Player Matchup

The Morrigan
The Morrigan
RemovedRain
The Morrigan
Level 26
God Stats
17W - 17L
1,369 SR
Queue Stats
142W - 158L
1,374 Elo+
Party 2
Fenrir
Fenrir
SpicyKappi28
Fenrir
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 121L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
xX6barranco9Xx
Cthulhu
Level 9
God Stats
1W - 3L
1,352 SR
Queue Stats
1W - 6L
1,301 Elo+
Solo
Team Averages
Level 45
1,407 SR
1,393 Elo+

VS

Team Averages
Level 66
1,566 SR
1,492 Elo+
Apollo
Apollo
AdrianGtz0106
Apollo
Level 69
God Stats
3W - 4L
1,531 SR
Queue Stats
28W - 27L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
joker_goc
Hou Yi
Level 106
God Stats
23W - 19L
1,563 SR
Queue Stats
256W - 268L
1,461 Elo+
Solo
Hades
Hades
jose_killer06
Hades
Level 22
God Stats
9W - 3L
1,604 SR
Queue Stats
9W - 6L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
RemovedRain
The Morrigan
9
1 / 5 / 1
6,666
606
3,542
4,919
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 3 / 2
6,957
632
4,524
6,313
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
7,306
664
3,745
6,738
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,037
731
5,098
7,188
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
joker_goc
Hou Yi
12
5 / 0 / 4
8,604
782
4,747
3,474
1,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 7
7,656
696
4,600
5,875
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
The Morrigan
RemovedRain
The Morrigan
1
5
1
0.3
L
Fenrir
2
3
2
1
W
Hou Yi
joker_goc
Hou Yi
5
0
4
7
W
2
2
7
2.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,811
Damage
14,445
17,970
Taken
16,537
10,311
Mitigated
7,140
2,921
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,098
2,632
0
2,111
7,188
3,426
539
3,072
3,985
0
39,145
L
The Morrigan
RemovedRain
The Morrigan
3,542
507
0
543
4,919
1,610
0
1,976
2,689
21,443
397
L
Fenrir
4,524
1,015
0
1,426
6,313
3,442
0
1,028
5,184
0
13,886
W
Hou Yi
joker_goc
Hou Yi
4,747
1,765
927
492
3,474
1,133
1,249
1,355
2,091
0
36,439
W
4,600
442
931
1,046
5,875
2,581
426
2,270
3,535
11,312
0
L
3,745
27
111
841
6,738
5,259
0
1,179
5,439
18,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,929
Gold Earned
24,297
100
Minions Killed
150
0
Camps Cleared
0
617,974
Distance Traveled
570,476
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,037
731
70
6
0
186,844
0
L
The Morrigan
6,666
606
53
5
0
171,464
1
L
Fenrir
6,957
632
18
2
0
235,746
3
W
Hou Yi
8,604
782
55
5
0
206,600
4
W
Hades
7,656
696
25
2
0
177,032
0
L
Cthulhu
7,306
664
29
3
0
210,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role