563
1
L
Da Ji
13,462
1,036
45
3
1
202,103
1
L
Scylla
9,678
744
5
0
0
50,798
0
W
Kali
12,579
968
10
1
1
289,979
0
W
Hel
14,450
1,112
53
4
2
262,542
0
L
Nemesis
10,544
811
35
3
3
182,493
0
L
Ares
13,606
1,047
19
1
0
233,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role