Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
MADNESS OF DARK
Eset
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 475L
1,316 Elo+
Party 2
Jing Wei
Jing Wei
TheeActualJO
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,643 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,486 Elo+

VS

Team Averages
Level 48
1,435 SR
1,684 Elo+
Sol
Sol
NorseJustice
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,982 Elo+
Party 1
King Arthur
King Arthur
SwagDuck29
King Arthur
Level 96
God Stats
41W - 25L
1,526 SR
Queue Stats
211W - 134L
1,643 Elo+
Party 1
Jormungandr
Jormungandr
Theyellowdog123
Jormungandr
Level 25
God Stats
2W - 5L
1,277 SR
Queue Stats
5W - 9L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 6 / 3
10,098
594
18,371
20,671
15,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 9 / 4
9,648
568
7,546
12,836
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
TheeActualJO
Jing Wei
14
3 / 9 / 2
11,363
668
8,395
16,038
5,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 14
12,367
727
17,825
16,359
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
SwagDuck29
King Arthur
17
16 / 1 / 5
13,589
799
16,184
16,589
7,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Theyellowdog123
Jormungandr
15
2 / 2 / 16
11,256
662
5,867
15,005
7,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
5
Kills
24
24
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
3
0.58
L
0
9
4
0.22
W
6
2
14
6.5
W
King Arthur
SwagDuck29
King Arthur
16
1
5
18.5
L
Jing Wei
TheeActualJO
Jing Wei
3
9
2
0.44
W
Jormungandr
Theyellowdog123
Jormungandr
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,312
Damage
39,876
49,545
Taken
47,953
25,287
Mitigated
22,991
12,516
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,371
3,554
0
7,597
20,671
15,625
0
11,084
9,587
1,584
51,002
L
7,546
200
951
1,543
12,836
4,250
0
6,089
6,747
24,459
0
W
17,825
8,129
0
8,789
16,359
7,778
2,612
1,588
14,643
50,538
2,388
W
King Arthur
SwagDuck29
King Arthur
16,184
2,237
0
3,775
16,589
7,930
344
3,716
12,456
0
61,195
L
Jing Wei
TheeActualJO
Jing Wei
8,395
5,702
0
2,425
16,038
5,412
62
5,740
10,298
0
46,289
W
Jormungandr
Theyellowdog123
Jormungandr
5,867
812
0
4,073
15,005
7,283
490
2,682
12,061
27,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
37,212
161
Minions Killed
180
0
Camps Cleared
0
873,278
Distance Traveled
942,418
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,098
594
51
3
0
297,554
0
L
Eset
9,648
568
37
2
0
258,713
1
W
Sol
12,367
727
64
4
0
308,651
2
W
King Arthur
13,589
799
69
4
0
343,493
1
L
Jing Wei
11,363
668
73
4
0
317,011
3
W
Jormungandr
11,256
662
47
3
0
290,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role