Player Matchup

Nemesis
Nemesis
Anton9000
Nemesis
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
244W - 158L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
deffoе
Heimdallr
Level 136
God Stats
4W - 1L
1,730 SR
Queue Stats
279W - 191L
1,647 Elo+
Party 1
Scylla
Scylla
kakagod
Scylla
Level 102
God Stats
18W - 14L
1,775 SR
Queue Stats
200W - 140L
1,665 Elo+
Party 1
Team Averages
Level 121
1,668 SR
1,648 Elo+

VS

Team Averages
Level 56
1,264 SR
1,233 Elo+
Cthulhu
Cthulhu
adrianyt986
Cthulhu
Level 26
God Stats
1W - 2L
1,379 SR
Queue Stats
3W - 7L
1,295 Elo+
Party 2
Horus
Horus
javijeta
Horus
Level 15
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 2
Ra
Ra
loloqzz
Ra
Level 128
God Stats
7W - 5L
1,204 SR
Queue Stats
162W - 203L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anton9000
Nemesis
10
2 / 2 / 7
8,012
801
4,929
7,109
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
deffoе
Heimdallr
11
3 / 0 / 8
7,626
763
5,627
4,994
1,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
kakagod
Scylla
11
6 / 1 / 5
7,872
787
7,844
3,846
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
adrianyt986
Cthulhu
8
0 / 4 / 1
5,822
582
5,521
9,965
5,174
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
javijeta
Horus
8
0 / 4 / 2
5,865
587
2,034
8,738
6,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 3 / 0
7,101
710
2,110
5,232
1,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Anton9000
Nemesis
2
2
7
2.75
L
Cthulhu
adrianyt986
Cthulhu
0
4
1
0.13
W
Heimdallr
deffoе
Heimdallr
3
0
8
7
L
Horus
javijeta
Horus
0
4
2
0.25
W
Scylla
kakagod
Scylla
6
1
5
8.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
9,665
15,949
Taken
23,935
7,657
Mitigated
12,977
3,063
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Anton9000
Nemesis
4,929
1,501
0
3,063
7,109
4,655
1,081
3,620
3,489
0
9,181
L
Cthulhu
adrianyt986
Cthulhu
5,521
306
94
250
9,965
5,174
0
3,753
6,020
11,875
0
W
Heimdallr
deffoе
Heimdallr
5,627
1,653
0
0
4,994
1,736
1,619
1,769
3,225
0
33,063
L
Horus
javijeta
Horus
2,034
893
330
781
8,738
6,050
0
2,824
5,594
0
6,815
W
Scylla
kakagod
Scylla
7,844
571
0
0
3,846
1,266
66
2,242
1,604
23,438
0
L
2,110
293
1,085
1,627
5,232
1,753
0
841
4,357
30,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,510
Gold Earned
18,788
102
Minions Killed
94
0
Camps Cleared
0
583,577
Distance Traveled
567,253
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,012
801
15
2
0
202,926
0
L
Cthulhu
5,822
582
29
3
0
173,090
0
W
Heimdallr
7,626
763
57
6
0
180,429
2
L
Horus
5,865
587
7
1
0
226,692
0
W
Scylla
7,872
787
30
3
0
200,222
3
L
Ra
7,101
710
58
6
0
167,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role