Player Matchup

Sun Wukong
Sun Wukong
FoolishBlacky
Sun Wukong
Level 18
God Stats
0W - 1L
1,219 SR
Queue Stats
8W - 13L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hexmenz
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,549 SR
Queue Stats
54W - 58L
1,568 Elo+
Solo
Yemoja
Yemoja
MrFlashyFlash
Yemoja
Level 12
God Stats
1W - 8L
1,295 SR
Queue Stats
8W - 19L
1,572 Elo+
Party 1
Hades
Hades
death4trump
Hades
Level 29
God Stats
11W - 17L
1,535 SR
Queue Stats
453W - 468L
1,561 Elo+
Solo
Nemesis
Nemesis
wrapGod69
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,522 Elo+

VS

Team Averages
Level 31
1,515 SR
1,622 Elo+
The Morrigan
The Morrigan
AnAverageSharp
The Morrigan
Level 29
God Stats
4W - 3L
1,737 SR
Queue Stats
408W - 362L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
NonstopTadeus
Ao Kuang
Level 69
God Stats
3W - 1L
1,863 SR
Queue Stats
142W - 95L
1,677 Elo+
Party 2
Ymir
Ymir
Trippy03
Ymir
Level 28
God Stats
8W - 10L
1,203 SR
Queue Stats
247W - 244L
1,413 Elo+
Solo
Chaac
Chaac
immortal034sb
Chaac
Level 28
God Stats
6W - 5L
1,272 SR
Queue Stats
140W - 157L
1,615 Elo+
Solo
Skadi
Skadi
noimakoala
Skadi
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 2L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FoolishBlacky
Sun Wukong
6
0 / 1 / 0
3,471
496
955
2,666
1,005
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Hexmenz
Ah Muzen Cab
6
1 / 3 / 1
4,013
573
3,279
3,184
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 2 / 1
3,843
549
1,615
4,147
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,233
605
1,051
3,680
1,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
wrapGod69
Nemesis
3
0 / 0 / 0
3,148
450
403
1,101
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnAverageSharp
The Morrigan
8
1 / 1 / 0
4,427
632
1,882
1,728
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
NonstopTadeus
Ao Kuang
8
2 / 0 / 3
4,534
648
1,735
2,752
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
6
1 / 2 / 3
4,064
581
1,668
5,504
2,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 1
4,555
651
1,045
2,081
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
7
3 / 0 / 2
4,332
619
3,129
2,325
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
7
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AnAverageSharp
The Morrigan
1
1
0
1
L
Sun Wukong
FoolishBlacky
Sun Wukong
0
1
0
0
L
Ah Muzen Cab
Hexmenz
Ah Muzen Cab
1
3
1
0.5
L
1
2
1
0.75
W
Ao Kuang
NonstopTadeus
Ao Kuang
2
0
3
3.5
W
Ymir
1
2
3
1.25
L
1
1
0
1
W
0
0
1
0.5
W
Skadi
3
0
2
4
L
Nemesis
wrapGod69
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,303
Damage
9,459
14,778
Taken
14,390
5,772
Mitigated
6,205
3,962
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AnAverageSharp
The Morrigan
1,882
351
0
0
1,728
553
0
925
803
19,175
0
L
Sun Wukong
FoolishBlacky
Sun Wukong
955
314
0
680
2,666
1,005
0
226
2,440
0
8,464
L
Ah Muzen Cab
Hexmenz
Ah Muzen Cab
3,279
1,316
0
387
3,184
1,379
0
724
2,460
0
19,241
L
1,615
317
172
899
4,147
1,373
0
1,459
2,688
3,156
0
W
Ao Kuang
NonstopTadeus
Ao Kuang
1,735
566
0
1,106
2,752
1,489
0
175
2,577
13,661
4,901
W
Ymir
1,668
588
217
2,075
5,504
2,083
75
845
4,659
12,468
0
L
1,051
37
0
1,529
3,680
1,407
0
2,026
1,434
15,107
0
W
1,045
229
0
1,224
2,081
1,512
0
0
2,081
0
21,461
W
Skadi
3,129
1,685
0
1,211
2,325
568
574
721
1,604
0
19,300
L
Nemesis
wrapGod69
Nemesis
403
247
0
295
1,101
608
0
470
610
0
5,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,708
Gold Earned
21,912
114
Minions Killed
188
0
Camps Cleared
0
493,012
Distance Traveled
617,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,427
632
47
7
0
119,023
1
L
Sun Wukong
3,471
496
24
3
0
102,830
0
L
Ah Muzen Cab
4,013
573
38
5
0
115,714
0
L
Yemoja
3,843
549
4
1
0
119,543
1
W
Ao Kuang
4,534
648
49
7
0
132,390
0
W
Ymir
4,064
581
15
2
0
120,890
2
L
Hades
4,233
605
33
5
0
103,557
2
W
Chaac
4,555
651
47
7
0
132,734
1
W
Skadi
4,332
619
30
4
0
112,840
0
L
Nemesis
3,148
450
15
2
0
51,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role