Player Matchup

King Arthur
King Arthur
GodSkylla
King Arthur
Level 128
God Stats
1W - 5L
1,283 SR
Queue Stats
431W - 377L
1,505 Elo+
Party 1
Ra
Ra
HanniBal27-2001
Ra
Level 13
God Stats
1W - 2L
1,450 SR
Queue Stats
2W - 6L
1,187 Elo+
Party 1
Danzaburou
Danzaburou
TerribleThanatos
Danzaburou
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 62L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
eedisoth
Sylvanus
Level 65
God Stats
3W - 6L
1,416 SR
Queue Stats
33W - 29L
1,524 Elo+
Party 1
Hades
Hades
treboRing08115
Hades
Level 11
God Stats
21W - 18L
1,551 SR
Queue Stats
23W - 22L
1,569 Elo+
Party 1
Team Averages
Level 60
1,440 SR
1,453 Elo+

VS

Team Averages
Level 89
1,657 SR
1,563 Elo+
Izanami
Izanami
Dyekjaer
Izanami
Level 107
God Stats
17W - 11L
1,500 SR
Queue Stats
133W - 118L
1,630 Elo+
Party 2
Erlang Shen
Erlang Shen
OliverBerg
Erlang Shen
Level 102
God Stats
8W - 6L
1,500 SR
Queue Stats
137W - 118L
1,587 Elo+
Party 2
Bellona
Bellona
Stoederberg
Bellona
Level 124
God Stats
13W - 1L
1,882 SR
Queue Stats
193W - 160L
1,552 Elo+
Party 2
Merlin
Merlin
XG x TRIP3Y
Merlin
Level 86
God Stats
6W - 7L
1,508 SR
Queue Stats
307W - 283L
1,458 Elo+
Solo
Bacchus
Bacchus
xKeaach
Bacchus
Level 28
God Stats
14W - 4L
1,894 SR
Queue Stats
38W - 18L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodSkylla
King Arthur
7
0 / 2 / 0
4,444
444
3,586
5,441
2,047
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 4 / 0
4,501
450
1,201
5,786
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TerribleThanatos
Danzaburou
7
1 / 5 / 1
4,741
474
2,074
6,968
2,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
eedisoth
Sylvanus
6
1 / 4 / 0
4,137
414
1,364
5,365
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 5 / 0
4,019
402
1,121
6,178
1,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dyekjaer
Izanami
12
3 / 1 / 4
6,846
685
4,770
4,082
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
OliverBerg
Erlang Shen
10
4 / 1 / 6
6,600
660
4,178
5,108
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Stoederberg
Bellona
12
4 / 0 / 1
6,917
692
3,220
7,013
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
11
4 / 1 / 4
6,911
691
7,457
2,735
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
xKeaach
Bacchus
9
5 / 0 / 3
6,261
626
1,934
5,926
4,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
20
20
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dyekjaer
Izanami
3
1
4
5
L
King Arthur
GodSkylla
King Arthur
0
2
0
0
L
1
4
0
0.25
W
Erlang Shen
OliverBerg
Erlang Shen
4
1
6
7
W
Bellona
Stoederberg
Bellona
4
0
1
4.5
L
Danzaburou
TerribleThanatos
Danzaburou
1
5
1
0.3
W
Merlin
4
1
4
6
L
Sylvanus
eedisoth
Sylvanus
1
4
0
0.25
L
0
5
0
0
W
Bacchus
xKeaach
Bacchus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,346
Damage
21,559
29,738
Taken
24,864
10,300
Mitigated
14,080
6,450
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dyekjaer
Izanami
4,770
2,208
0
2,585
4,082
1,161
2,808
662
3,420
0
49,637
L
King Arthur
GodSkylla
King Arthur
3,586
714
0
1,265
5,441
2,047
0
367
5,074
0
19,196
L
1,201
193
430
1,047
5,786
1,815
0
3,528
2,258
19,469
0
W
Erlang Shen
OliverBerg
Erlang Shen
4,178
1,666
0
549
5,108
3,118
137
761
4,347
0
36,761
W
Bellona
Stoederberg
Bellona
3,220
1,148
0
4,903
7,013
4,274
1,271
160
6,853
0
33,119
L
Danzaburou
TerribleThanatos
Danzaburou
2,074
418
0
1,591
6,968
2,085
0
2,229
4,739
0
17,627
W
Merlin
7,457
86
0
250
2,735
843
591
767
1,968
38,717
0
L
Sylvanus
eedisoth
Sylvanus
1,364
434
0
729
5,365
2,438
0
1,152
4,213
8,976
2,072
L
1,121
177
94
1,294
6,178
1,915
0
2,115
4,063
10,773
0
W
Bacchus
xKeaach
Bacchus
1,934
0
0
1,746
5,926
4,684
193
1,241
4,685
6,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
33,535
153
Minions Killed
347
0
Camps Cleared
0
782,719
Distance Traveled
931,595
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,846
685
109
11
0
149,814
1
L
King Arthur
4,444
444
37
4
0
167,821
1
L
Ra
4,501
450
28
3
0
145,897
2
W
Erlang Shen
6,600
660
67
7
0
209,345
3
W
Bellona
6,917
692
82
8
0
201,123
0
L
Danzaburou
4,741
474
47
5
0
158,733
0
W
Merlin
6,911
691
82
8
0
177,941
2
L
Sylvanus
4,137
414
17
2
0
157,958
1
L
Hades
4,019
402
24
2
0
152,310
0
W
Bacchus
6,261
626
7
1
0
193,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role