Player Matchup

Zeus
Zeus
Nomad_Relic
Zeus
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 202L
1,427 Elo+
Solo
Achilles
Achilles
Parker Bey
Achilles
Level 63
God Stats
17W - 4L
1,796 SR
Queue Stats
34W - 36L
1,439 Elo+
Solo
Artemis
Artemis
SystemOverThrow
Artemis
Level 80
God Stats
2W - 0L
1,683 SR
Queue Stats
6W - 7L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Tempora1Sta1ker
Kukulkan
Level 110
God Stats
124W - 110L
1,573 SR
Queue Stats
954W - 1,010L
1,435 Elo+
Solo
Chang'e
Chang'e
carmia
Chang'e
Level 68
God Stats
1W - 5L
1,244 SR
Queue Stats
1W - 5L
1,196 Elo+
Solo
Team Averages
Level 81
1,559 SR
1,371 Elo+

VS

Team Averages
Level 46
1,465 SR
1,337 Elo+
Jing Wei
Jing Wei
FallenQu
Jing Wei
Level 46
God Stats
7W - 8L
1,535 SR
Queue Stats
63W - 73L
1,474 Elo+
Solo
Danzaburou
Danzaburou
HXH11HXH
Danzaburou
Level 62
God Stats
36W - 27L
1,485 SR
Queue Stats
215W - 221L
1,474 Elo+
Solo
Sol
Sol
JUSTeso21
Sol
Level 41
God Stats
39W - 48L
1,500 SR
Queue Stats
1,011W - 1,108L
1,374 Elo+
Solo
Odin
Odin
SlothfulHades58
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 53L
962 Elo+
Party 1
King Arthur
King Arthur
T3mPl3M45T3r
King Arthur
Level 55
God Stats
4W - 2L
1,305 SR
Queue Stats
74W - 109L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 20
11,465
1,147
14,304
4,868
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Parker Bey
Achilles
19
12 / 2 / 22
12,464
1,246
18,551
15,466
12,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
11 / 0 / 29
12,364
1,236
27,510
12,440
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
18
7 / 0 / 23
11,892
1,189
10,376
4,940
2,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
carmia
Chang'e
18
9 / 3 / 19
11,032
1,103
14,053
13,986
5,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FallenQu
Jing Wei
15
0 / 5 / 6
9,218
922
8,768
15,244
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
HXH11HXH
Danzaburou
15
0 / 10 / 3
9,352
935
9,759
17,972
5,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 8 / 4
9,233
923
6,005
15,270
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 11 / 2
9,369
937
8,799
18,331
10,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
T3mPl3M45T3r
King Arthur
15
5 / 12 / 2
10,561
1,056
14,311
24,439
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
24
46
Kills
7
7
Deaths
46
113
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
FallenQu
Jing Wei
0
5
6
0.6
L
Danzaburou
HXH11HXH
Danzaburou
0
10
3
0.15
L
0
8
4
0.25
W
7
2
20
8.5
W
Achilles
Parker Bey
Achilles
12
2
22
11.5
L
2
11
2
0.27
W
11
0
29
25.5
L
King Arthur
T3mPl3M45T3r
King Arthur
5
12
2
0.5
W
Kukulkan
7
0
23
18.5
W
Chang'e
carmia
Chang'e
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,794
Damage
47,642
51,700
Taken
91,256
26,962
Mitigated
38,961
16,346
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
FallenQu
Jing Wei
8,768
7,814
0
1,884
15,244
4,434
0
4,296
10,868
0
23,414
L
Danzaburou
HXH11HXH
Danzaburou
9,759
3,144
0
1,989
17,972
5,609
0
6,731
11,109
0
50,034
L
6,005
1,566
0
1,060
15,270
4,020
0
5,924
9,290
24,941
0
W
14,304
2,341
0
658
4,868
1,480
0
116
4,677
34,116
0
W
Achilles
Parker Bey
Achilles
18,551
10,992
0
773
15,466
12,131
0
1,894
13,422
0
28,863
L
8,799
2,799
0
0
18,331
10,821
0
8,905
9,312
0
14,000
W
27,510
16,094
0
5,549
12,440
5,818
0
1,636
10,779
0
43,240
L
King Arthur
T3mPl3M45T3r
King Arthur
14,311
846
282
973
24,439
14,077
0
12,282
11,944
0
23,633
W
Kukulkan
10,376
582
622
664
4,940
2,251
0
373
4,517
30,240
0
W
Chang'e
carmia
Chang'e
14,053
1,226
1,961
6,119
13,986
5,282
0
1,986
11,775
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,217
Gold Earned
47,733
206
Minions Killed
170
9
Camps Cleared
3
993,626
Distance Traveled
788,191
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,218
922
36
4
2
167,862
0
L
Danzaburou
9,352
935
73
7
0
153,167
0
L
Sol
9,233
923
35
4
0
136,360
0
W
Zeus
11,465
1,147
53
5
2
181,016
0
W
Achilles
12,464
1,246
24
2
0
223,360
0
L
Odin
9,369
937
7
1
0
166,114
0
W
Artemis
12,364
1,236
50
5
3
196,579
0
L
King Arthur
10,561
1,056
19
2
1
164,688
0
W
Kukulkan
11,892
1,189
53
5
0
211,150
0
W
Chang'e
11,032
1,103
26
3
4
181,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role