Player Matchup

Hel
Hel
Cwgoated
Hel
Level 16
God Stats
0W - 6L
1,072 SR
Queue Stats
28W - 34L
1,463 Elo+
Solo
He Bo
He Bo
GreyKing12
He Bo
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
254W - 297L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Ole Angry Andy
Danzaburou
Level 27
God Stats
73W - 69L
1,505 SR
Queue Stats
744W - 778L
1,435 Elo+
Solo
Artemis
Artemis
XxFenixX360
Artemis
Level 12
God Stats
9W - 6L
1,609 SR
Queue Stats
225W - 276L
1,479 Elo+
Solo
Ymir
Ymir
pelnalonga
Ymir
Level 22
God Stats
8W - 4L
1,865 SR
Queue Stats
92W - 90L
1,447 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,462 Elo+

VS

Team Averages
Level 13
1,500 SR
1,369 Elo+
Chaac
Chaac
Asian Andy7036
Chaac
Level 12
God Stats
13W - 12L
1,484 SR
Queue Stats
44W - 52L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
BasicBlits
Sun Wukong
Level 7
God Stats
18W - 23L
1,566 SR
Queue Stats
21W - 31L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
H1P3R_SHOOT
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 58L
1,373 Elo+
Party 2
Izanami
Izanami
Lucian9752
Izanami
Level 15
God Stats
35W - 34L
1,492 SR
Queue Stats
203W - 238L
1,377 Elo+
Party 1
Ares
Ares
valenezeq101204
Ares
Level 16
God Stats
22W - 35L
1,456 SR
Queue Stats
24W - 41L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,652
435
1,594
6,442
1,926
He Bo
9
2 / 7 / 0
5,692
438
3,541
6,997
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Ole Angry Andy
Danzaburou
11
6 / 1 / 1
7,184
553
7,983
4,337
1,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
XxFenixX360
Artemis
9
1 / 6 / 3
5,534
426
5,107
7,279
2,045
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 2 / 5
6,770
521
5,425
8,607
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,003
462
5,003
7,876
3,415
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
BasicBlits
Sun Wukong
9
2 / 3 / 2
6,059
466
767
7,171
4,483
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
H1P3R_SHOOT
Jing Wei
10
3 / 1 / 2
6,409
493
4,635
6,195
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Lucian9752
Izanami
14
10 / 1 / 1
8,653
666
8,617
8,764
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 5 / 1
6,179
475
2,464
11,577
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
18
19
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Sun Wukong
BasicBlits
Sun Wukong
2
3
2
1
L
1
3
1
0.5
L
He Bo
2
7
0
0.29
W
Jing Wei
H1P3R_SHOOT
Jing Wei
3
1
2
4
W
Izanami
Lucian9752
Izanami
10
1
1
10.5
L
Danzaburou
Ole Angry Andy
Danzaburou
6
1
1
6.5
L
Artemis
XxFenixX360
Artemis
1
6
3
0.42
L
2
2
5
2.25
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
21,486
33,662
Taken
41,583
11,926
Mitigated
20,059
5,319
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,003
1,621
138
1,621
7,876
3,415
286
3,011
4,865
0
23,179
W
Sun Wukong
BasicBlits
Sun Wukong
767
19
0
570
7,171
4,483
584
2,132
5,039
0
13,279
L
1,594
515
804
877
6,442
1,926
336
206
6,236
11,801
0
L
He Bo
3,541
367
0
220
6,997
1,633
150
0
6,997
22,387
0
W
Jing Wei
H1P3R_SHOOT
Jing Wei
4,635
3,707
282
2,404
6,195
1,981
709
1,234
4,961
0
27,077
W
Izanami
Lucian9752
Izanami
8,617
5,757
0
3,555
8,764
3,242
3,908
2,576
6,188
0
55,421
L
Danzaburou
Ole Angry Andy
Danzaburou
7,983
3,071
0
1,990
4,337
1,363
0
768
3,569
0
24,196
L
Artemis
XxFenixX360
Artemis
5,107
3,217
0
0
7,279
2,045
1,187
392
6,887
0
14,088
L
5,425
997
0
1,428
8,607
4,959
516
1,098
7,509
27,310
0
W
2,464
241
0
605
11,577
6,938
272
1,607
9,970
12,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
33,303
173
Minions Killed
256
0
Camps Cleared
0
1,071,696
Distance Traveled
1,145,262
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,003
462
48
4
0
212,263
1
W
Sun Wukong
6,059
466
23
2
0
212,039
3
L
Hel
5,652
435
32
2
0
188,857
1
L
He Bo
5,692
438
35
3
0
179,551
0
W
Jing Wei
6,409
493
56
4
0
267,771
0
W
Izanami
8,653
666
110
8
0
221,138
2
L
Danzaburou
7,184
553
43
3
0
230,835
1
L
Artemis
5,534
426
23
2
0
220,105
3
L
Ymir
6,770
521
40
3
0
252,348
0
W
Ares
6,179
475
19
1
0
232,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role