Player Matchup

Ne Zha
Ne Zha
ChibaddieBread
Ne Zha
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 103L
1,770 Elo+
Party 1
Discordia
Discordia
CreamySquirts420
Discordia
Level 20
God Stats
20W - 16L
1,706 SR
Queue Stats
120W - 124L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
Manikin
Cu Chulainn
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,964 Elo+
Party 1
Artemis
Artemis
NeedTwo
Artemis
Level 25
God Stats
5W - 1L
1,786 SR
Queue Stats
231W - 201L
1,681 Elo+
Solo
Mercury
Mercury
Tieluu
Mercury
Level 18
God Stats
1W - 3L
1,137 SR
Queue Stats
93W - 99L
1,555 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,724 Elo+

VS

Team Averages
Level 21
1,459 SR
1,630 Elo+
Anhur
Anhur
DefGaming
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,598 Elo+
Solo
King Arthur
King Arthur
Neurotransmitt3r
King Arthur
Level 28
God Stats
4W - 8L
1,398 SR
Queue Stats
31W - 23L
1,707 Elo+
Solo
Janus
Janus
OptimusMyTy
Janus
Level 18
God Stats
2W - 6L
1,397 SR
Queue Stats
8W - 10L
1,473 Elo+
Solo
Eset
Eset
TheCuhmLoader
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,746 Elo+
Solo
Tsukuyomi
Tsukuyomi
sura1996
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 9
8,333
641
6,580
9,619
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
12
2 / 5 / 4
7,155
550
4,945
6,582
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Manikin
Cu Chulainn
13
0 / 2 / 5
7,611
585
9,208
10,690
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
NeedTwo
Artemis
15
12 / 0 / 4
9,298
715
11,761
6,701
3,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Tieluu
Mercury
12
3 / 4 / 8
7,489
576
4,516
8,783
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DefGaming
Anhur
10
0 / 5 / 0
5,950
458
1,432
9,992
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Neurotransmitt3r
King Arthur
14
1 / 1 / 1
8,057
620
10,206
12,532
7,819
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 9 / 2
5,894
453
2,110
8,070
1,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 4 / 3
8,460
651
7,995
8,679
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sura1996
Tsukuyomi
12
4 / 5 / 5
7,477
575
5,890
11,421
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
24
Kills
12
13
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Discordia
2
5
4
0.8
L
Anhur
DefGaming
Anhur
0
5
0
0
W
Cu Chulainn
Manikin
Cu Chulainn
0
2
5
1.25
W
Artemis
NeedTwo
Artemis
12
0
4
14
L
King Arthur
Neurotransmitt3r
King Arthur
1
1
1
1.5
L
0
9
2
0.11
L
7
4
3
2.13
W
Mercury
Tieluu
Mercury
3
4
8
1.75
L
Tsukuyomi
sura1996
Tsukuyomi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,010
Damage
27,633
42,375
Taken
50,694
21,753
Mitigated
18,489
10,342
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,580
1,136
0
2,731
9,619
4,748
0
4,289
5,330
0
35,703
W
Discordia
4,945
47
0
728
6,582
1,947
158
1,728
4,854
44,466
0
L
Anhur
DefGaming
Anhur
1,432
961
0
1,956
9,992
2,271
0
0
9,992
0
26,859
W
Cu Chulainn
Manikin
Cu Chulainn
9,208
2,508
0
2,952
10,690
9,026
0
0
10,690
3,447
48,844
W
Artemis
NeedTwo
Artemis
11,761
6,238
0
2,154
6,701
3,306
710
892
5,635
0
50,117
L
King Arthur
Neurotransmitt3r
King Arthur
10,206
1,777
0
3,695
12,532
7,819
0
629
11,903
0
61,816
L
2,110
232
99
484
8,070
1,665
738
1,038
6,982
19,925
0
L
7,995
433
174
1,994
8,679
2,633
0
2,462
5,846
41,596
0
W
Mercury
Tieluu
Mercury
4,516
1,612
0
1,777
8,783
2,726
0
3,196
5,587
0
34,816
L
Tsukuyomi
sura1996
Tsukuyomi
5,890
1,012
0
3,336
11,421
4,101
0
1,101
10,226
0
35,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
35,838
396
Minions Killed
364
0
Camps Cleared
0
1,335,647
Distance Traveled
1,231,753
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,333
641
49
4
0
266,209
5
W
Discordia
7,155
550
78
6
0
240,123
3
L
Anhur
5,950
458
51
4
0
229,788
4
W
Cu Chulainn
7,611
585
117
9
0
289,076
1
W
Artemis
9,298
715
91
7
0
257,064
0
L
King Arthur
8,057
620
118
9
0
272,724
4
L
Janus
5,894
453
41
3
0
229,426
0
L
Eset
8,460
651
76
6
0
235,685
2
W
Mercury
7,489
576
61
5
0
283,175
1
L
Tsukuyomi
7,477
575
78
6
0
264,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role