Player Matchup

Hun Batz
Hun Batz
Brunoas
Hun Batz
Level 118
God Stats
11W - 9L
1,500 SR
Queue Stats
230W - 258L
1,438 Elo+
Solo
Bacchus
Bacchus
Galaxia-magica
Bacchus
Level 108
God Stats
19W - 9L
1,635 SR
Queue Stats
490W - 365L
1,556 Elo+
Party 1
Neith
Neith
NS_Tio_Naruto
Neith
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 75L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Stongenberg
Nu Wa
Level 57
God Stats
1W - 1L
1,332 SR
Queue Stats
73W - 103L
1,220 Elo+
Solo
King Arthur
King Arthur
papagaioFurioso
King Arthur
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 27L
1,506 Elo+
Party 1
Team Averages
Level 92
1,493 SR
1,452 Elo+

VS

Team Averages
Level 79
1,574 SR
1,507 Elo+
King Arthur
King Arthur
BRG yLUIS
King Arthur
Level 75
God Stats
4W - 6L
1,515 SR
Queue Stats
225W - 228L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
ChvpAereo
Sun Wukong
Level 61
God Stats
1W - 3L
1,474 SR
Queue Stats
104W - 121L
1,589 Elo+
Solo
Skadi
Skadi
PJhowao
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Zhether
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
novasonyc91
Khepri
Level 68
God Stats
2W - 2L
1,883 SR
Queue Stats
101W - 120L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brunoas
Hun Batz
14
3 / 1 / 4
8,964
498
6,476
9,426
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 5
9,174
510
11,029
13,117
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 2
10,123
562
3,241
8,365
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 9
9,845
547
14,635
8,707
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
papagaioFurioso
King Arthur
16
5 / 0 / 6
10,098
561
9,655
19,213
13,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BRG yLUIS
King Arthur
12
0 / 6 / 1
7,291
405
9,072
16,979
9,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
ChvpAereo
Sun Wukong
13
0 / 4 / 2
7,529
418
4,109
14,125
5,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
PJhowao
Skadi
15
5 / 2 / 0
9,314
517
11,474
11,467
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Zhether
Discordia
14
0 / 1 / 3
7,934
441
7,949
7,672
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
11
0 / 4 / 3
7,143
397
4,089
11,128
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
5
5
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BRG yLUIS
King Arthur
0
6
1
0.08
W
Hun Batz
Brunoas
Hun Batz
3
1
4
5
L
Sun Wukong
ChvpAereo
Sun Wukong
0
4
2
0.25
W
4
1
5
6.5
W
1
2
2
1
L
Skadi
PJhowao
Skadi
5
2
0
2.5
W
4
1
9
8.5
L
Discordia
Zhether
Discordia
0
1
3
1.5
L
Khepri
0
4
3
0.38
W
King Arthur
papagaioFurioso
King Arthur
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
36,693
58,828
Taken
61,371
35,914
Mitigated
29,513
22,061
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BRG yLUIS
King Arthur
9,072
1,251
0
2,156
16,979
9,918
123
5,387
11,408
0
42,856
W
Hun Batz
Brunoas
Hun Batz
6,476
1,288
0
4,948
9,426
3,170
164
1,946
7,302
0
45,574
L
Sun Wukong
ChvpAereo
Sun Wukong
4,109
1,320
0
5,652
14,125
5,784
0
5,154
8,613
0
53,691
W
11,029
1,551
0
2,532
13,117
13,343
554
2,742
10,095
25,854
0
W
3,241
938
0
2,490
8,365
2,708
6,869
1,608
6,711
0
66,517
L
Skadi
PJhowao
Skadi
11,474
5,988
0
3,065
11,467
4,203
1,692
5,257
6,040
0
65,462
W
14,635
3,571
116
2,891
8,707
2,921
1,828
2,918
5,471
68,680
0
L
Discordia
Zhether
Discordia
7,949
323
0
1,561
7,672
2,275
0
4,326
3,048
46,028
0
L
Khepri
4,089
315
0
1,457
11,128
7,333
0
4,350
6,598
18,571
0
W
King Arthur
papagaioFurioso
King Arthur
9,655
367
0
9,084
19,213
13,772
208
1,871
17,211
0
51,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
39,211
463
Minions Killed
420
0
Camps Cleared
0
1,718,591
Distance Traveled
1,580,090
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,291
405
74
4
0
319,933
3
W
Hun Batz
8,964
498
82
5
0
369,679
8
L
Sun Wukong
7,529
418
103
6
0
290,575
4
W
Bacchus
9,174
510
28
2
0
349,401
7
W
Neith
10,123
562
131
7
0
315,943
3
L
Skadi
9,314
517
120
7
0
314,468
0
W
Nu Wa
9,845
547
126
7
0
341,188
7
L
Discordia
7,934
441
108
6
0
320,573
4
L
Khepri
7,143
397
15
1
0
334,541
7
W
King Arthur
10,098
561
96
5
0
342,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role