Player Matchup

Erlang Shen
Erlang Shen
Alok
Erlang Shen
Level 29
God Stats
1W - 1L
1,280 SR
Queue Stats
23W - 8L
1,683 Elo+
Solo
Cu Chulainn
Cu Chulainn
ESÖSÄ
Cu Chulainn
Level 18
God Stats
5W - 6L
1,297 SR
Queue Stats
19W - 23L
1,533 Elo+
Solo
Scylla
Scylla
JaggeJax0098
Scylla
Level 4
God Stats
4W - 7L
1,486 SR
Queue Stats
10W - 16L
1,558 Elo+
Solo
Jing Wei
Jing Wei
Sainty1796
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,542 Elo+
Solo
Ymir
Ymir
Shortbusswag
Ymir
Level 16
God Stats
6W - 2L
1,758 SR
Queue Stats
106W - 114L
1,672 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,598 Elo+

VS

Team Averages
Level 12
1,521 SR
1,494 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Arky5887
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,203 Elo+
Solo
Sylvanus
Sylvanus
Jerry jeeves
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 37L
1,695 Elo+
Solo
Neith
Neith
bAiLaDoR-99
Neith
Level 12
God Stats
2W - 1L
1,604 SR
Queue Stats
633W - 564L
1,570 Elo+
Party 1
Chaac
Chaac
silasj
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alok
Erlang Shen
12
5 / 0 / 1
6,844
684
3,253
4,620
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ESÖSÄ
Cu Chulainn
11
5 / 1 / 1
6,875
688
4,570
6,670
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
1 / 0 / 1
6,142
614
1,173
2,878
738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Sainty1796
Jing Wei
10
0 / 0 / 2
5,640
564
2,277
3,333
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 2 / 0
5,169
517
3,084
7,313
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
1 / 1 / 0
4,600
460
1,803
5,800
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Arky5887
Kukulkan
7
1 / 7 / 0
4,571
457
2,889
5,282
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Jerry jeeves
Sylvanus
8
0 / 1 / 2
5,108
511
4,561
6,042
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,188
519
1,337
4,371
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
silasj
Chaac
1
0 / 3 / 0
3,471
347
206
2,058
717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
13
Kills
3
3
Deaths
14
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
W
Erlang Shen
Alok
Erlang Shen
5
0
1
5.5
L
Kukulkan
Arky5887
Kukulkan
1
7
0
0.14
W
Cu Chulainn
ESÖSÄ
Cu Chulainn
5
1
1
5.5
W
Scylla
1
0
1
1.5
L
Sylvanus
Jerry jeeves
Sylvanus
0
1
2
1
W
Jing Wei
Sainty1796
Jing Wei
0
0
2
1
W
2
2
0
1
L
1
2
0
0.5
L
Chaac
silasj
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,357
Damage
10,796
24,814
Taken
23,553
10,957
Mitigated
7,591
8,096
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,803
844
0
1,712
5,800
1,503
0
587
5,213
0
13,890
W
Erlang Shen
Alok
Erlang Shen
3,253
1,625
0
1,534
4,620
3,149
41
55
4,543
0
43,336
L
Kukulkan
Arky5887
Kukulkan
2,889
1,202
0
0
5,282
1,483
120
0
5,282
15,253
0
W
Cu Chulainn
ESÖSÄ
Cu Chulainn
4,570
616
0
2,680
6,670
2,606
142
2,834
3,836
0
29,071
W
Scylla
1,173
135
0
940
2,878
738
603
0
2,878
30,442
0
L
Sylvanus
Jerry jeeves
Sylvanus
4,561
2,163
230
2,326
6,042
2,599
0
1,766
4,276
22,479
0
W
Jing Wei
Sainty1796
Jing Wei
2,277
2,277
0
2,218
3,333
926
1,692
1,357
1,976
0
29,737
W
3,084
1,190
0
724
7,313
3,538
323
3,204
4,084
14,545
0
L
1,337
478
0
1,394
4,371
1,289
0
1,602
2,769
0
19,992
L
Chaac
silasj
Chaac
206
159
0
25
2,058
717
0
302
1,756
0
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
22,938
296
Minions Killed
142
0
Camps Cleared
0
928,104
Distance Traveled
782,560
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,600
460
38
4
0
165,856
1
W
Erlang Shen
6,844
684
82
8
0
201,656
0
L
Kukulkan
4,571
457
24
2
0
185,639
1
W
Cu Chulainn
6,875
688
65
7
0
185,449
3
W
Scylla
6,142
614
62
6
0
197,001
4
L
Sylvanus
5,108
511
32
3
0
175,335
0
W
Jing Wei
5,640
564
64
6
0
168,003
1
W
Ymir
5,169
517
23
2
0
175,995
1
L
Neith
5,188
519
48
5
0
194,058
2
L
Chaac
3,471
347
0
0
0
61,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role