Player Matchup

Thor
Thor
CAMPANOXYLOPHONE
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DGMIGUEL97
Vulcan
Level 86
God Stats
18W - 13L
1,707 SR
Queue Stats
401W - 348L
1,612 Elo+
Party 2
Anhur
Anhur
carloscrack
Anhur
Level 156
God Stats
29W - 21L
1,302 SR
Queue Stats
274W - 222L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
ОкрасчикКолес
Cthulhu
Level 65
God Stats
14W - 4L
1,500 SR
Queue Stats
48W - 62L
1,637 Elo+
Party 1
Fenrir
Fenrir
балора
Fenrir
Level 147
God Stats
10W - 7L
1,943 SR
Queue Stats
303W - 304L
1,717 Elo+
Party 1
Team Averages
Level 119
1,590 SR
1,617 Elo+

VS

Team Averages
Level 139
1,573 SR
1,547 Elo+
Chernobog
Chernobog
Axxonet
Chernobog
Level 131
God Stats
14W - 7L
1,534 SR
Queue Stats
418W - 392L
1,555 Elo+
Party 3
Hera
Hera
Gordon96
Hera
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
283W - 294L
1,583 Elo+
Party 3
Ah Puch
Ah Puch
JiaDL
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KennyJohn
Loki
Level 108
God Stats
6W - 3L
1,833 SR
Queue Stats
112W - 95L
1,598 Elo+
Party 3
Fenrir
Fenrir
ÏMPERIA
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 2
6,932
578
3,282
6,951
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
DGMIGUEL97
Vulcan
12
2 / 2 / 8
6,834
570
7,201
5,719
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 1 / 3
8,064
672
8,580
7,313
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 2
6,417
535
3,157
8,013
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
11
6 / 1 / 5
7,100
592
5,752
7,511
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Axxonet
Chernobog
10
2 / 7 / 1
6,646
554
4,669
10,108
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
11
2 / 4 / 2
6,804
567
4,300
5,294
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
JiaDL
Ah Puch
14
3 / 1 / 0
7,723
644
4,885
6,101
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
2 / 3 / 2
6,152
513
4,435
7,860
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ÏMPERIA
Fenrir
9
1 / 6 / 3
5,902
492
3,600
11,645
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
21
Kills
10
10
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Axxonet
Chernobog
2
7
1
0.36
W
7
3
2
2.67
W
Vulcan
DGMIGUEL97
Vulcan
2
2
8
3
L
Hera
2
4
2
0.75
L
Ah Puch
JiaDL
Ah Puch
3
1
0
3
L
Loki
2
3
2
1
W
6
1
3
7.5
L
Fenrir
ÏMPERIA
Fenrir
1
6
3
0.42
W
0
3
2
0.33
W
Fenrir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,972
Damage
21,889
35,507
Taken
41,008
16,518
Mitigated
10,949
9,991
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Axxonet
Chernobog
4,669
2,947
0
2,499
10,108
1,397
0
424
9,662
0
30,378
W
3,282
663
0
2,687
6,951
2,361
0
1,290
5,483
0
25,553
W
Vulcan
DGMIGUEL97
Vulcan
7,201
1,698
0
583
5,719
2,584
0
679
4,978
46,734
0
L
Hera
4,300
1,223
0
663
5,294
1,409
29
1,858
3,244
36,376
0
L
Ah Puch
JiaDL
Ah Puch
4,885
705
0
2,500
6,101
1,974
0
3,157
2,944
51,418
0
L
Loki
4,435
1,237
0
2,096
7,860
2,288
0
1,273
6,489
0
26,806
W
8,580
5,290
0
2,451
7,313
2,616
39
561
6,710
0
55,823
L
Fenrir
ÏMPERIA
Fenrir
3,600
1,242
0
2,841
11,645
3,881
0
3,230
8,311
0
17,167
W
3,157
197
0
2,176
8,013
3,513
0
4,796
2,932
36,986
0
W
Fenrir
5,752
1,585
0
2,094
7,511
5,444
0
1,246
6,219
0
17,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
33,227
361
Minions Killed
350
0
Camps Cleared
0
1,103,244
Distance Traveled
1,130,241
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,646
554
59
5
0
189,254
2
W
Thor
6,932
578
48
4
0
245,592
4
W
Vulcan
6,834
570
89
7
0
210,254
3
L
Hera
6,804
567
90
8
0
227,994
4
L
Ah Puch
7,723
644
117
10
0
215,508
3
L
Loki
6,152
513
55
5
0
267,971
7
W
Anhur
8,064
672
112
9
0
208,131
1
L
Fenrir
5,902
492
29
2
0
229,514
3
W
Cthulhu
6,417
535
87
7
0
207,913
1
W
Fenrir
7,100
592
25
2
0
231,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role